Another almost related issue: long signatures can't be fully seen/read. There is no way to scroll that section and the visible space for it is very little (cannot even fathom scrolling it on mobile, even if there was a scrollbar, for example). I'm on mobile/android.
@Wailor: thanks for the feedback. I've edited the card the best i could (the text wouldn't fit on 4 lines so i had to change it a bit; also, i'd like to keep it as a warrior card since DK is not something i enjoy in general).
I'll be trying something different. This is like a comeback solution (archetype enabler?) for the old control warrior (whose lack of existence for several years made me quit HS a long time ago).
I didn't want this to have anything to do with the Death Knight class. Classic style all the way :) The undead tag is mostly flavor, since I don't think warrior has any synergy with it (though I do believe it should, even if limited).
Yea, i've played a lot of it, but only casually. Recently i don't have enough time to split between multiple games. They also get boring after a while lol
You could sue them or file for some kind of customer protection breach. Depends on where you live and what server you played on. In europe you could try the volunteers at ECC at first.
They should do a battle event between good and evil, with very light deck restrictions (e.g. only one evil or good 6 cost card allowed). Who chose good battle the ones who chose evil. Etc.
I'm not sure what they can do to keep the same feeling of progression, not give everyone everything too quickly, make profits, not make the game pay2win or pay2play, and still feel generous in what they give out.
Got a few ideas of my own, but it's useless to mention them anyway. Hopefully they hit the jackpot eventually to make almost everyone happy.
What would you guys think about an 8-9 mana (or maybe 5-6) minion with: "while this is in your hand, gain all keywords from minions on the board. Finale: give them to all friendly minions"?
PS: not really good at finding graphics for cards, nor have i been in touch with HS for a long while now, so if you think it's worth it, feel free to use this idea as your own :D
Here's a list of the games that might give some traction if featured, at least according to my tastes:
Battle brothers, Wartales, Rimworld (+mods!), Jagged Alliance 3 (upcoming), Spaceborne 2 (very active dev and complex game), Age of Wonders 4, Humankind, Distant worlds 2, maybe other Paradox titles.
True. I don't really understand this change. She's a tool to be kept for the right moment, so doesn't need too much power. I would've changed her to a 3-3 for example, to make her more accessible with other cards. Definitely not buff her power.
I think Snap is going the wrong way of looking at the top x% players and how they play, and not caring about the rest. Wonder why...
Do you guys want snap to become like HS? Sure, the current situation isn't great. But at least I am tired of the style of metas from HS (i.e. print 10 legendaries and 8 epics every expansion, that are must-haves, and nothing else is really viable). I really don't want to see snap turn into HS.
Lets come up with a solution that doesn't give instant access to everything out of the blue. I really like this game and the variety it provides.
It's not an issue of luck regarding locations. There should be some randomness in the game and i'm glad it's limited and entertaining (unlike the stupidity of HS).
They also cannot really give easier access to the powerhouses. Otherwise you end up with everyone just playing the most powerful decks, again, like in HS. Everything out of the ordinary would suck, again, like HS.
I do agree that the current system is not the best. Something should be done along the lines of keeping the powerhouses rare and everything else balanced to not be useless.
Sure, according to your pool of cards, there will always be a "meta". But as long as it's not obvious (since you don't have the powerhouses for example), and players can win enough games with what they have to not be frustrated, everything is fine.
Personally, i'd create a pool of "super cards" that are paramount to the most powerful decks (and some of the others too), and ... i don't know... do something special with it. Not having the support cards for them will make it a bit useless to buy them. So other "gates" can be introduced.
Hearthstone is not the game it once was, to find interesting stuff that can be viable, and not to get frustrated at the same time.
It's probably time to find other games instead of getting fed up, because you'll end up not wanting to play anything after a while. Maybe give other games a chance, since there are a lot of good ones that use cards (if this is what you like). E.g. It's one with world war 2 cards, can't remember the name, if you want something outside the "HS box".
I can see shuri nerfed to double the power of the next card with a base cost of 3 or less. Or maybe just based on the cost, if they want Shehulk interaction (though i feel it's still too powerful).
Before the lifeboats get full, I just wanted to say that this site is unique because:
The other sites don't have easy 5-star rating systems for each card and when they DO, it's slow as shit.
Also the site runs smooth in general.
Except for the first 10-15 seconds of every page/section load. Which everyone seems to avoid talking about for whatever reason.
Other than that, yea, it's awesome.
The only thing that doesn't load instantly - at least for me- are the adds. How's your internet connection?
It's very good. Also, it's not that it doesn't load instantly. There's a hugely delayed response (and wrong too) on almost any action you do during those first 15 seconds (e.g. clicking a link opens up something else, and after 10 seconds). There are posts in the site feedback forums, by me and other people, regarding this. No responses, no acknowledgements, nothing. It's like this issue is invisible and we are morons talking to the wind.
Another almost related issue: long signatures can't be fully seen/read. There is no way to scroll that section and the visible space for it is very little (cannot even fathom scrolling it on mobile, even if there was a scrollbar, for example). I'm on mobile/android.
Since when is hulk 6/11 and not 6/12 ? :O
@Wailor: thanks for the feedback. I've edited the card the best i could (the text wouldn't fit on 4 lines so i had to change it a bit; also, i'd like to keep it as a warrior card since DK is not something i enjoy in general).
I'll be trying something different. This is like a comeback solution (archetype enabler?) for the old control warrior (whose lack of existence for several years made me quit HS a long time ago).
I didn't want this to have anything to do with the Death Knight class. Classic style all the way :) The undead tag is mostly flavor, since I don't think warrior has any synergy with it (though I do believe it should, even if limited).
Edit: changed after feedback.
Yea. Can't get it to show up properly on any browser.
Anyone else still seeing the "out of cards" logo on the top left of the page? Yet the title in the link is "out of games".
Bug or something wrong with my browser?
Ps: forgot to mention Old World as a cool game :D even Terraria.
Yea, i've played a lot of it, but only casually. Recently i don't have enough time to split between multiple games. They also get boring after a while lol
"as its effect doesn't come into play after the game is over"
But it DOES come into play after the game is over :)
Would be very interesting to have Galactus on 5 in this location. It likely loses you the game, but still, it's fun :)
You could sue them or file for some kind of customer protection breach. Depends on where you live and what server you played on. In europe you could try the volunteers at ECC at first.
They should do a battle event between good and evil, with very light deck restrictions (e.g. only one evil or good 6 cost card allowed). Who chose good battle the ones who chose evil. Etc.
I'm not sure what they can do to keep the same feeling of progression, not give everyone everything too quickly, make profits, not make the game pay2win or pay2play, and still feel generous in what they give out.
Got a few ideas of my own, but it's useless to mention them anyway. Hopefully they hit the jackpot eventually to make almost everyone happy.
What would you guys think about an 8-9 mana (or maybe 5-6) minion with: "while this is in your hand, gain all keywords from minions on the board. Finale: give them to all friendly minions"?
PS: not really good at finding graphics for cards, nor have i been in touch with HS for a long while now, so if you think it's worth it, feel free to use this idea as your own :D
Here's a list of the games that might give some traction if featured, at least according to my tastes:
Battle brothers, Wartales, Rimworld (+mods!), Jagged Alliance 3 (upcoming), Spaceborne 2 (very active dev and complex game), Age of Wonders 4, Humankind, Distant worlds 2, maybe other Paradox titles.
Curious to see what other people like :)
True. I don't really understand this change. She's a tool to be kept for the right moment, so doesn't need too much power. I would've changed her to a 3-3 for example, to make her more accessible with other cards. Definitely not buff her power.
I think Snap is going the wrong way of looking at the top x% players and how they play, and not caring about the rest. Wonder why...
Do you guys want snap to become like HS? Sure, the current situation isn't great. But at least I am tired of the style of metas from HS (i.e. print 10 legendaries and 8 epics every expansion, that are must-haves, and nothing else is really viable). I really don't want to see snap turn into HS.
Lets come up with a solution that doesn't give instant access to everything out of the blue. I really like this game and the variety it provides.
It's not an issue of luck regarding locations. There should be some randomness in the game and i'm glad it's limited and entertaining (unlike the stupidity of HS).
They also cannot really give easier access to the powerhouses. Otherwise you end up with everyone just playing the most powerful decks, again, like in HS. Everything out of the ordinary would suck, again, like HS.
I do agree that the current system is not the best. Something should be done along the lines of keeping the powerhouses rare and everything else balanced to not be useless.
Sure, according to your pool of cards, there will always be a "meta". But as long as it's not obvious (since you don't have the powerhouses for example), and players can win enough games with what they have to not be frustrated, everything is fine.
Personally, i'd create a pool of "super cards" that are paramount to the most powerful decks (and some of the others too), and ... i don't know... do something special with it. Not having the support cards for them will make it a bit useless to buy them. So other "gates" can be introduced.
Hearthstone is not the game it once was, to find interesting stuff that can be viable, and not to get frustrated at the same time.
It's probably time to find other games instead of getting fed up, because you'll end up not wanting to play anything after a while. Maybe give other games a chance, since there are a lot of good ones that use cards (if this is what you like). E.g. It's one with world war 2 cards, can't remember the name, if you want something outside the "HS box".
I can see shuri nerfed to double the power of the next card with a base cost of 3 or less. Or maybe just based on the cost, if they want Shehulk interaction (though i feel it's still too powerful).
It's very good. Also, it's not that it doesn't load instantly. There's a hugely delayed response (and wrong too) on almost any action you do during those first 15 seconds (e.g. clicking a link opens up something else, and after 10 seconds). There are posts in the site feedback forums, by me and other people, regarding this. No responses, no acknowledgements, nothing. It's like this issue is invisible and we are morons talking to the wind.