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dapperdog

LV.20

Dragon Scholar

2,947/5,349 XP
Joined July 2019 5,739 posts 29,694 XP 1,895 achievement pts

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5,728 total
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Reign of the Black Empire Card Reveals - Final Day [Finished]

[card]Kronn the Impaler[/card] - I mean, its definitely powerful but its in the wrong class. Hunter simply do not play the long game, mostly because they dont need to, but also because they have nearly zero sustain to get that …

2 weeks, 4 days ago
+1
Reign of the Black Empire Card Reveals - Day 10 [Finished]

[card]Freya, Emerald Architect[/card] - Its not that its bad, but that its supporting something thats inherently not going to work. Already theres really not that many good beasts around, and druid has little to no comeback mechanic attached to it, …

2 weeks, 5 days ago
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Reign of the Black Empire Card Reveals - Day 9 [Finished]

[card]Amitut, Keeper of Amitus[/card] - Its just a card that exist which pally would play because why not. Just about as bog standard as paladin legendaries can get. Does something positive, good stats, and taunt. Is it exciting or interesting, …

2 weeks, 6 days ago
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Reign of the Black Empire Card Reveals - Day 8 [Finished]

[card]Discs of Norgannon[/card] - I honestly think its a shit card that will only see play because it allows you to mostly tutor jailhouse manastorm, which will usually win you the game. Outside of that, what is this card even …

3 weeks ago
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Reign of the Black Empire Card Reveals - Day 7 [Finished]

Arcaedas - Just a solid card that will most likely have its effect curtailed by vipers. Theres really not much to say other than play it because why not. Most of what it'll be doing is removal anyway, so expect …

3 weeks, 1 day ago
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Reign of the Black Empire Card Reveals - Day 6 [Finished]

Add to the additional cards revealed;

Zakajz the Corruptor - Its a good card but I dislike its design. Like keleseth and all its ilk, you either draw and play it on curve or you just dont play the game. …

3 weeks, 3 days ago
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Reign of the Black Empire Card Reveals - Day 6 [Finished]

[card]Ammunae[/card] - Yup, its yet another druid card that reads, if I play this safely I win the game. At least in this rendition of hearthstone where value in the lategame tends to stick more often than not. So you …

3 weeks, 4 days ago
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Reign of the Black Empire Card Reveals - Day 5 [Finished]

Zer'Ontu - Its playable but Ive no idea whether it'll be that meta breaker or card that brings priest alive. On its own, its not a bad card. Mini-Oakheart that fetches Arachnathid and befuddled summoner at minimum while putting out …

3 weeks, 5 days ago
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Reign of the Black Empire Card Reveals - Day 4 [Finished]

Fetid Devourer - Its just a good card to include into any DK deck, even those that seek to destroy by turn 6, because theres no reason not to put this one card that brings so much value, and at …

3 weeks, 6 days ago
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Reign of the Black Empire Card Reveals - Day 3 [Finished]

I have actually thought about this a while back, that since cthun inevitably will only see play in decks that contains his minions, having all those minions in neutral wouldve pose a problem of 'cthun slop'. Seeing class cthun cards …

4 weeks ago
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Reign of the Black Empire Card Reveals - Day 2 [Finished]

Wouldnt surprise anyone that Isiset got changed in post, because otherwise it'll never see play. At least the updated version would allow you to gamble on the 10 drops which can range from brairspawn drake to tortolla. Part of me …

4 weeks, 1 day ago
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12 New Cards Leaked From New "Reign of the Black Empire" Hearthstone Expansion, New Old God Keyword

Nzoth, Dreams End - Probably most playable in priest because of Sol'etos, and the existing quest priest design is already a proven concept. The only issue here is that umbra already exist and is probably already the better card. Nzoth …

1 month ago
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Hearthstone Patch 36.4.2 Rolls Out Today - Balance Changes to Standard and Battlegrounds, Arena Update

Normally, Id just not bother commenting on these but theres just no way to describe this other than an unforced shot to the foot. Then again, blizz nowadays seem to favour own goals so much its perhaps unsurprising.

Because lets …

1 month, 1 week ago
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Hearthstone Patch 36.2.2 Rolls Out Today, Lots of Card Changes, Confront the Tol'vir Nerfed

Well, the nerfs were handy and necessary but questions gonna be asked as to why we allowed it to come to this in the first place.

Let's address the elephant in the room; the real issue with hearthstone nowadays is …

1 month, 3 weeks ago
+1
Hearthstone Patch 36.2.2 Rolls Out Today, Lots of Card Changes, Confront the Tol'vir Nerfed

When she nukes your deck, you still draw one card per turn and thus take fatigue damage. This buff effectively allows you one extra turn of fatigue which does matter since most games dont go past 9 turns.

1 month, 3 weeks ago
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Priest, Rogue, Warlock, and Warrior Class Sets Announced in "Azeroth's Most Wanted" - Sets Release August 25

Ive seen all the leaked cards of the miniset, but again its not looking good. Team5's design team have been moving away from the tried and tested design strat ever since last year so its not unexpected but it doesnt …

1 month, 3 weeks ago
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Escape from Violet Hold Card Reveals - Final Day [Finished]

Tras'tath, Soul Parasite - The whole point of this card is synergy with void soul, because while you can just play this in whatever deck that plays/summon demons, its high cost and lack of other synergies may make a miss …

3 months, 2 weeks ago
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Escape from Violet Hold Card Reveals - Day 14 [Finished]

It is the better patches and it will see play, if nothing more because its a free 3/3 with charge. The conditions arent difficult to pull off with a deck that plays for tempo.

Bonus points for having some synergy …

3 months, 2 weeks ago
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Escape from Violet Hold Card Reveals - Day 13 [Finished]

The Living Plague - Basically the intention is to combo this with your shiny new hp and shuffle 10 plague cards into your opponent's deck. And if this card dies off, then you play memoriam manifest and do it again. …

3 months, 3 weeks ago
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Escape from Violet Hold Card Reveals - Day 12 [Finished]

Smuggled Shovel, Arcane Tripwire & Beast Tripwire - Good cards that dont need rat catcher to see play. The devs made it sound like it'll all work together but these are just good individual cards that has little to no …

3 months, 3 weeks ago