dapperdog
LV.20Dragon Scholar
Comments
5,703 totalUnshackled Soul, Enthralled Shade & Mind Sweeper - Ah yes, the support cards to make Azalina less awful. Unfortunately, less really is the word here, I remain convinced it wont work. Its too clunky, and hinges on priest playing on …
Azalina Soulsever - Theres no point even bothering to review a card like this now because its clearly so shit that you have to imagine team5 printed a few other cards to make it worthwhile considering, because otherwise whats the …
Molten Gold, Frostshatter & Stormfury - Its the payoff for playing with mug's hp. Really good cards in that deck, very nearly to the point where you can see a nerf coming through if this ever gets to tier 1. …
Tiny Pal - If it werent for the fact that one of the ammunition is freeze two minions, I wouldve rated this as unplayable, because its way too slow at 4 mana. Think about cards like watercannon or trusty fishing …
Godfrey the Betrayer - If this wasnt a legendary I probably wouldnt even bother rating it because its so mundane and yet so essential theres really nothing to discuss. Enabling you to essentially skip card burn is not the kind …
Its an interesting way card to build decks with but in practice it'll probably be overwhelmingly Mug's that sees the most play.
If you remember quest shaman in the old uldum days, thats what theoretically a no spell shaman deck …
Thanks for the info. Makes the keyword more DoA then, lol
Zurumat's Prison - Its probably gonna be busted not because of what it is, but because you can easily cheat all sorts of things with naught but another weapon in hand, plus the card gives you a taunt minion too, …
Got to be one of the least hyped expansion Ive experienced so far. The aesthetics isnt really exciting, but more importantly the revealed cards look, well, DOA, at least for the time being anyway.
Hogger giving you two legendaries would …
Heartroot Stones - Bit expensive considering what youre doing. And druid rarely have problems drawing cards to begin with. The best you'll get out of this card is via discover effects.
Tranquil Clearing - Its not terrible because it means …
Convalescence - If this card was printed in the previous cycle I wouldve dismissed it as crap, not even worth commenting. Fortunately unfortunately for us, the current meta is so bereft of efficient removal options, particularly AoE, that a card …
Even as more support cards are printed for the animal companions buff, I just cant see how it'll work out. Its trying to play for value in a meta thats completely warped around tempo and sustain, and these cards do …
We knew this change was coming, and yes the economy of each individual class bundle is horrible because its literally half the price of a bundle of 4. Of course most serious players would probably just buy the whole thing …
Nespirah, Enthralled - Assuming you can gather enough cheap fel spells this card is good. The card itself can drop early, does at least something, and you get to decide when the minion itself pops out without further spending any …
Morchok - Its really not that great. Way too late game, doesnt do anything on board, and essentially its a zero mana 10/10 that can only be played on turn 10 and with zero control of what else comes after. …
Not sure why there are last stands and then triumph cards, which more or less indicates who actually survived out of the heroes.
Sylvanas's Triumph - If there were easier ways to discover or copy this card it'll be …
Add one more legendary that was introduced later;
Vyranoth - Its the sort of card thats funny to look at but is neither funny to build around nor I suspect very much funny playing it.
Chief among the …
Cho'Gall, Mastermind - Probably the best looking colossal so far, aesthetically. As for the card itself, I personally think its shit, and because of how his soldier's work, its not even 100% include into a deathwing deck. Imagine paying 9 …
Genn, Cursed King - Its certainly an interesting payoff, since upgraded hp even in this meta doesnt count for much unless youre warrior or hunter. At least the conditions for triggering Genn is fairly simple, so you dont actually need …
Archmage Kalec - Its enough of a gamechanger for mage, to perhaps encourage something that isnt combo. At current moment theres not enough revealed to show what this can do but you can rarely go wrong with a card like …