dapperdog
LV.20Dragon Scholar
Comments
5,694 totalHave to agree with YourPrivateNightmare on this one. The fact is that druids are regularly 4-5 mana ahead of its competitors, that's the real reason why [card]scale of onyxia[/card] looks incredibly OP.
Whenever druids dont ramp that far, scale …
Too slow to do anything remotely useful. There's just simply better cards like [card]soul rend[/card] and [card]full-blown evil[/card].
The card lives and dies by the curse it gives to the opponent. But it seems like you can discard the …
The AoE effect is just slow, very slow. And in fact since [card]blood shard bristleback[/card] and [card]barrens scavenger[/card] is still in standard, I cannot see any warlock running this over [card]soul rend[/card], which deals more damage and cost 2 less.
…There's a chance that team5 have made an mistake trying to cover for both the colossal minions and the evidently powerful [card]snowfall guardian[/card]. Because if shaman is everywhere next meta, this is practically a must have card which also unfortunately …
Well, we didn't get [card]living dragonbreath[/card] but we got next big counter to all that nasty [card]snowfall guardian[/card]s.
But its like all tech cards, all depends on meta. But it does mean that nearly all deathrattle decks get a …
Its only good enough to see some play, but I'd imagine its too costly to actually do more than clearing aggro boards. In most cases, it compares unfavorably to [card]felrattler[/card], which comes out earlier and deals 4 damage to a …
Its probably not very good.
It has a murloc's chance in hell that it'll survive the turn its played, no matter how big it is. In most cases, the best part of the card would be the three taunts …
[card]Glaiveshark[/card] - Decent card that would see more play should the meta switch to aggro. Dhunter lost a key AoE card in [card]immolation aura[/card] (assuming it isn't part of the core set), so if they are in need of clears …
Its a card you put into combo decks. In nearly every other deck, its just too slow as card draw.
Right out of the bat, you can easily slot this to tutor out [card]lady s'theno[/card] and [card]wayward sage[/card]. And …
Its just being upended by [card]venomous scorpid[/card] in many ways, including cost, restrictions, and the fact that scorpid will kill anything barring divine shield while this card and its student can't.
It does has its own niche, in that …
As long as combo dhunter can still exist this card will see play. At the moment, the only cards that come to mind is [card]lady s'theno[/card] and [card]wayward sage[/card], or you can play this in quest dhunter just to get …
Probably more for decks that needs lots of naga synergy, or for pure minion decks. Because we're looking at a card that has a total cost of 5 casting a spell that cost 3 or less. Even a mere [card]venomous …
Good on curve if you can trigger it. Not the end of the world if you cant.
Face hunter would probably play it, mostly because they've lost most of their early game to rotation, and this card is a …
A decent card on its own, comparable to [card]landscaping[/card]. The buff is somewhat significant on curve, assuming you can trigger it.
Its likely to only exist in face hunter, because in nearly every other archetype hunter would prefer to …
If Im not mistaken they also ported the treasures you get into duels as well, so all the sr adventurers would be up for selection, which would be interesting because every one of them are fairly broken. Perhaps team5 have …
Its been done, so Ive read in reddit at least.
You can complete it anytime you want. The only reward here is a cardback after all.
We've seen this card before. Its called [card]unsleeping soul[/card], and that card came out in an expansion focusing on silence priest. And that card still saw a total of zero plays.
The sunken variant is good. But the base …
This card is practically doing what paladin wants: sticky minions, mechs, and putting more mechs down your deck for radar detector to bring up.
There's not much else to say except that this card will see play, and its …
This card is just insane. For a murloc deck anyway. The fact that this base card has good vanilla stats and the effect is a battlecry means you can play this on 3, curve into [card]bloodscent vilefin[/card] on 4, and …
A good card, with an excellent pay off. Basically you can play this and get the sunken scroll with [card]scalding geyser[/card] easily and reload the next turn. A good all round card that offers something decent even in its base …