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dapperdog

LV.20

Dragon Scholar

2,595/5,349 XP
Joined July 2019 5,727 posts 29,342 XP 1,895 achievement pts

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5,716 total
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New Warlock Spell - Dragged Below

Im just not optimistic that the curses are worth the trouble.

But if nothing else, this card will remove tempo and put a 2 mana tax on your opponent's hand, and if you have a board prior they may …

4 years, 4 months ago
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New Warlock Spell - Rock Bottom

Put a couple of 1/1 murlocs and then dredge for a curve on 2. That's pretty neat. Besides, since we're 100% certain a murlock deck will play [card]azsharan scavenger[/card], the value of dredge is drastically increased.

Just a decent …

4 years, 4 months ago
0
New Warlock Minion - Voidgill

Its a deathrattle, which means you dont get the payoff immediately. So that's its powerlevel curbed somewhat, because in a world where certain decks will simply ignore, or freeze the minion, it might as well be a [card]puddlestomper[/card] most of …

4 years, 4 months ago
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New Priest Spell - Illuminate

0 mana dredge, that's essentially what it is. Had it draw the card it would have been insane, but a mere discount? Perhaps you can get [card]switcheroo[/card] and immediately win the game the turn after, that's probably the best thing …

4 years, 4 months ago
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New Priest Minion - Queensguard

If Ive got to be honest, its not very good.

A theorectical lyra deck, probably control, would never hold the trigger just to build up a big minion to go along with your [card]lyra the sunshard[/card] turn. At its …

4 years, 4 months ago
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New Priest Spell - Whispers of the Deep

Obvious synergy with silence priest. But realistically this is more powerful in control/quest priest builds.

In silence priest, not only do we have to assume our minion would stay alive, its also easily played around because there's simply very …

4 years, 4 months ago
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New Paladin Minion - Bubblebot

Its a card for later, but will still see play because as we have discovered in the core set, there really aren't many mechs around. Right now its true power is as a 4/4 on 4 with the mech tag …

4 years, 4 months ago
+1
New Paladin Spell - Holy Maki Roll

Nice pun on the now departed mackeral.

But this card is just not very good, unless of course we're looking at either combo or control pally next round, because what this card is is [card]forbidden healing[/card], or just another …

4 years, 4 months ago
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Blood Magic

Didn't we just did this one a while ago? Why is it back now, as though of all brawls this one is the pinnacle of joy and diversity that we need to see it more than the apparent mandatory amount …

4 years, 4 months ago
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New Neutral Minion - Barbaric Sorceress

Its honestly not that bad.

A good taunt minion, but more to the point, hearthstone constructive is generally about small spells, so a big spell deck can easily turn the tide with this card. Make a card unplayable while …

4 years, 4 months ago
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New Neutral Minion - Selfish Shellfish

Good card for aggressive decks, and good card for a combo deck that can make it happen.

In fact this card will be more well known for its combo potential rather than as a 4 mana 7/7.

For …

4 years, 4 months ago
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New Neutral Minion - Azsharan Sentinel

First off, why the hell is this not a mech?

A decent pay off for dredge cards. A bit slow, but for something so bulky with lifesteal, divine shield, and taunt it might be more than worth it.

4 years, 4 months ago
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New Warrior Spell - Forged in Flame

At first this card is completely insane.

And then we found out that wild pyro + [card]acolyte of pain[/card] is coming to standard.

So this card is good, but outclassed at the end. Oh well. If you need …

4 years, 4 months ago
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New Warrior Spell - From the Depths

Whatever anyone says, this card will see play and will be good in some capacity.

A worse a slower [card]far sight[/card], and at best with finley, its just discounting half your hand by 3. What else is there to …

4 years, 4 months ago
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New Shaman Minion - Anchored Totem

This card was printed for piranha. Unfortunately, [card]flametongue totem[/card] is in core. So what is this supposed to do ultimately? Swarm a bunch of 1 drops?

Or are we really entertaining the idea that the fishes will actually survive …

4 years, 4 months ago
0
New Rogue Minion - Filletfighter

The only reason why this card will see play is that its a pirate.

If you rid the tag, it'll be shunned so hard it would need 14 weeks of counseling.

The one damage isn't really much. Sometimes …

4 years, 4 months ago
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New Rogue Spell - Blood in the Water

In rogue its just not exciting. Basically its doing 8 damage most of the time, with a chance for a 5/5. But at 6 mana its just never going to do more than removing 8 health from board.

4 years, 4 months ago
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New Rogue Spell - Gone Fishin'

One mana draw a card basically. Not much else to say except that this card is just good.

Rogue might need a dredge card anyway, because of [card]azsharan vessel[/card]. And this card provides.

4 years, 4 months ago
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New Rogue Weapon - Swordfish

This card is just good, doing 12 damage for 3 mana, in a class with access to weapon buffs.

In most aggressive decks, being able to hit face for 12 while having tempo is just an easy win. And …

4 years, 4 months ago
0
New Rogue Minion - Swiftscale Trickster

This card is absolutely insane. Aside from the obvious synergy with [card]smokescreen[/card], it basically allows you to play any spell for 4 mana, and even less following an earlier [card]shadowstep[/card]

So, right on top of my head, there's [card]sprint[/card], …

4 years, 4 months ago