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dapperdog

Lv.20

Dragon Scholar

1,948 / 5,349 XP
Joined July 2019 5,701 posts 28,695 XP 1,890 achievement pts

Comments

I dont know how, but this card will blow up wild and then in standard at a different time.

I mean, its practically [card]forest warden omu[/card] in most cases.

If I haven't seen the 2022 core set, I would've rated this 5 stars because druid really needs the removal, any removal option given that absurd ramp and lightning bloom is gone. And this deals 8 damage.

But with [card]wrath[/card] and [card]living roots[/card] being in core, and [card]flipper friends[/card] doing 6 damage, what is this card supposed to do? …

3 years, 11 months ago · on New Druid Spell - Seaweed Strike

Its a decent card for a tempo/aggro dhunter deck. Dealing 10 damage in 2 turns is nothing to be ignored, considering that that's exactly what pre-nerfed [card]metamorphosis[/card] was doing back then.

As for the dredge? Well, maybe play this turn 7 and dredge up [card]illidari inquisitor[/card]. Basically that's just a neat bonus for a curve play after this card. …

3 years, 11 months ago · on New Demon Hunter Weapon - Bone Glaive

[card]Eye beam[/card] on 0 was completely nuts, so there's no reason why this card couldn't do the same. If there's going to be one card that responsible for bringing tempo dhunter back, it'll be this one.

The conditions that a naga has to first be played wouldn't be too much trouble for a tempo deck seeking to curve out. …

3 years, 11 months ago · on New Demon Hunter Spell - Predation

Yeah, Im a bit baffled too by the lack of mechs in core. I mean, are we really going to build mech mage without [card]snowchugger[/card] and its cute entrance cry?

Fortunately sunken city has a few good mechs too, but a bit disappointed all the same.

Demon Hunter - Probably the best thing to happen for this class in core is that [card]illidari inquisitor[/card] is staying. The rest is not really impactful

Druid - Best cards are [card]wrath[/card], and [card]living roots[/card] for some much needed [card]irondeep trogg[/card] counters. [card]Nourish[/card] being 5 mana now to make up for overgrowth having rotated, and curving right after a …

The new task change means stranger grinding would be thing of the past, although you still have to get the task started first. In view of the fact that new mercs are constantly being added into the game, I might actually hold off from finishing everything just so I can chance a coin boost for the new mercs rather than …

My comments on the new cards;

- [card]Predation[/card] might actually be the card tempo dhunter needs in order to exist. Basically if half your deck is made of nagas then this is just an unnerfed eye beam sans the lifesteal. We have all seen how that card performed in the 1 week before it got nerfed. Granted this is …

Lol 25 bucks for diamond drekthar.

Too bad April 1st has gone past.

To be honest, lord banehollow grinding isn't really all that different from air elemental, with the added bonus that the coins you get from retiring early can actually net you legendary coins rather than the usual rares.

The average number of fights per stranger attempt is about 2, 1 if you're really lucky. If you're using a fire team, …

Apparently there's some rare card named 'mothership', that's not yet revealed for sunken city. We'll find out in 15 hours.

As for the new track. The skins looks interesting, but at this point there's just so many of them that they really just dont stand out as much. Ambassador Faelin as a druid class? I guess you need to …

Quote From Tetsuo

I'm at Level 186. I have 9,655 gold in the bank, and I would've had 10k+ if I didn't buy some Mercs packs a couple of days ago. I'm seriously thinking whether to splurge my gold for the new expansion or buy Mercenaries packs. The new expansion doesn't excite me, honestly. 

Only a …

3 years, 11 months ago · on Rewards Track Progress: 4.0

[card]Faerie dragon[/card] was a meta pick during the old Ros-DoD days. It may be hard to believe, but if it were in standard during stormwind, it would be in every minion-based deck around.

Certainly not useless.

Unless team5 is going all out for combo again in the next two expansions, I doubt [card]dirty rat[/card] would be in core. My guess is that it wont make the cut, simply because the last time it was in standard it was nearly everywhere. A bit like [card]deathlord[/card], the taunt and high health as well as the potential removal of …

Its actually more interesting to note that there's already a cheating scandal in battlegrounds even before the tournament started. A precarious thing too, because an slight irregularity in minion placing can very well determine winners and losers.

My humble opinion on the patch.

[spoiler]Just in case anyone loses their mind, the supposed patch is an april fools joke.[/spoiler]

Expansions out in 2 weeks. Might as well wait it out so your packs are more valuable.

Another day another new bug reveals itself. Its only a visual bug this time, the end of month rewards are still here, though we've been robbed of the slight pleasure of opening those packages ourselves.

Its also a little surprising to me that we got alterac packs instead of sunken city ones. Usually they award us with the new …

Because dhunter can't actually maintain tempo, having been nerfed so many times and its best cards rotated away from the core set. There's no tempo dhunter in standard, and the only nearest equivalent would be deathrattle dhunter, which doesn't need this because their minions are sticky and [card]illidari inquisitor[/card] is a thing.

Fel dhunter does way more damage and …

Im aware of that. Two cards related to the abyssal curse just isn't enough to make an archetype is my point.