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dapperdog

Lv.20

Dragon Scholar

1,948 / 5,349 XP
Joined July 2019 5,701 posts 28,695 XP 1,890 achievement pts

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Its kinda like [card]abyssal wave[/card], in that both cards' viability is largely determined by the performance of the abyssal curses. The problem is that we dont know how the curses work, or the number of cards that apply these curses, because there's another 4 more warlock cards left unrevealed.

It is implied that the curses work like rafaam's curse, …

3 years, 11 months ago · on New Warlock Minion - Za'qul

Can you cancel the free trial after taking the rewards? to stretch the 7 days long enough to cover until September? I wouldn't think that's possible, but if it is that's basically giving everything away for free.

Subscription to prime is 6 bucks per month. Just curious, is there anyone here who would spend 6 bucks just to get …

There must be at least one other card that puts more than 1 curse into your opponent's hand for this card to even be remotely worth it.

The problem with this style of play is interaction. [card]Curse of agony[/card] can work because under normal circumstances your opponent cannot practically prevent getting hit by the curse as they draw them. …

3/2 draw a card. Yes this will see play.

Assuming of course that we even see mech mage at all. Something tells me we'll be seeing a lot of nagas, wildfires, and spell mage before mech mage even gets a chance at that top tier meatball and spaghetti

3 years, 11 months ago · on New Mage Minion - Trench Surveyor

Decent 1 drop with a tiny upside that can be buffed by both sides of [card]azsharan gardens[/card]. Something [card]druid of the reef[/card] cannot do.

Just don't bet your house that this card would snowball out of control. The amount of things that has to happen before this minnow start gulping down killer whales, you'd have a better chance at …

3 years, 11 months ago · on New Druid Minion - Bottomfeeder

There's [card]aquatic form[/card], [card]tuskarrrr trawler[/card], and [card]excavation specialist[/card]. Both tuskarrrr trawler and excavation specialist are pretty standard vanilla cards, and unlike aquatic form you can't play the card immediately unless you have a draw option.

Trawler maybe still within the realms of possibility in aggro druid, but excavation specialist is too expensive for what it does. And either way, …

Its not a bad card, but there's only two [card]aquatic form[/card]s and dredge isn't exactly printed on many cards to take advantage of the snowballing stats of this card. If I have to dredge something, I'd much rather get [card]sunken gardens[/card], rather than this card anyday.

At best you'd play this card simply because its a 1/3 that can …

Its clearly the last one if we speculate on the small pic shown. Unsurprising, since team5 likes to leave a few good ones for the final reveal video.

Just a good 2 drop for a class that really requires it if the idea if to make mech mage work.

Is also an efficient card to get [card]sunken sweeper[/card] up, but I doubt any tempo deck would purposefully keep a 2 mana card in hand just to do that instead of playing it outright.

This is a card that'll break the meta for mage, not mech mage despite all the support it got.

Basically there are two functions for this card. The first would be obviously as a tempo setup. Play [card]school teacher[/card] on 4, and play this + 1/1 naga on 5, play cheap spell, play [card]amalgam of the deep[/card], etc. You …

3 years, 11 months ago · on New Mage Minion - Spitelash Siren

The naga requirement is probably the only thing stopping this card from completely taking over. There's just a limited pool of nagas around to fully take advantage of the 2 extra mana, and while you're playing nagas you're probably not having a bs hand filled with spells.

But something tells me that there's some OTK setup somewhere here, with …

If theres a massive draw engine, this card will take over the entire meta.

But as it stands, its just a middling card that'll see play for the memes. Murlocs being so frail themselves doesn't help much too. But sometimes you can get a +3+3 on your hand and a tearful smile on your face seeing your opponent get …

3 years, 11 months ago · on New Warlock Spell - Chum Bucket

Looks like they really, really want murlock to be a thing. I can only imagine the enthusiasm during design meetings.

The only thing that can make this card work is a card draw engine, since [card]backfire[/card] and [card]hand of gul'dan[/card] are rotating off. Without it, this card is likely buffing about 3 murlocs at most, and murlocs being what …

High marks from me simply because its going to see play, and it'll probably be an important part of the deck.

For the moment, its seemingly a paladin card because there's not many mechs that can take full advantage of this card. But we'll have to reevaluate once core set is revealed.

Mage has currently one really powerful …

3 years, 11 months ago · on New Neutral Minion - Ini Stormcoil

In theory this card is insane. But in practice it'll require a sticky mech or a turn 4 stealth mech like [card]coppertail imposter[/card] to really reach its full potential.

A must have for mech builds, not because it'll often win the game, but by simply threatening to do so it has probably accomplish its wicked task. Sort of like …

They're playing it right now in questlock. Bloodshard bristleback and barrens scavenger are powerful enough payoffs that I think its worth considering even after rotation.

Have to agree with YourPrivateNightmare on this one. The fact is that druids are regularly 4-5 mana ahead of its competitors, that's the real reason why [card]scale of onyxia[/card] looks incredibly OP.

Whenever druids dont ramp that far, scale of onyxia simply comes out too slow and really doesn't do more than remove 3 minions at best.

Its …

3 years, 11 months ago · on Scale of Onyxia does way too much.

Too slow to do anything remotely useful. There's just simply better cards like [card]soul rend[/card] and [card]full-blown evil[/card].

The card lives and dies by the curse it gives to the opponent. But it seems like you can discard the curse the same way as rafaam's curse works. So what is this card supposed to do at the end?

3 years, 11 months ago · on New Warlock Spell - Abyssal Wave

The AoE effect is just slow, very slow. And in fact since [card]blood shard bristleback[/card] and [card]barrens scavenger[/card] is still in standard, I cannot see any warlock running this over [card]soul rend[/card], which deals more damage and cost 2 less.

So if you're running this card at all it'll be for the curse. But the curse ticks so slowly …

There's a chance that team5 have made an mistake trying to cover for both the colossal minions and the evidently powerful [card]snowfall guardian[/card]. Because if shaman is everywhere next meta, this is practically a must have card which also unfortunately counters many things that under normal circumstances no one will be prepared for.

Deathrattle decks for example gets shafted …