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dapperdog

LV.20

Dragon Scholar

3,078/5,349 XP
Joined July 2019 5,739 posts 29,825 XP 1,905 achievement pts

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5,728 total
0
Blood Magic

Didn't we just did this one a while ago? Why is it back now, as though of all brawls this one is the pinnacle of joy and diversity that we need to see it more than the apparent mandatory amount …

4 years, 6 months ago
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New Neutral Minion - Barbaric Sorceress

Its honestly not that bad.

A good taunt minion, but more to the point, hearthstone constructive is generally about small spells, so a big spell deck can easily turn the tide with this card. Make a card unplayable while …

4 years, 6 months ago
0
New Neutral Minion - Selfish Shellfish

Good card for aggressive decks, and good card for a combo deck that can make it happen.

In fact this card will be more well known for its combo potential rather than as a 4 mana 7/7.

For …

4 years, 6 months ago
0
New Neutral Minion - Azsharan Sentinel

First off, why the hell is this not a mech?

A decent pay off for dredge cards. A bit slow, but for something so bulky with lifesteal, divine shield, and taunt it might be more than worth it.

4 years, 6 months ago
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New Warrior Spell - Forged in Flame

At first this card is completely insane.

And then we found out that wild pyro + [card]acolyte of pain[/card] is coming to standard.

So this card is good, but outclassed at the end. Oh well. If you need …

4 years, 6 months ago
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New Warrior Spell - From the Depths

Whatever anyone says, this card will see play and will be good in some capacity.

A worse a slower [card]far sight[/card], and at best with finley, its just discounting half your hand by 3. What else is there to …

4 years, 6 months ago
0
New Shaman Minion - Anchored Totem

This card was printed for piranha. Unfortunately, [card]flametongue totem[/card] is in core. So what is this supposed to do ultimately? Swarm a bunch of 1 drops?

Or are we really entertaining the idea that the fishes will actually survive …

4 years, 6 months ago
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New Rogue Minion - Filletfighter

The only reason why this card will see play is that its a pirate.

If you rid the tag, it'll be shunned so hard it would need 14 weeks of counseling.

The one damage isn't really much. Sometimes …

4 years, 6 months ago
0
New Rogue Spell - Blood in the Water

In rogue its just not exciting. Basically its doing 8 damage most of the time, with a chance for a 5/5. But at 6 mana its just never going to do more than removing 8 health from board.

4 years, 6 months ago
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New Rogue Spell - Gone Fishin'

One mana draw a card basically. Not much else to say except that this card is just good.

Rogue might need a dredge card anyway, because of [card]azsharan vessel[/card]. And this card provides.

4 years, 6 months ago
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New Rogue Weapon - Swordfish

This card is just good, doing 12 damage for 3 mana, in a class with access to weapon buffs.

In most aggressive decks, being able to hit face for 12 while having tempo is just an easy win. And …

4 years, 6 months ago
0
New Rogue Minion - Swiftscale Trickster

This card is absolutely insane. Aside from the obvious synergy with [card]smokescreen[/card], it basically allows you to play any spell for 4 mana, and even less following an earlier [card]shadowstep[/card]

So, right on top of my head, there's [card]sprint[/card], …

4 years, 6 months ago
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New Mage Spell - Seafloor Gateway

Its a wild card. Because in standard there's simply not many mechs to build this around.

A real shame, because I really wanted mech mage to succeed. But it looks increasingly like its going to be a mage deck …

4 years, 6 months ago
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New Hunter Spell - Conch's Call

To be honest, I think this card is good. Borderline to being most valuable.

Hear me out. Combo hunter, with kazakusan-raj. Tutor out your raj, get [card]kazakusan[/card] out, get ancient reflection and raj for the win. You can run …

4 years, 6 months ago
+1
New Hunter Weapon - Harpoon Gun

When I first saw [card]houndmaster shaw[/card] I was thinking about the antisynergy with vanndar.

Well, with this card we might not actually need vanndar. Just get a big beast on the cheap and this card already justifies its existence.

…
4 years, 6 months ago
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New Hunter Spell - Urchin Spines

I can see some comments about this breaking quest hunter, but I really doubt you'd run more than 1 copy in your deck.

Anything that doesn't progress quest or pressure face doesn't fit into the gameplan, and this card …

4 years, 6 months ago
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New Hunter Minion - Hydralodon

You deal 6 damage and put up four 3/1s on board, on top of a must kill 5/5. Its basically malicia without the conditions most of the time.

It gets better with [card]revive pet[/card] and [card]emergency maneuvers[/card], ensuring that …

4 years, 6 months ago
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New Druid Minion - Dozing Kelpkeeper

If it didn't have rush, it'll be trash.

But it does. Now all it needs to do is to justify its inclusion into a ramp druid deck. Does it mix well with [card]kazakusan[/card]? Well, better luck in future expansions …

4 years, 6 months ago
+1
New Druid Minion - Green-Thumb Gardener

I dont know how, but this card will blow up wild and then in standard at a different time.

I mean, its practically [card]forest warden omu[/card] in most cases.

4 years, 6 months ago
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New Druid Spell - Seaweed Strike

If I haven't seen the 2022 core set, I would've rated this 5 stars because druid really needs the removal, any removal option given that absurd ramp and lightning bloom is gone. And this deals 8 damage.

But with …

4 years, 6 months ago