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dapperdog

Lv.20

Dragon Scholar

1,948 / 5,349 XP
Joined July 2019 5,701 posts 28,695 XP 1,890 achievement pts

Comments

If it works as intended then its essentially drawing three cards while making a 7/7 divine shield, rush, taunt which is pretty insane when you think about it.

Had it simply drawn three cards it would already be decent. That it'll likely kill something while sticking as a 7/7 taunt makes it near auto-include. I mean, the only reason …

Its a bit expensive to be honest. Dealing 3 damage and getting two annoying taunts is a very decent result for 4 mana, but suffers slightly from getting that elusive deck slot and the fact that 1/3 taunts are fairly easily eaten up by just about anything and hardly does any damage themselves.

Its not unplayable, but definitely meta …

4 years, 7 months ago · on New Warlock Spell - Demonic Assault

The best part of the card is that is will get you two 1/3 taunts no matter what so you can freely play this at any moment to get a couple of taunts up.

Bit expensive? Perhaps. But being able to get some taunts out can easily mean everything. Too bad this isn't a shadow spell though, but I …

This card has the potential to be one of the most scariest card to see work.

Its 1 mana, its allows for an array of choices from summoning big minions to card draw, and it essentially replaces itself with a deathrattle card. To top it all off it exist in wandmaker's small card pool.

In other words, you'll …

Well, its basically a control counter card. Which isn't too bad considering that priest have to run cthun to get anywhere in those matchups.

But honestly, this is just bad. Curving is one thing, but since when does priest ever wins its games by playing 1 card per turn? Also, the very nature of the quest progression means if …

4 years, 7 months ago · on New Priest Spell - Seek Guidance

Its 6 mana do nothing. Or 6 mana fill your board with 1/1s. How many times hunter can actually manage something like this without losing tempo, or even worse, the game?

The 5/5s for 1 in hand is good. But in standard where there's no [card]tundra rhino[/card] its 1-2 turns too late for the rats to do anything. Unless …

This is just a 5 star card. Having rush is good. Being able to come back from death is better.

So you play this card and rush into something. At some point of time you'd reload the board and your opponent has to now play in such a way that this doesn't just come back when they've spent all …

4 years, 7 months ago · on New Hunter Minion - The Rat King

Its a buff card for removals. [card]Lake thresher[/card], [card]twilight runner[/card], [card]strongman[/card], you name it. Run samuro, because why not.

Unfortunately, its probably never going to see actual inclusion into a deck. Its just too expensive for what it does, and its a decent spell among so many broken ones that I simply can't see it. A nice choice discover, …

4 years, 7 months ago · on New Druid Spell - Kodo Mount

Its pretty insane when it works, or completely unplayable when it doesn't.

This into [card]survival of the fittest[/card] can easily just seal the game from there. Even at very worst, it can draw you three cards for each spell it casts for free.

But when it doesn't work i.e. when you can't ramp, or you've drawn your big …

Its more consequential than you think. Will you wait a turn, or go for a 6/6 and a 10 drop on 8? If you do go for PP then you potentially lose that free +4+4 to all minions.

Also, you're basically playing an 8 mana 5/5 do nothing on turn 8 instead of something that can put two minions, …

Oh look, its yet another mana cheating card for druid. How nice.

Fairly obvious you'd want this to cast big spells like [card]survival of the fittest[/card], but since druid typically run plenty of cheap spells as well, it won't be easy getting this one to actually do what its supposed to do. Oh well, at very worst it'll draw …

This card is just insane, even more so considering that you can reduce its cost. While its going to be fairly inconsistent, at its best it will be 1 mana heal for 8, spawn a 5/8, a random 7 drop, or plainly draw a card (either your highest cost or a minion along with +3+3). Hell, it could even just …

It'll be a stretch either way. The only reason why face hunter tends to have high health in the midgame is because the opponent understands the gameplan and therefore prioritize your minions. If there was even a hint that they need not be defensive they wouldn't even bother with your minions and just go face.

Sure you can continue …

Its actually pretty good. Played on 5 and assuming it doesn't get silenced, it will continue to come back...usually after a board clear from your opponent, after which case a 5/5 will be staring down at their face. Kinda useful.

It does eat a board space, so if you happen to have [card]rats of extraordinary size[/card] it guarantees a …

Its kinda bad honestly. Hunters dont tend to be defensive and since they can't heal every card past the 5 cost mark must do something extraordinary to even be considered, and considering that this card spawns rats that have neither rush nor taunt its really stretching the usefulness of this card.

Its basically a reload card for midrange or …

4 mana 4/2 buff? The deathrattle is nice but the idea behind this is almost certainly as a removal option because what's the use of the rushing 4/2 if its out during your opponent's turn?

At very least it does grant rush so its not completely useless but I suspect more likely druid will only ever be playing this …

Again, as with the other quests, this one is powerful. In fact the reward might simply be the most powerful of all the quests because it literally wins you the game.

But like the other quests in stormwind so far, its nearly impossible to finish and win at the same time. Control priest may not be the flashiest deck …

Sure, but that has been the modus operandi for a long time. Who even plays these pre-constructed decks anyway?

If you are instead referring to the 'battle-ready' decks that were sold for 20 bucks, well that's another thing. If the meta shifts later on, it wouldn't make much sense for team5 to start offering apology notes. Many of them …

4 years, 7 months ago · on About the pre constructed decks...

Alright, so the consensus around this topic is fairly obvious. But its not unusual to hold an opinion that BMing in hearthstone is merely for the fun rather than any malicious intent. It reminds me of my old days in school when poking at the weakest, weirdest, or most different kid in the class was part of what kids would …

Quote From Avalon

the right passives/matchups have a lot to do with how the run will go.

Isn't this the sad truth about duels.

Its fun when you get the passives and treasures that synergizes with your hp, or is just flat out broken. The reality of duels is that the higher you go …