dapperdog
LV.20Dragon Scholar
Comments
5,716 total5 random mage spells that are in your favour is typically good enough to see play. I wonder how this works though. The wording is vague enough, does it mean that it has an even chance of casting an offensive …
Perhaps more snark than explanation, so I guess I deserve the flak
No constructive druid deck needs this. A random 8 drop seems fine in theory, but from what we saw of druid archetypes, druid doesnt ever run out …
Terrible, not because of its dormancy, but because the effect requires that you hold up your hand as well.
Unless we see a card that throws like 3 tokens into your hand, this card is perfectly useless. You play …
You need two cards, and one of which is a singular copy in the deck. There's better cards to activate vendetta and fencer, if that's the goal.
No gameplay video? I was rather looking forward to seeing it work.
There's got to be more secret support cards for rogue for this card to truly be value. On its own, its not really bad, considering that its …
"Deal 1 damage to the enemy for every spell casted this game"
But knowing hearthstone its probably something that supports highlander mage and be completely unrelated to its WoW counterpart.
Alright, I ragged on this piece a while ago. But looking at it from a different perspective, its more or less an interesting minion for both paladin and priest.
Priest - [card]grave rune[/card] + [card]shadowy figure[/card], [card]wretched reclaimer[/card] + …
Basically play a 7 drop that generate an 8 drop.
In other words; NOPE
An infinite minion?
And he would have gotten away with it too, if it werent for those meddling silences. Aw.
lol
I'm always a little skeptical with buffs that come at the end of the turn. Its basically allowing the opponent to do the trades for you, which is usually not good. That was the case, to a lesser extent, with …
This + [card]hoard pillager[/card] = yes, you are never dying to damage OTK combos ever again
Its interesting, as a card. It really boils down to whether weapon destruction is a thing again in standard. If not, then this …
So [card]the darkness[/card] isn't really sleeping. He's just standing there, waiting
I have, but going with the cards we have seen so far, I don't see the snowball.
You've got 2 1 drops, but lets be honest only [card]scarlet subjugator[/card]'s gonna see play but its not a minion you'd play …
There, all patched up. We're on the same team, dont worry.
Quote From DrGoodie thus making the epic duplicate protection they just introduced less relevant, but only for big spenders
Have to disagree here. Less epics means you dont get useless cards like [card]blowtorch saboteur[/card] as part of …
There's too many useless neutrals anyway. Takes more than a second to recall the card's name at times.
Okay, so its a beefed up [card]shadow ascendant[/card]. That card saw some play so this one will as well, right?
Not necessarily. At this point, most decks would have some form of removal to deal with minions like this, …
Questlock runs Rafaam for meme potential. Even at higher play levels Rafaam is often thought as a zoo card, as a last resort (though he's often not very good there too).
We'll have to see the quality of the …
The cost of the weapon is what makes it balanced, few can hold on to [card]desert hare[/card] long enough and not die before the combo can be assembled, earliest at turn 6, at which point most classes can already deal …