dapperdog
Lv.20Dragon Scholar
Comments
I remember visiting outofcards back then (cant remember if it was named outofcards back then) and thinking it was kinda a little behind hearthpwn at that time.
Then a few months went by and outofcards, in my opinion, overtook hearthpwn in terms of being better managed, and having - shall we say - a more mature comments section.
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I dont have an extensive knowledge of WoW or the lore, but from the picture which is more than a little misty and the words 'A storm is coming', can the next expansion be based on Pandaria?
As we have seen from previous years, just because its probably year of the phoenix next, doesnt mean that the first expansions …
I suppose we can expect everything from the nerf-reverts, new expansions, reveal schedule, what was discussed in the summit etc. will all be mashed into one announcement then released en-masse to the public.
Why, just why?
I guess the idea is that secrets have a hidden priority on which effect take place first, hence why [card]flare[/card] is countered successfully by [card]counterspell[/card]. So manasaber not granting a mana crystal when sent back with [card]freezing trap[/card] checks out.
I dont think its a bug, but kinda bummer that no one has clarified this interaction before (that secrets …
Obviously I'm not implying that [card]hungry crab[/card]s were added to specifically counter [card]sludge slurper[/card]. The card's great as a 2/1 1 drop, but by no means insane. During SoU where quest shaman was brutally everywhere, and evolve shaman later piled on the meta, I dont find it strange to see [card]hungry crab[/card] as a 1 off in highlander, or beast …
Prior to nerfs its literally in every shaman deck throughout 2019. The fact that it has 2 attack means it trades well with nearly every 1 drop and some 2 drops. Even with ping classes it forces a turn 2 hero power. It provided tempo, value, and on top of that its a murloc so it pairs well with [card]underbelly …
Well, that's quite anticlimatic after all the predictions made here. I had a sneaky suspicion it would be this card, but never thought that it would actually be it, since the nerf was so minor.
Fair enough. But at turn 1 if I was provided with a choice between alley cat and murloc tidehunter, I'm usually skewing towards murloc tidehunter.
As one of the two cards that actually spawns another minion when played, and the fact that brann is up there and alley cat is not, that's my guess.
A few suggestions. Either one will do.
- Start with 3 gold
- Create a minion that refreshes the bar when bought/sold
- Start at tier 2
At the moment, its really punishing if you get offed by minions available rng, this is more so with Millhouse.
Shouldnt come as a surprised the murloc tidehunter and Brann's there. Murloc builds are insane in this current meta for BG.
[card]cobalt guardian[/card] is the only reason why mech is playable now, so no surprise there.
[card]defender of argus[/card] is surprising though, since taunts are more strategic in BG. I think there are better cards available than that …
Agreed that [card]sap[/card] is currently in a flexible spot. I kinda really think 1 copy is enough. The other can be left according to meta. I was thinking of cutting [card]sn1p-sn4p[/card] since face hunter is more or less surpassed by dragon hunter.
On the new quest warlock though. I've been watching gallon play this with great interest but am …
[card]Scarlet webweaver[/card] + [card]king krush[/card] + [card]hunting party[/card] with [card]zul'jin[/card] for the reload.
This deck krushes nearly every slow control deck. It tends to die to nearly everything else though.
From my own experience, if you're going kingsbane aggro, you should go full hyper aggro with it. Specifically;
- Remove 2x [card]bloodsail raider[/card] for 1x [card]preparation[/card] + 1x [card]leeroy jenkins[/card]
- Remove 2x [card]southsea squidface[/card] for 2x [card]goblin auto-barber[/card]
- Remove 1x [card]southsea captain[/card] for 1x [card]doomerang[/card]
Try to not use both copies of [card]sap[/card] until …
Still waiting for the big change announcement and hope to god this is not the major part of it.
I see a lot of players asking [card]emerald spellstone[/card] to be un-nerfed. Don't think it will happen because of even hunter.
Quote From Hydralisk Currently you need to open 30 packs from the most recent expansion to get all of the perks of the battlegrounds beta. Thats not very hard to do being f2p at all. Maybe they will add more perks for higher amount of packs purchased.
isnt it 20 packs?
Quote From Xarkkal Quote From dapperdog This might be one of those years we dont see any cards being HoF. The meta is healthy, and there's no card that truly deserves the boot to wild.
A few arguments against some entries some have entered;
- Edwin VanCleef - Its an all or nothing card …
Just a few points on your article;
That EVIL classes got more hype for their cards should be a given, considering that the explorers weren't even featured in RoS. Also it doesnt help that the most hyped of all the cards is Galakrond, a hero card, which is only provided to EVIL classes, with only [card]the amazing reno[/card] being …
This might be one of those years we dont see any cards being HoF. The meta is healthy, and there's no card that truly deserves the boot to wild.
A few arguments against some entries some have entered;
- [card]Malygos[/card] - I think theres an interview done somewhere 1 year back that the reason Malygos didn't get HoF …
According to Avalon's comments below, this is no longer the case it would seem. His link checks out.
Either way, 3 packs per expansion doesnt really do anything honestly. To have even the smallest impact you'd have to open at least 10 packs per expansion, which guarantees an epic at least.