dapperdog
LV.20Dragon Scholar
Comments
5,694 totalDevelops good stats and two minions. Its really good.
Just don't stare deep into those big budging blue eyes or you'll end up playing this in all druid decks.
A decent inclusion into decks that play weapons, not just necessarily pirates. It can net you [card]waggle pick[/card] or [card]truesilver champion[/card] and that's nuff said really.
Great tempo from the weapon, but the minion itself is expandable. Would be …
Its a pirate that gives you value and might once a while give you [card]captain hooktusk[/card] so its a definite include into pirate warrior decks. That is, if pirate warrior can ever come back in standard. Maybe there's a place …
No beast tag, and a 2/2 for 1 is decent but 1/3 has always been definitely better, so I can't see this card being included in real decks. [card]enchanted raven[/card] used to see play in token druid but that was …
It may have evasion but its still a 1 health minion. Comparable to [card]stubborn gastropod[/card] but that had 2 health and this makes a world of difference.
Just not doing enough for standard and totally dead in wild. Pack filler gentlemen.
This can curve into [card]scion of ruin[/card], but invoking twice on 3 might be too much.
The effect is really good so can't say this will never see decent play. +2+2 on a unit on 3 is not really …
Had it had 4 health this would actually be a card to include into most aggro-midrange decks. However, having 3 health means no matter how large it most likely to just eat a spell or a weapon charge and do …
Mechs are good, and until boomsday rotates this will be in for some contention for the 3 mana slot in every mech deck. Its not a mech though, but since even mech hunter only have 1 possible 3 drop curve, …
Its a 3/4 decently stated minion with an interesting effect. AND its a anti-freeze tech card. AND its a rare card.
Like all good decent tech card should be.
Its not too bad honestly. A more consistent [card]swift messenger[/card] but losses the possible 6/2 flip that might just do it at times.
The beast tag is also something in its favor. I'm just thinking whether this can fit …
Dragons and murlocs.
In what world will this be it? Its either too inconsistent, and or the effect is just too weak. Yet another weak epic. There seem to be alot of weak ones this expansion.
Its [card]windfury harpy[/card] with a mech tag.
Its still a soft taunt if nothing else, and having the mech tag is really valuable until boomsday rotates. So there might just be a place for this to shine until then.
Its a buffed up [card]fiery war axe[/card] for one turn and turns to shit the next. Whether this will be good enough will highly depend on whether dealing 4 damage around turns 3-4 is good enough.
It takes up …
Whirlwind effect + 3 attack + invoke galakrond.
A decent card, and will see play. 3 attack with a small AOE will clear the board most of the time.
A decent card but [card]supercollider[/card] already exists, so why play this card?
It costs too much for what it does as well. So long as brawl exists, this is just not going to do it.
Squal sees stats, squal plays stats
Then squal gets his ass kicked by [card]dragonmaw poacher[/card] and cry
The overload is really huge, and if you play the other overload spell cards, it might just be too much for …
It looks cheap and does only a whirlwind but I think people are sleeping on it too hard. Most cases people play around [card]hellfire[/card] by playing lots of cheap minions or tokens to bait it out and then go ham …
Its effect is quite generic, generating minions. But that only mean this can fit into any shaman deck. Along with the card that invokes twice as a battlecry, this can work with nothing more than three cards in a deck.
…I love all those dragons. If only [card]dragonmaw poacher[/card] did not exist.