This is an okay card. By itself it's not really enough to encourage no-minion Mage and even with the second 3-drop, you still sometimes might get screwed by the RNG and not get a good board for what you paid for.
At the very least I do appreciate the fact that the two pictures in the artwork do have some actual differences in them.
Regardless of how strong or weak the card is, I do hope that doesn't set a precedence for more cards being timed exclusives for pre-ordering. I don't want them to try this again.
It's a Swindle for Hunter, which means it's probably going to be pretty good. The fact that it only works with Beasts is a bit of a limitation, but surely Hunter can work around that.
If it's not strong now, it'll definitely be strong later. Copying Battlecries that many times is pretty nuts. Who cares about the lack of face damage when there's other really strong Battlecries to copy that can put you in just as good of a position to win the game.
I'm going to disagree what everyone and say no, this card is probably not good.
There are some decent targets for it, but the 5 damage can actually be pretty significant sometimes. Its not good with Botface since even though you get two Minis, you also put a 3/4 on the board for 5 mana. Its best Standard target at the moment is probably Factory Assemblybot (which in turn means you don't get the Mini). It also has an awkward anti-synergy with the Big Mech deck since you might end up cheating out Inventor Boom and skipping his Battlecry.
Perhaps in Wild it might see play where there's a lot of better targets for it. In Standard though, I don't think it's there yet.
This is definitely going to be the next auto-include Neutral Legendary, kinda like... the original Zilliax.
There's simply tons of different ways you can use this, although what I feel like will probably happen is that someone will find the perfect combo and then you'll encounter that same combo 90% of the time you see this card.
It can be fairly strong when it's cheat out, but even then, by the time turn 8 comes around, the 3 damage is likely not going to be that impactful anymore since it won't kill most things by itself. I'm doubtful.
Warlock is not exactly the best class in the world when it comes to spell cheating. Best case is that you're able to Coin into Bloodbloom on turn 3 and then play this. At that point in the game, your tempo loss is not significant enough to where coming back is impossible. For its intended Mana price point though, it's going to put you so far back. If you're far enough ahead to the point where you comfortably spend 8 mana do no nothing, then it seems to me that you're in a really good position already.
It's obviously meant to be used for face damage or Deathrattles. There's not that many great targets for it at the moment in Standard, but the ones we do have are pretty nice. Dropping a really cheap Playhouse Giant and copying it with this can be pretty good. It's really good with Testing Dummy and even Containment Unit seems really good with this. You can also build your own targets with it with Magnetic cards.
Ignoring the Magtheridon combo which is funny but often impractical, it is a better Maiev. Its saving grace is that it's 1 mana and therefore you can basically fit it into basically any turn. And since DH lacks any hard removal, they may be more inclined to play this. Ultimately though, it's probably going to be just a fair card.
This card is definitely going to break something. I'm not quite sure what'll break just yet, but there's no way that it does nothing. There's just way too many ways to be able to take advantage of it for it to sit idly on the shelf.
It's pretty good for basically any DH deck that likes to run Demons, which as far as I'm concerned, is all of them. I wouldn't be surprised to see this card become a DH staple.
I really love the flavor of the card and the way the Mini artwork represents the same situation from the Mini's point of view.
Looking at Suchti's table, it no longer seems to be very good anymore. In Standard at the time right now. Later down the line, this can definitely become pretty powerful, but I don't think that time is right now.
This card seems to be being undervalued. Hunter definitely has the ability to swarm Beasts to rack up the damage with it.
This is an okay card. By itself it's not really enough to encourage no-minion Mage and even with the second 3-drop, you still sometimes might get screwed by the RNG and not get a good board for what you paid for.
At the very least I do appreciate the fact that the two pictures in the artwork do have some actual differences in them.
Remember Brass Knuckles?
This is that except a hell of a lot better. It's still a bit slow, but it might work out?
This is a cool spell that doesn't seem too broken. Could be pretty good with Frost synergy.
Regardless of how strong or weak the card is, I do hope that doesn't set a precedence for more cards being timed exclusives for pre-ordering. I don't want them to try this again.
It's a Swindle for Hunter, which means it's probably going to be pretty good. The fact that it only works with Beasts is a bit of a limitation, but surely Hunter can work around that.
If it's not strong now, it'll definitely be strong later. Copying Battlecries that many times is pretty nuts. Who cares about the lack of face damage when there's other really strong Battlecries to copy that can put you in just as good of a position to win the game.
I'm going to disagree what everyone and say no, this card is probably not good.
There are some decent targets for it, but the 5 damage can actually be pretty significant sometimes. Its not good with Botface since even though you get two Minis, you also put a 3/4 on the board for 5 mana. Its best Standard target at the moment is probably Factory Assemblybot (which in turn means you don't get the Mini). It also has an awkward anti-synergy with the Big Mech deck since you might end up cheating out Inventor Boom and skipping his Battlecry.
Perhaps in Wild it might see play where there's a lot of better targets for it. In Standard though, I don't think it's there yet.
This is definitely going to be the next auto-include Neutral Legendary, kinda like... the original Zilliax.
There's simply tons of different ways you can use this, although what I feel like will probably happen is that someone will find the perfect combo and then you'll encounter that same combo 90% of the time you see this card.
In whatever this Mech-Deathrattle deck happens to be, you definitely play this.
There are some strong Mech Deathrattles, so it definitely can happen.
It can be fairly strong when it's cheat out, but even then, by the time turn 8 comes around, the 3 damage is likely not going to be that impactful anymore since it won't kill most things by itself. I'm doubtful.
Super great board clear for slower Warlocks. Definitely going to see play.
And the flavor is really funny too.
I'm going to say no on this one.
Warlock is not exactly the best class in the world when it comes to spell cheating. Best case is that you're able to Coin into Bloodbloom on turn 3 and then play this. At that point in the game, your tempo loss is not significant enough to where coming back is impossible. For its intended Mana price point though, it's going to put you so far back. If you're far enough ahead to the point where you comfortably spend 8 mana do no nothing, then it seems to me that you're in a really good position already.
It's obviously meant to be used for face damage or Deathrattles. There's not that many great targets for it at the moment in Standard, but the ones we do have are pretty nice. Dropping a really cheap Playhouse Giant and copying it with this can be pretty good. It's really good with Testing Dummy and even Containment Unit seems really good with this. You can also build your own targets with it with Magnetic cards.
There's some really great potential here.
Ignoring the Magtheridon combo which is funny but often impractical, it is a better Maiev. Its saving grace is that it's 1 mana and therefore you can basically fit it into basically any turn. And since DH lacks any hard removal, they may be more inclined to play this. Ultimately though, it's probably going to be just a fair card.
This card is definitely going to break something. I'm not quite sure what'll break just yet, but there's no way that it does nothing. There's just way too many ways to be able to take advantage of it for it to sit idly on the shelf.
It's pretty good for basically any DH deck that likes to run Demons, which as far as I'm concerned, is all of them. I wouldn't be surprised to see this card become a DH staple.
I think this is solid.
Cheap early-game removal and against classes that don't have the most convenient access to 1 damage, the Frogs can actually sometimes do quite a lot.
Really funny flavor, but it seems a bit too much on the weaker end to be really good.
I really love the flavor of the card and the way the Mini artwork represents the same situation from the Mini's point of view.
Looking at Suchti's table, it no longer seems to be very good anymore. In Standard at the time right now. Later down the line, this can definitely become pretty powerful, but I don't think that time is right now.