Demonxz95
LV.19Senior Writer
Comments
2,558 totalDruids are really good at drawing which means that you'll definitely draw at least a few of these.
It's very high-rolly and it's unreliable especially since if you draw a Legendary that's already cheap, then it's not really that …
4 mana 4/3 that gets you 3 really good cards (generally). Will definitely be tried out at least.
And the flavor is of course, fucking phenomenal.
Basically [card]Defile[/card] for Death Knight. If you're any damage off, you always have your Hero Power to deal 1 extra damage. Or even summon the Ghoul and then give it this Deathrattle for 2 extra damage.
It might be …
It's basically just a Rainbow DK card since I don't think you ever run it in non-Rainbow DK decks. The Reborn is a bit awkward since it'll be reborn as a 3/1 without any of the other keywords.
In …
The wording here is a bit confusing. If you aren't aware of this yet, Stitchensew summons the 5-drop, then the 5-drop summons the 3-drops, then the 3-drop summons the 1-drop.
Basically in other words, it's really fucking sticky. It's …
It is pretty easy to get this up for DH since they can always Hero Power and the process can be expedited with something like [card]Going Down Swinging[/card].
The only drawback is that Demon Hunter already has a lot …
I don't think it'll be that great. It's hard to get really good value of it, and then there's always board clears. Best use of it is probably Evolve, but even then it seems a bit awkward to set up …
A bit wonky to use since most 1-Attack or 1-Health minions won't be that useful at this stage in the game, but there's still some neat things you can do with it. It gets back all of your Minis and …
Put it in the Spell Damage Druid deck and you have a free 3 damage or sometimes even a -1 mana 3 damage and then just play whatever you want.
In the deck it's absolutely seeing play. We just …
Temporary spells are a bit of a gamble, but there is a saving grace to this.
Most Frost spells are quite cheap, so you should generally be able to play this and one of the spells on the same …
This is a really good card.
A 3/2 with all of those keywords is already REALLY good because it trades and keeps board presence. And you even get a 1 mana 1/1 of it which is a convenient ping …
There is a SHITLOAD of potential here because it can recast so much stuff and it will pretty much always clear a board, do some face damage, and maybe summon minions.
You shouldn't need a spell of every Cost …
The Attack buff is pretty good and the Immune can help with trading whilst keeping board presence, and the Mini is also quite good.
By itself it basically has Spell Damage +2.
With a magical Dollhouse, you basically have Spell Damage +4. Which isn't quite [card]Malygos[/card], but it's pretty close. Great [card]Ensmallen[/card] target too (along with other Spell Damage minions you might be …
Good stall for Spell Damage Druid, although the fact that you have to control Spell Damage makes me think your only good bet of getting this to go off is [card]Magical Dollhouse[/card] since you probably don't want to use a …
It may look unassuming, but there's environments where this can work out pretty well.
Perhaps it'll be a sleeper? I don't reckon it'll be broken, but it has a chance of being better than we believe it to be.
Will probably just sit in the collection. When it destroy your own stuff, then it becomes unappealing to use since it can backfire.
And you won't use it to pop eggs since there are better ways to do that.
Remember [card]Giggling Inventor[/card]? Here she is again.
It is a bit slower since it's a Deathrattle instead of a Battlecry, but there are many ways to take advantage of that.
Probably the most playable Patron callback we've seen... which isn't saying much because this still isn't very great. The limitation makes it impossible to build a really huge board with it.
Very great card.
Hunters are already good at swarming the board. Play this on any board and you've got a force to be reckoned with.