DoubleSummon
Lv.15Ancestral Recall
Comments
Seems good on paper, doens't fit resurrect priest luckily but a sort of midrange priest maybe? (for the 1000 time it's tried?)
Res priest again huh.. and now you can discount those cards with that new 3 cost spell.. this is gonna be "fun"
works on SHR it's a really insane card.
gives hp equal to [card]quartermaster[/card].
Thanks!
going to do that today :)
Quote From Trimutius [card]Spider Tank[/card] murloc... damn, might try this in wild, but I don't really see it in Standard...
[card]nightmare amalgam[/card], you don't need a spider tank of any other minion type.
there was a neutral weapon last expansion so can be..
anyway they said there would be a really powerful 9 mana corrupt card it could be it.
[card]strength in numbers[/card] is still in standard, it has anti synergy with [card]N'zoth, god of the deep[/card] (I mean [card]strength in numbers[/card] not this card..),
So [card]embiggen[/card] druid could be resurrected maybe.. with having some low rolls (which is about 1 in 20 if you run a minion heavy deck since you want to run [card]embiggen[/card]).
and with …
So you can gain windfury on every weapon now? that's quite insane.
you can't "bank" it like with [card]doomhammer[/card] if you play this card you are attacking twice on the same turn, cause it's a minion so your opponent wants to remove it asap it has hidden taunt (has taunt as long as enemy lacks lethal) nobody is gonna …
Rng counterspell it's probably better they would cast ANY OTHER SPELL rather than their spell on their intended target.
It can back fire but it casts the spell of the same mana cost so how bad can it be really? there are so many garbage tier spells..
This card compared favorably to [card]powermace[/card] a very powerful weapon I would say, it's much better, since it doesn't ahve to even be a mech this time so you can play it everywhere.. the 1/1 can be "charge"/"rush" dmg
Very solid, drawing a card unconditionally on a 2/2 for 2 is quite powerful. specially if you base your deck on it.
I initially thought it's bad cause [card]time out![/card] wasn't that great but it's rogue.. doesn't have healling, has preparaation.. doesn't ahve many survival tools.. actually runs combos.
Quote From FrostyFeet It seems decent but the statline is still kinda off-putting for me. It's a 6-mana deal 6 to a minion with an upside of draw and buff, but is that good enough to see play? I remain unconvinced.
this card does 3 things already I think this is as much as you …
Seems good since it permanently reduces cost so if you have 3 spells in hand.. this is "free" according to the ordering it should reduce the cost of the spell as well..
in wild this could make ress priest viable again..? cause it makes the 6 mana cheat card cheaper.
So worst case scenario it's a +1 mana [card]fel reaver[/card] that triggered twice.. not big deal at all! can totally be played for tempo.. 6 mana is about the last mana cost where stat sort of matter and you can afford to play it.
druid could use this guy having more defence while playing guardian animals the deck has enough draw and kaelthas.. maybe who knows..
Seems like the "old N'zoth spell hunter" is all or nothing.. if you play those big deathrattles the tonk and the cannon lady.. sure.. if not nah.. you want really impactful DRs with this, and not the 1/2 cobra for example.
Quote From Brandon Uncorrupted it's a 4 mana [card]Assassinate[/card], and if you play a few more expansive cards it's going to remove even more stuff. Seems pretty good, even uncorrupted. Seems like a good control/OTK warlock card, because those decks love removal. And [card]Cascading Disaster[/card] is pretty good uncorrupted as well. It's not that hard to be in …
obvious pack filler but hillerious :)
7 drop stat suck, they always did.. they are not even worth the 4 mana.. the corrupt makes it too slow since it's a minimum turn 5 play with coin..