DoubleSummon
Lv.15Ancestral Recall
Comments
If you run c'thun in your deck it's a neat removal, there are several deck shuffles in rogue so maybe if you do that enough it would make sense..
That being said rogue is a high tempo class kill a unit is reactive card.. But it's a combo enabler if cheap enough.. I hate that it isn't consistent with …
[card]luna's pocket galaxy[/card] 2: Electric Boogaloo.
5 mana 5/3 draw 2, while you can manipulate which 2 cards you want and if they were out casted they still are and can be activated again..
Dunno why the first commenter saying it's bad, the floor value of this card is already very high, and if you get the good result (more copies of twin slice for …
Quote From dapperdog It really depends on what the meta would be, and how something like a menagerie warrior would adapt to it. Warrior isn't running out of rush minions or removal anytime soon, so we can take away that debate about the early game. If the question is about what Nzoth will bring back, then we'll have …
Quote From dapperdog There's just one problem, and that's this card interrupts tutoring that deathwing out and also competes for the dragon slot when you play out nzoth.
But that's not to say this card is bad. In most cases we're looking at getting this out at least 1 mana cheaper so a 4 mana 5/5 with …
Quote From KANSAS With [card]Marrowslicer[/card] or [card]Twin Slice[/card] it shouldn't be hard to get the discount. The only issue is that if you don't get the discount, this isn't worth playing. I guess whether or not the card is good all depends on how easy it is to get the discount.
It's passable for 6 …
Too slow, I think.. this doesn't give enough tempo really unless you are getting those teddy bears.
Edit: I am dumb I thought this card only discovered cards you shuffled into your deck..
then this card is decent but still quite slow for what rogue usually does drawing a specific card or even 2 is quite valuable.
RIP WILD.
in standard it's alright maybe it could revive the secret archtype in standard.
RIP WILD VERY VERY VERY RIP secret mage WR 70%-> 80%
Decent card, as long as you aren't against a warlock or demon hunter it's 4 mana 2 dmg aoe with a 4/3 that's a high tempo card.
even if you are zoo you might run it if most of your minions are demons cause this just wins you midrange matchups.
anyone who played as/against soul dh can tell you, getting to 6 attack is very EASY and you have a lot of card draw as well.. and you get a 6/6 rush for 1? what?
this card is insanely strong..
Quote From dapperdog Its just too good not to see play. Essentially solving aggro mage's problems in one card, and pull up mind games at the same time. Its only weakness is that its unreliable when you're losing, but mage has cards that can stall, so that's not really too big a problem unless you're facing down either …
Seems very strong to me it's easily a 4 mana 5/5 and in the right deck very often a 3 mana 5/5 also this feeds into the managerie specially since the dragon slot was the most weird one since the only good early game dragon warrior had was the galakround one and we are past the galakround invoking meta (people …
Then why doesn't it gives you coins then?
The game is rigged then it should trigger as you are trying to hit a target and find out it's rigged looking at the new card revealed after this makes me think you don't want the secret to trigger.. For that and for cloud prince..
seems like mage's theme this expansion is "fair games"
Why does rigging the game draws you 3 cards if you weren't hit? my guess is cause they didn't even try it's rigged so the one running the game "wins" and draws 3 cards?
Again the 2 mage cards revealed this expansion so far (this and [card]ring toss[/card]) have …
Quote From theremon Ya, when the meta is slow af and Rogue gets survival tools
first hour of a new expansion
No brainer include in pure paladin, same keywords of zilliax except magnetic so it should be great also 7 heal swing while leaving a body..
well that's the dude synergy we needed for [card]day at the faire[/card] to make sense great card!
with air raid as well we now have a lot of flood for this guy wonder if there will be another aoe buff for dudes
at least this time around the hand buff cards costs a reasonable amount of mana instead of.. 4.. this has tutors as well as the target tribes for the synergy also already have some synergy..
there's the cannon that's a mech and warrior already runs pirates..
we will see if it actually works this time around maybe they …
Seems like a good include if you run a N'zoth deck
Quote From UVE Seems like the uncorrupted version is "ok card", 5 mana 5/5 ds is ok.
But the corrupted version it's really strong.
This is the theme for most corrupted cards..
but in this case the corrupted version is quite a big deal it's also a taunt + divine shield for N'zoth …