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DoubleSummon

Lv.15

Ancestral Recall

1,322 / 2,150 XP
Joined March 2019 2,271 posts 12,070 XP 1,585 achievement pts

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Quote From dapperdog

To be honest, arena rewards are currently still okay, assuming you'd put the work in. Like yourself, I've grinded arena in my early days cause' I have literally no cards or dust to build even a decent aggro deck to go into ranked (I got my first month-end card back around 8 months from my …

5 years, 6 months ago · on Arena rewards need to change

The prime version is not actually the same card so it can actually summon it's none prime version..

The hotfix was wide across all cards not specifically applied so..

Quote From MenacingBagel

Virgin LoL Sol VS uber chad LOR Sol. Seriously though in LoL Sol can barely kill an adc but in LoR he actually seems like his lore-wise power levels I'm excited to see how he pans out.

Justice has been made to our Ao shin at last!

https://leagueoflegends.fandom.com/wiki/Aurelion_Sol/Development

Quote From Nirast

Why not both?*

*I know there are plenty of legitimate reasons, I am not interested in hearing them

The timmiest timmies will play both.

yes and it won't even be enough, they are buffing the rewards of the standard game they should buff arena as well.

hearthstone is insanely expensive, and unrewarding the beta numbers don't add up.. at 3 wins you are at above 50% win rate already..

The numbers/rewards are just something I didn't put too much thought but something …

It's powerful but it does die to everything.. reminds me of the [runecard]lure of the depths[/runecard] but way WAYY worse.

you are playing a 0.5 mana worth card that isn't durable at all, it doesn't even guarantee you any value, it will die to everything you WON'T be blocking with it anything..

Depending how viable dragons are needs …

5 years, 6 months ago · on New Targon Card - Herald of Dragons

It's a good lever on the mechanic.. is a celestial card too oppressive? lower it's appearance rate.

is a card decent but sees no play whatsoever? make it's appearance rate higher..

wonder which cards are rarer than others..

I commented on the latest news but I think this is worth the discussion.. I think arena has no real fun reason to play it, most of this OP will be a copy paste from that comment on the news article: but I reformatted parts of it to be more readable.

https://outof.cards/hearthstone/1792-the-arena-will-keep-separate-rewards-from-hearthstones-battle-pass

What is wrong in arena? (At …

5 years, 6 months ago · on Arena rewards need to change
Quote From FortyDust

It's a free chump blocker (in terms of card advantage) in a deck whose win condition is nothing more than to survive until the late game. It is definitely OP.

chump blocking (specially if you can't block fearsome) helps you so far.. at some point it's not good anymore to block.

Quote From FortyDust

Stack my deck with OP cards that power up a ridiculous finisher?

OK, fine.

2/2 for 2 draw a card is not op when it doesn't actually thins your deck.

Quote From FortyDust

Eat my shorts, [runecard]Minotaur Reckoner[/runecard]!

You can't switch targets with it though once played, it's stuck on those units.

I see what this card tries to do.. but 8 cost..

Quote From FortyDust

Weenie decks are about to have a very rough time.

[runecard]they who endure[/runecard], more like they who get [runecard]hush[/runecard]ed.

5 years, 6 months ago · on New Targon Card - Inviolus Vox
Quote From Fluxflashor

What don't you like about the current arena reward structure?

I believe the addition of experience which contributes to earnings in the Battle Pass might make it feel better without changing the actual structure of the Arena Rewards, though I'd love to know what you think would make Arena itself better.

there are cards that care about celestials played so yeah.. I guess they replace themselves.. but if you don't draw them.. it's good against [runecard]maokai[/runecard] for sure but that's not the real win condition of deep decks, the messengers are decent would definetly be 3 of in any deck if they were collectible but you are not thinning your deck …

Still not making arena rewards feel better though.. 

3 mana for 5 heal? no thx. just play [runecard]behold the infinite[/runecard] instead

it's too mana intensive to play this..specially when you got cards that heal and give a body.

5 years, 6 months ago · on New Targon Spell - Starshaping

The Timmiest card in the game.

On the competitive level:

People are gonna play him with [runecard]thresh[/runecard] and then cast [runecard]atrocity[/runecard] that's what gonna happen.

This guy in league is so small I am happy they did justice to his lore in runeterra.

5 years, 6 months ago · on New Targon Champion - Aurelion Sol

You don't main deck it but when you play aurelion you might be able to cast this..

In the video I saw it doesn't target the nexus though but it's most definitely clears the enemy board.

3 mana draw 2 is decent.. the problem is that the dragon cards didn't impress me..

the or is good since it also gives tempo..

need to see how good is aurelion sol and shyvanna.

5 years, 6 months ago · on New Targon Spell - Dragon's Clutch
Quote From Nevin

Fury, Invoke, SpellShield, Daybreak, Nightfall, and Behold. That’s 6 new keywords needed for an 89-card set. Wow.

in hearthstone they make also a ton of mechanics but don't keyword them..

at least they are intuitive and once you learned the keyword you know what all cards with the keyword does.

5 years, 6 months ago · on New Targon Card - Fused Firebrand