If you protect it or buff it it's quite amazing a support with elusive is quite strong specially with all the support.. Support got I guess they are pushing the high support synergy as ionia/Taragon.
Idk why they don't keyword as much as possible, in computer science there's a principle that everything you do a lot needs to be a function/method/constant.
Yes, but remember that this is a *game*, which means it has to remain accessible to a wide number of potential players. Do you think a large number of people would learn computer science terminology just for fun?
It's not a terminology I am talking about, it's the prencipe of encapsulation.
The hs team have programmers they are the ones that need to use those principles, not the players.
Well, as I said they probably do but the people responsible for the card text should as well, it's neater to have stuff categorized, cause like they said it let's them do interactions with it.. Surprised they didn't keyworded it back in unguru with the adapt keyword.
Also spell burst is not explained good in game? I will check it next time.
10 Mana is way too high for this to be viable unless there are support cards that reliably can trigger multiple times. The 10 Mana 6/6 Quick Attack that costs 1 less for each spell you've played was awful, and I'd argue most decks cast more spells than they play support units and spells that target allies. That being said, if Targon has good support cards for this (like Sonic wave or an elusive support unit) and attack buffs to benefit from the Overwhelm keyword, this might see play.
Yes exactly this, this card is just stats and it gets cheap enough to be played too late into the game, it's part of the soraka package so maybe soraka supports the whole board on level up or something, and then this card makes sense
The point is the information will still be in the card, you will just need to hover over a card with the keyboard..
Idk why they don't keyword as much as possible, in computer science there's a principle that everything you do a lot needs to be a function/method/constant.
And they are not going by that logic.. They probably assign it as a keyword in the code but just don't write it, same for enrage.
In order not to create a topic about avatars, I will write here. I am not the only one who is not comfortable reading messages on the forum when everyone has the same avatar? It doesn't take long, so why doesn't almost anyone do it? For the site team: I'm not against the default avatar, but I have a suggestion. What do you think about making a different background on the default avatar so that users somehow differ from each other. Or even set by default a random avatar from the pool of games reviewed on this site.
Secound this, would be better in the eyes if lazy users will get something random rather than everyone being the unicorn.
Seems terrible hopefully they won't implement such system.. Unless they keep the current gold system as is and just add a layer of rewards then it's fine.
This works well in LoR and tft cause first in tft it's all about cosmetics, and in LoR you can get a full collection at some point.
Nerf druid, the rest of the classes are fine as far as I seen..
they nerfed innervate 3 years ago and now they think it's ok? when they printed even more insane druid cards that are fine cause innervate doesn't exist.. but hey now it does.. AGAIN..
nerf kaelthas and lightbloom. the rest are fine, even if they are strong when everything is strong it's fine except druid.. duck fruid.
So I played this card in carpet zoolock.. basically it's a better Magic Carpet it gives zoo the power to fight back for the board with another card besides carper and it's just an amazing card and it costs only 1 mana.. and that's while my zoolock list doesn't even run any deathrattle minions.. with those it's even much better.
this card is very underrated in my opinion.. but your deck needs to get a lot of draw to support it so.. basically probably only good in warlock or demon hunter who got that amount of draw to support many small minions gaining rush.
in card games it's not always about being cost efficient.. specially in runettera where spells are generally more expensive..
ghost is a card I never seen played and the map only occasionally so granting/giving elusive is not that good as far as the meta made it be.
isn't too impressive tbh, it's intended as a buff/support target but there are better ones
If you protect it or buff it it's quite amazing a support with elusive is quite strong specially with all the support.. Support got I guess they are pushing the high support synergy as ionia/Taragon.
You don't do anything you can't do with pen and paper so it's not cheating.
Edit: dunno what happened to OP.. It's not me.
You sure? It seems like it could defend against an avalanche..
It's not a terminology I am talking about, it's the prencipe of encapsulation.
The hs team have programmers they are the ones that need to use those principles, not the players.
Well, as I said they probably do but the people responsible for the card text should as well, it's neater to have stuff categorized, cause like they said it let's them do interactions with it.. Surprised they didn't keyworded it back in unguru with the adapt keyword.
Also spell burst is not explained good in game? I will check it next time.
This seems truly outrageous!!
We already knew from spoilers but this confirms Taric is coming soon.
Yes exactly this, this card is just stats and it gets cheap enough to be played too late into the game, it's part of the soraka package so maybe soraka supports the whole board on level up or something, and then this card makes sense
Seems like the soraka package to me but where is soraka?
Spell shield + elusives?
Does it protects against ruination? Or only single target?
The point is the information will still be in the card, you will just need to hover over a card with the keyboard..
Idk why they don't keyword as much as possible, in computer science there's a principle that everything you do a lot needs to be a function/method/constant.
And they are not going by that logic.. They probably assign it as a keyword in the code but just don't write it, same for enrage.
Even less, just hover over a card.
Secound this, would be better in the eyes if lazy users will get something random rather than everyone being the unicorn.
A fun legendary like whizbang or ETC or that one from rise of shadows. A noncompetitive card that has some nobility to it.
Seems terrible hopefully they won't implement such system.. Unless they keep the current gold system as is and just add a layer of rewards then it's fine.
This works well in LoR and tft cause first in tft it's all about cosmetics, and in LoR you can get a full collection at some point.
So they are making the gold income worse? That's really sucks....
Nerf druid, the rest of the classes are fine as far as I seen..
they nerfed innervate 3 years ago and now they think it's ok? when they printed even more insane druid cards that are fine cause innervate doesn't exist.. but hey now it does.. AGAIN..
nerf kaelthas and lightbloom. the rest are fine, even if they are strong when everything is strong it's fine except druid.. duck fruid.
So I played this card in carpet zoolock.. basically it's a better Magic Carpet it gives zoo the power to fight back for the board with another card besides carper and it's just an amazing card and it costs only 1 mana.. and that's while my zoolock list doesn't even run any deathrattle minions.. with those it's even much better.
this card is very underrated in my opinion.. but your deck needs to get a lot of draw to support it so.. basically probably only good in warlock or demon hunter who got that amount of draw to support many small minions gaining rush.
Don't think it's a sleeper many people really see the potential of this cards.. Specially when the archetype is so pushed this expansion.