DoubleSummon's Avatar

DoubleSummon

Ancestral Recall
Joined 03/25/2019 Achieve Points 1585 Posts 2271

DoubleSummon's Comments

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 3 years, 8 months ago

    I would play single combat for 3, single combat is awesome let's play 6 single combats in a deck :D

    jk it's too many.

    Guess if your deck is mainly dragons this is probably a 1-2 include since you don't want too many copies of a synergy card that requires another piece to work.

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 3 years, 8 months ago

    so it's a minimum of a 11/8 when played at least. but 9 mana.. damn that's expensive

    wonder if you can actually cheat this out somehow.. since it's "summoned"

    agree with forty dust too much timmy.

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 3 years, 8 months ago

    Her level 1 is quite weak, if she attacks it's a 4/5 for 4.. that's vanilla stats! I guess the 1 hp is an heal sometimes so it's slightly better than that on attack but I dislike when a champion card has a below average level 1 like that..

    level 2 is strong though so it's probably worth and the level up is not that hard to do, since she should count for it too, also you run her on a mainly dragon deck and the dragons seem good.

    Also another point coming from league.. the card seems to not represent Shyvanna well at all!  what on her is being a huge dragon that spits fireballs?

    @TheTriferianGeneral You are wrong on the first line of your comment I don't see  how the dragons of LoR compare to the dragons in HS except 2 cards having "behold a dragon" which is different from holding it as well since it counts dragons on board. that being said I am not the one who down voted you this thread and you don't need to be angry about people disagreeing with you.. I assure you it's not malice for most people who downvote comments they think are wrong.

     

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 3 years, 8 months ago

    I thought it was a worse En Garde but it's grant.. that being said still probably overcosted by a lot.

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 3 years, 8 months ago
    Quote From TheTriferianGeneral
    Quote From DoubleSummon

    cast a 6 + cost spell this game huh?

    step aside! just have a dragon in hand lol.

    Are you now disliking my comments on principle?

    I mean it was you who said that he doesn't want OOC to be another hearthpwn so I wonder if you would act as childish like this...

    no principle.. I disagree with you I don't think a 2 cost unit having a behold effect is bad design.

    [Hearthstone Card (Alexstrasza's Champion) Not Found] in hs was fine, and it creates interesting mulligan choices, disagreeing with a point is a downvote I don't see anything wrong, also it seem like other people disagree with you as well.

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 3 years, 8 months ago

    This card is really good.. infusion also makes a +2/+2 and also requires to damage your units and infusion is one of the better noxus trick spells..

    sure infusion got some synergies but this is just stand alone good AND it can defend vs elusives..

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 3 years, 8 months ago

    cast a 6 + cost spell this game huh?

    step aside! just have a dragon in hand lol.

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 3 years, 8 months ago

    Seems too overcosted, doesn't actually gives value itself will be blocked and killed for free for some elusive damage, if the mumblesprite didn't die after attacking it would be worthwhile.

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 3 years, 8 months ago

    This card art appeared in the the tutorial didn't it?

    it's a poro, piltover got another poro card this expansion (the discard one) so maybe freljord + pilover poro deck?

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 3 years, 8 months ago

    deny, but in smaller scale, what people wanted to nerf deny into. could be good depends on meta.

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 3 years, 8 months ago

    Interesting, an instant Jinx level up, but an aggro deck doesn't want a value engine that costs 5..

    so I am not sure about this card seems overcosted.. and random cards..? would be more powerful if it was copies of cards from your deck.

    I think this is too weak as is.

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 3 years, 8 months ago

    I am sorry for being chieldish, there's no reason to make this forum hpwn 2.0. 

    Anyway I will stand on my point this card will not be oppressive, 22 hp restore takes a lot of time to do, you need to draw this early for this to be relevant.

    And we are yet to see a burst way of completing this task in one go (like fiora + judgment for example).

    I will calculate how long it takes in the best case scenario once we see all cards. 

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 3 years, 8 months ago

    I think it got outclassed by voracious reader for the defence of anyone rating glide 2 mana geeves wasn't revealed yet. I think glide have no place in aggro dh as long as voracious reader isn't nerfed it's cheaper and gives you a 1/3 and I think aggro decks in general prefer to bring the opponent's hp to 0 rather than mess with their hand.

    Gnomeferatu saw play but wasn't op at all, people were going insane back in 2016.. Around 50% meta defining.. 

    Well dirty rat you are right about it.. It was good but it have great body for cost. 

    Card that just disrupt with high tempo loss rarely see play. 

    Glide is inferior to voracious reader so nerfing it would not only bring aggro down but make glide more desirable.

    Another one I missed is rin that card seeing actual play was a surprise for everyone, but it wasn't overhyped, we had such a slow meta back at k&c

    In reply to Where's Glide?
  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 3 years, 8 months ago

    Combo disruption never sees play... even when combo decks are prevalent they give you no tempo, and poor card advantage and usually don't serve a purpose other than that.

    Demonic Project, The Darkness, Gnomeferatu, Rebuke, Void Contract(80% meta defining btw),Star Student Stelina, and Glide.

    what people should already learnt is that you are better off carrying your OWN game plan than disrupting your opponent's hand/deck.

    The only card that is disruptive and saw play was Bad Luck Albatross, and that's as long as it didn't ruin your tempo cause it came with a decent body for it's cost, as soon as it was nerfed we didn't see that card ever again, a proof that the disruption isn't that valuable, also it affects any deck to a degree and not only highlander decks.

     

    In reply to Where's Glide?
  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 3 years, 8 months ago
    Quote From TheTriferianGeneral
    Quote From DoubleSummon

    Healing 22 dmg is a lot..  It's 1 needs to be dealt and 2 needs to be healed.. I know it's a hard concept.. But you know braum level up.. Is not that easy and the healing aspect is made trivial. 

    Besides they said they would add landmark removal to other cards,  nobody said it's Taragon locked mechanic.

    I meant I win the game if I have ezreal lvl 2 and the otk in hand not just that single card.. 

    This card also has a condition.. And it's much harder than it looks.

    Sorry for using words you don't usually see I will use simpler words so you can understand them :). 

    Did you really have to get overbearing like this? 

    In the end neihgther you or we can be proven right here unless we see cards in action.

    As long as nobody is proven right you should not sneeze at people like you did in your last paragraph

    Just saying...

    Well, he started, I am against personal attacks, but he didn't have to ridicule my use of some words I don't even use myself.. what's even the point to do that?

    22 healing is such an odd number(although being actually an even number) it's noticeable it's been fine tuned around play testing it's quite high number as well, I feel like the win condition was just thrown there for it to not feel useless late game +1 hp regen on all units is strong early but useless late the win condition on the card makes it relevant all game and it's actually as I see it not a huge factor of the card rather having the triggers for healing units for Soraka, healing units like Tahm Kench or crimson units.

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 3 years, 8 months ago
    Quote From sto650
    Quote From DoubleSummon
    Quote From sto650

    Don't get so excited guys. This is incredibly ominous. It's actually bad when a card (and its archetype) is so overtuned. This is clearly much too strong, especially when combined with the landmark that just "wins the game."

    I'm kind of excited to explode people's faces by just healing my dudes, but it's not actually a good omen for the health of the game.

    "Win the game" is an overrated mechanic.

    healing 22 hp is hard.

    Let's see how hard it is when the board gets filled with 4 beefy guys, a Star Spring, and an Ember Maiden

    If you have that luxury of having such a board you won anyway, win condition or not.

    your opponent is also playing just saying.. and if such archtype becomes viable landmark removal would as well.. and then that archtype is not that great all of a sudden.

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 3 years, 8 months ago
    Quote From sto650

    Don't get so excited guys. This is incredibly ominous. It's actually bad when a card (and its archetype) is so overtuned. This is clearly much too strong, especially when combined with the landmark that just "wins the game."

    I'm kind of excited to explode people's faces by just healing my dudes, but it's not actually a good omen for the health of the game.

    "Win the game" is an overrated mechanic.

    healing 22 hp is hard.

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 3 years, 8 months ago

    Doomsayer - the end is coming.

  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 3 years, 8 months ago

    https://outof.cards/forums/hearthstone/card-discussion/4879-glide-is-not-broken

    hmmm interesting..

    oh look 46% wr, barely played card.

    https://hsreplay.net/cards/#text=glide

    IDK what about you but I win my internet points about this topic it was waaaay over hyped.

    In reply to Where's Glide?
  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 3 years, 8 months ago

    Healing 22 dmg is a lot..  It's 1 needs to be dealt and 2 needs to be healed.. I know it's a hard concept.. But you know braum level up.. Is not that easy and the healing aspect is made trivial. 

    Besides they said they would add landmark removal to other cards,  nobody said it's Taragon locked mechanic.

    I meant I win the game if I have ezreal lvl 2 and the otk in hand not just that single card.. 

    This card also has a condition.. And it's much harder than it looks.

    Sorry for using words you don't usually see I will use simpler words so you can understand them :). 

  • ODYN
    0 Users Here