Esparanta
LV.7HearthStationeer
Comments
327 totalHmm, that was... unexpected. I can't print a picture how spam bots can do shady tactics such as your suggestion. Yet, if it's for sake of security, I can let it slide. Even though it saddens me to not be …
I'm relieved to hear the work has started. I'm alright just cards being updated, no need to add dual-tribe filter. As long as I can track one tribe, it's perfectly fine by me.
Hello there. I noticed recently while revising my decks. It was titles not showing intended colors. Please have a look at these two pictures below:


Noticed color difference between titles? I was trying to color titles as …
Hello everyone, hope you all are having a great day. My concern/request is described as stated by the title. I don't know how long it will take but could you please update them? I know it might sound the fact …
I'm very glad it worked out well for you, EthanPaultio. Sorry that I've just seen your comment but hey, better late than never I guess 😅 It looks like notifications button was bugged for some reason.
Anyways, …
My pleasure. I will point out "wild cheats" whenever I can hehe.
For [card]Vampiric Blood[/card] achievement, if you have at least 6 corpses on turn 6, making a combo with [card]Archmage Vargoth[/card] speeds up the progress by great margin in Wild. 20 Health gain in 1 turn is no joke, I must …
OG KT from Naxx, [card]Kel'Thuzad[/card] surely does his job well too. I played a game and my opponent was nice enough to let 3xKT s alive, eventually finishing the quest whilst [card]Khartut Defender[/card]s were alive.
For "Take a Mana, Leave a Mana" achievement, I have some insights to share because it's easier to do in Wild than in Standard thanks to these cards below:
- [card]Raid the Sky Temple[/card]>>[card]6819[/card]: Just spam HP and play …
Blizzard never learns it, huh? There was a solid reason [card]Sorcerer's Apprentice[/card] was nerfed from 2-Mana to 4-Mana because mana cheating is problematic and not healthy for Hearthstone game. Now, we get one-sided effect, I don't even know what to …
In case you wonder, you can discover [card]The Sunwell[/card]. Like how you discover neutral minions from neutral/class cards, it looks like you can discover neutral spells from them as well. Take a look at timestamp 17:50.
I truly wish there were an option to see "sub-type" of a minion/tribe. Like, why I need to double check an art of a card whether it resembles of an Imp if the name of a card doesn't contain "Imp" …
Oh my, glad to hear that :D Much appreciated for the feedback
Of course you can add Zilliax by removing KT if you feel like you face more of Aggro matchups.
Political debates,
That's a disgrace.
Screw you Blizzard,
You lost your fanbase.
Quote From Horus And the counter example would be totem shaman that has been pushed for quite some time now with little to no success ...
Yeah, just why? To this day, there still isn't any legendary …
Quote From lMarcusl I would be super excited for a nice RTS autumn with AoE2:DE and (hopefully) Warcraft III reforged, but I'll be damned if I'm switching to Windows 10 just for AoE2:DE. Microsoft is being a real …
Quote From ShotgunSoul Nope, no change. Still crash to desktop./still have the AOM cds somewhere
That's weird. For most of people, patch 2.7 really solved lots of issues. I'm sorry to hear that your problem …
Yep, 2-Mana "[card text="Fiery Win Axe"]Fiery War Axe[/card]" was too much for any aggressive Warrior deck.
Unless more tempo or aggro tools are printed for a year non-stop for Warrior class, it won't be possible. However, looking at current meta, I wish Dragon Tempo Warrior were here.