Esparanta
LV.7HearthStationeer
Comments
327 totalI'm delighted to hear that. Kudos to you for making a deck of your own and reaching Legend. Hope you will have fun for years to come.
Just remember; whenever you hit the brick, make a new deck to …
Lots of value from Symphony cards, holy moly. At worst, I can put it in a meme [card]Renounce Darkness[/card] deck and get 6 extra class cards 😛
Why am I getting vibes from [card]Voidlord[/card] by looking at Annoy-o-Troupe? Or is it just me 😅
If you have 100% collection, you can try building a deck of your own and play it. Rather than limiting yourself with Tier 1-2 decks, you can use your imagination to surprise your opponents. I mean, I don't have full …
You might be right, that is why I asked. My interpretation seems broken while yours are reasonable for an interesting effect. I wish it were "Then increase both!" at the end because I can understand there will be a …
So, let me understand it well. For [card]Metrognome[/card], I play 1-Mana card to draw 2-Mana first. Then, I can draw 3-Mana card if I play 1-Mana card right? Thus, if I want to draw 1+Mana cards, I have to play …
While I like your reasoning behind [card]Illuminate[/card], devs can definitely redesign graveyard mechanism. I mean, if there are cards which consume Corpse counter for DK, they can surely redesign [card]Resurrect[/card]-like cards which can "consume" a minion from "death". I can …
Well, it looks like devs won't address all issues but regardless a small step to start somewhere for Wild. Druids still having infinite mana, Secret Mages popping 5/5 or 6/6 s as early as turn 2-3, Big Priest graveyard interaction …
I'd love to see Wild format frequently balanced, in addition to a new format like you mentioned in #3. And yea, I've looked at Martian's post way before you linked and glad you mentioned other cards I forgot to state. …
Maybe unrelated but I would like to see Wild Arena, where every card can be picked with equal chance. Your comment reminded me of current Arena system but in constructed, which is why I wanted to tell my thoughts.
Oh shoot, I totally forgot about them. I'm not sure how devs will handle but if I have to take a guess, I think each steps taking damage X times from your cards played might be the best resolution for …
Tier 1 decks might not be the best as they have rock-paper-scissors relations between them, which I get it if I look at from your point of view. Yet, what is wrong with them, you might ask? It's Tier 1 …
Title says it all. Well, in case you haven't heard of, a developer called Matt London wrote a post on Twitter, indicating that Blizzard is planning to bring the best experience for Wild format.
I wonder what's going to …
On a side note, [card]Countess Ashmore[/card] can draw other 3 horsemen after [card text="Rivendare"]26405[/card] dies. The way she draws other 3 horsemen is as follows:
- She checks every possible keywords befitting in the deck.
- Then, she draws …
I wish we could get Diamond version of adventure cards if we have bought related adventures to get them straight up. Like, you need to complete challenges to get all cards anyways, why the game can't check the condition baffles …
Hmm, the wording of [card]Goldwing[/card], Paladin dual-minion (Mech-Dragon) one, looks awkward. I mean, it says "If you're holding a Mech..." and since it's a Mech by itself, that means it will get Windfury regardless if it's the only one …
Thanks for the compliment, that means a lot. Though my narrative may not be so good, I'm always trying my best to point out the core of whatever deck I make ^_^
For best game experience, play this deck with [card]25900[/card] 😀 If you have any questions, feel free to reply this comment here.
Ooh, glad to see Wild Weekends decks. It has been a while. Anyways, I'm recently having a blast with fireworks:
[deck]42611[/deck]
Feel free to have a look everyone and Happy New Year in advance 😄