It's also an easy way to already complete the "12 damage with Hero Power in one turn" Hunter achievement for United in Stormwind before the set even launches, in case the achievement hunters want a head start and haven't noticed yet.
But yes it can prove to be a rather strong finisher with 0-cost Hero Power in an actually competitive deck as well.
Just managed to crawl through my first run (I've been playing it slowly) and only managed to get 2/3 of the adventure badges. Has anyone gotten all three? It isn't showing me what I needed to do to earn the third and I wouldn't like to blindly retry at some point to get the missing one.
Late to the party but since I've done one of these for every event (like Dark Horizon), I shouldn't stop now. Hopefully someone will find this useful.
List of regular Runeterra daily quests can be found here.
Since Riot makes you choose sides in this event, the following quests are (possibly) only for the Sentinel side (at least the main event questline is different).
Repeatable Quests (1-5 Crests)
These quests rotate in an order I have been too lazy to figure out.
Sentinels of Light - 4 Crests
Summon Sentinel champions (Akshan, Lucian, Riven, Diana, Irelia) (0/15) OR
Win a matchmade or AI game (matchmade counts double) (0/8)
Champion of the Light - 1 Crest
Show your devotion and spend mana on Demacia or Shurima cards (0/50) OR
Win a matchmade or AI game (matchmade counts double) (0/2)
Subduing Darkness - 3 Crests
Defeat a deck that uses Viego in a friend challenge lasting 6+ rounds (0/1) OR
Win a matchmade or AI game (matchmade counts double) (0/6)
Sands of Time - 2 Crests
Phase with the transient universe and countdown or destroy landmarks (0/35) OR
Win a matchmade or AI game (matchmade counts double) (0/4)
Lightbringer - 5 Crests
Fight back the darkness by winning with a leveled up Akshan (0/4) OR
Win a matchmade or AI game (matchmade counts double) (0/10)
Sentinel Questline (6-9 Crests)
Sentinel's Aim - 6 Crests
Resist the mist by targeting allies (0/40)
Unification of the Sentinels - 6 Crests
Inspire the Sentinel resistance by activating Reforge (0/30) OR
Cast spells (0/70)
Sentinel's Call - 6 Crests
Summon units with spells and activated effects (0/20) OR
Summon units (0/95)
Sentinel's Bastion - 6 Crests
Fortify your defenses by blocking or getting blocked (0/100)
Sentinel's Charge - 7 Crests
Counterattack the Ruined and deal damage to the opponent's nexus (0/165)
Sentinel's Restoration - 7 Crests
Recover for the next charge by healing damaged allies (0/60)
Sentinel's Rally Cry - 8 Crests
Mobilize the Sentinels by summoning more than 1 unit in a round (0/40)
Sentinel's Aid - 8 Crests
Create an impenetrable front by supporting units (0/40) OR
Have allied units survive damage (0/95)
Assail of the Ruined King - 9 Crests and a Ruination icon
Cast spells that cost 2 or less mana (0/65)
Champion Questlines (4, 6, or 10 Crests)
Diana's Devotion (1 of 2) - 4 Crests
Dedicate yourself to the Lunari by activating Nightfall (0/25) OR
Slay enemy units (0/75)
Diana's Vindication (2 of 2) - 6 Crests and Sentinel Diana icon
Level up Diana and spread Lunari wisdom (0/5) OR
Deal damage with champions (0/180)
Irelia's Opposition (1 of 3) - 4 Crests
Attack with units that cost 3 or less (0/80)
Irelia's Ancestral Dance (2 of 3) - 6 Crests
Apply relentless pressure on the enemy by starting an attack (0/70)
Irelia's Destiny (3 of 3) - 10 Crests and Sentinel Irelia icon
Level up Irelia to prove her worth as a legendary leader (0/8) OR
Level up champions (0/40)
Karma's Attunement (1 of 3) - 4 Crests
Channel your inner spirit and play 2+ spells in the same round (0/20)
Karma's Patience (2 of 3) - 6 Crests
Act when the time is right and win games after reaching 10 mana (0/5)
Karma's Enlightenment (3 of 3) - 10 Crests and Ruined Karma icon
Seek equilibrium by leveling up Karma (0/8) OR
Attack with champions (0/70)
Draven's Spectacle (1 of 3) - 4 Crests
Show off your flair for the dramatic by playing created cards (0/50) OR
Play cards (0/180)
Draven's Showmanship (2 of 3) - 6 Crests
Show off by raising the power of allies in play (0/55) OR
Attack with units that have 5+ power (0/85)
Draven's Glory (3 of 3) - 10 Crests and Ruined Draven icon
Blizzard's communication on card reveals has always left room for improvement, and I do not expect an announcement before we're very close of the reveal season's (re)start. Your best bet for now is to keep an eye on the card reveal slots on playhs.com.
When you attack (with anything) while you have a card with Lurk on top of your deck, all Lurker-type allies everywhere get +1/+0. The buff can only happen once per round though so no Scout or Blade Dance combos.
Got a nice bugged quest, I'm not sure if it's meant to be an updated version of Crowd Controller or a new quest alongside it.
Name
Description
Requirement
XP
Crowd Control
Stun 3 enemy units in a round OR
Stun 3 enemy units in a round
0/1 OR
0/1
1000
I completed it without stunning anything so...it also showed both progress bars being completed at the same time.
Now I got the non-bugged version. First requirement is the same except for 0/2 instead on 0/1, but the second one is Target enemies (0/15). The quest seems to give 1500 xp now as well.
And now I got the 1000 xp version, same requirements but with 0/1 and 0/10. Apparently that other quest must be the +-version even though I'm rather certain the quest name didn't have it.
Got a nice bugged quest, I'm not sure if it's meant to be an updated version of Crowd Controller or a new quest alongside it.
Name
Description
Requirement
XP
Crowd Control
Stun 3 enemy units in a round OR
Stun 3 enemy units in a round
0/1 OR
0/1
1000
I completed it without stunning anything so...it also showed both progress bars being completed at the same time.
Now I got the non-bugged version. First requirement is the same except for 0/2 instead on 0/1, but the second one is Target enemies (0/15). The quest seems to give 1500 xp now as well.
Certainly, what I was trying to say was that due to the amount of champions in P&Z it's less likely that we'll get her soon compared to e.g. Pantheon in Targon. But you'll never know, she might be next (after Ekko who is pretty much certain to be the P&Z champion added in the upcoming expansion).
Puppy Power tip for those that do not want to go Wild with shenanigans: Umbral Owl. Yes, it works. Didn't take too long to get that one.
I also find the Kresh one not that hard but I'm a horrible person and actually enjoy Control Warrior grinds. Throw in N'Zoth, God of the Deep and Overlord Saurfang and you can get a lot of work done if you hit a control mirror, for example.
I got TWO legendaries from my first pack (Overlord Saurfang and Varden Dawngrasp), which has happened to me maybe once before. These were some lucky packs then.
On a quick glance Mutanus the Devourer has found its way to many control lists, as has Kresh, Lord of Turtling. Definitely haven't seen all the lists though, maybe there's even more.
Same, won't miss the grind but will miss the Prismatic chest. Especially since those have been quite lucky for me so far, already two random upgrades to Champions.
It's also an easy way to already complete the "12 damage with Hero Power in one turn" Hunter achievement for United in Stormwind before the set even launches, in case the achievement hunters want a head start and haven't noticed yet.
But yes it can prove to be a rather strong finisher with 0-cost Hero Power in an actually competitive deck as well.
Just managed to crawl through my first run (I've been playing it slowly) and only managed to get 2/3 of the adventure badges. Has anyone gotten all three? It isn't showing me what I needed to do to earn the third and I wouldn't like to blindly retry at some point to get the missing one.
Late to the party but since I've done one of these for every event (like Dark Horizon), I shouldn't stop now. Hopefully someone will find this useful.
List of regular Runeterra daily quests can be found here.
Since Riot makes you choose sides in this event, the following quests are (possibly) only for the Sentinel side (at least the main event questline is different).
Repeatable Quests (1-5 Crests)
These quests rotate in an order I have been too lazy to figure out.
Sentinel Questline (6-9 Crests)
Champion Questlines (4, 6, or 10 Crests)
Blizzard's communication on card reveals has always left room for improvement, and I do not expect an announcement before we're very close of the reveal season's (re)start. Your best bet for now is to keep an eye on the card reveal slots on playhs.com.
That would be correct.
When you attack (with anything) while you have a card with Lurk on top of your deck, all Lurker-type allies everywhere get +1/+0. The buff can only happen once per round though so no Scout or Blade Dance combos.
And now I got the 1000 xp version, same requirements but with 0/1 and 0/10. Apparently that other quest must be the +-version even though I'm rather certain the quest name didn't have it.
Now I got the non-bugged version. First requirement is the same except for 0/2 instead on 0/1, but the second one is Target enemies (0/15). The quest seems to give 1500 xp now as well.
4 hours in 3 days. It can be in as small portions as you wish.
Play fleeting cards OR
Play cards
0/8 OR
0/35
Certainly, what I was trying to say was that due to the amount of champions in P&Z it's less likely that we'll get her soon compared to e.g. Pantheon in Targon. But you'll never know, she might be next (after Ekko who is pretty much certain to be the P&Z champion added in the upcoming expansion).
Combining Piltover and Zaun made no good to her chances of getting added.
Puppy Power tip for those that do not want to go Wild with shenanigans: Umbral Owl. Yes, it works. Didn't take too long to get that one.
I also find the Kresh one not that hard but I'm a horrible person and actually enjoy Control Warrior grinds. Throw in N'Zoth, God of the Deep and Overlord Saurfang and you can get a lot of work done if you hit a control mirror, for example.
It would seem like the original version was deleted and the deck re-added to the site. Here it is again:
I got TWO legendaries from my first pack (Overlord Saurfang and Varden Dawngrasp), which has happened to me maybe once before. These were some lucky packs then.
On a quick glance Mutanus the Devourer has found its way to many control lists, as has Kresh, Lord of Turtling. Definitely haven't seen all the lists though, maybe there's even more.
For those that wish to see who plays when:
*Starts from the winners' bracket **Starts from the losers' bracket
Group A of each region on Friday:
Group B of each region on Saturday:
Top 4 matches on Sunday.
Same, won't miss the grind but will miss the Prismatic chest. Especially since those have been quite lucky for me so far, already two random upgrades to Champions.
They are indeed, the video confirms it.