GoddammitDontShootMe
LV.18COMMENT_COUNT_1900_HS
Comments
2,124 totalWhy is it called Yoink! if it doesn't steal anything? Pay 1 mana to pick a new hero power and use it twice? Seems good to me.
This might go well with that medic card that summons 2/2s for every Holy spell.
There's some cheap holy spells. I'm not sure how many you get before this dies, and 2 health minions die to most AoEs.
Like a mini [card]Survival of the Fittest[/card]. Obviously you'll want to play this is early as possible.
Want another [card]Twisting Nether[/card] for when your opponent builds back their board? No? How about for the low cost of absolutely free? Except for the fact that ends free card generation from Tamsin.
It's a powerful AoE, but damn, that downside. Maybe there'll be some synergy to make it less punishing.
I'm pretty sure 1 mana deal 2 damage to all enemy minions is good. And the downside isn't much of a downside, as there are a number of good deathrattles available.
These ranked cards are always too weak for their cost at rank 1, but they sometimes get good. Even on turn 2 or 3, a 2/2 rush for 2 isn't that great. A 6/6 rush for 2 is awesome. A …
Probably won't be clearing much at rank 1, unless you play it on curve. At rank 2 and 3, it becomes pretty good.
[card]Khartut Defender[/card] was annoying enough. No Reborn this time, but heals 8 to the hero and all their minions, instead of just 6 to the hero only. At least [card]Grave Rune[/card] is going away.
This is a nice fuck you to all secret decks. Doesn't destroy the secrets, just makes them 100% not secret anymore. That said, some key cards from secret mage are leaving, so I don't know how well secret decks will …
You know it's coming, so it will be easy to play around. Unless you already have a board when it gets played. It will almost certainly slow any opponent down, except those that can get their minions at 4 health …
I guess this might be decent in a more spell focused hunter deck. Plenty of good spells at all 3 costs, and you can avoid getting trash by not putting trash in your deck.
Curves nicely from [card]Sword Eater[/card]. I expect warrior to have no problems triggering the effect.
Nothing about this being Demon Hunter makes sense. So far the only card it will summon is [card]Renowned Performer[/card] and some neutrals that I don't think I've ever seen Demon Hunter run.
I'm going to call this decent. Can remove 2 minions for you, but almost certainly won't survive doing so unless you can outcast it.
Play this and [card]Fallen Hero[/card] on a board with 4 or more enemy minions, and bam [card]Mordresh Fire Eye[/card] is instantly ready to go. And you get a Consecration with a body.
Normally might be far too slow, but it clears almost any board, and it does 10 damage to face, which has a decent chance of ending the game. Might be insane with [card]Reckless Apprentice[/card], and any cards that upgrade your …
This is certainly unique. You temporarily lose your secrets to get some 3/3 tokens, but when one dies you get a secret back. Probably only worth it if you have 3 or more secrets in play, so I don't think …