This could give Warsong Envoy some insane attack. On the other hand it will only have 2 health left. If the other card it resurrects is Barrens Blacksmith, that might help. Either way, I think this makes any previously underwhelming looking frenzy minions look at least a bit better.
Looks powerful. Maybe you play it when you have a board, then everything attacks and gets +1/+1. It will probably be pretty easy to deal with with those base stats, but it has rush, so if there's a target that it can survive hitting, you might be in business.
I think if it doesn't say "with rush" or something, that means they are plain 2/2s. If you get this down turn 3, that may not matter all that much. Unless your opponent has Lightning Storm handy or something.
This can do some huge damage, especially if you can play multiple healing spells plus maybe hero power. I think I'll want some good deathrattles when I'm facing priest.
I guess deathrattle DH will be running cheap to mid-cost deathrattle minions. I have no idea if the right cards exist for it to be good, but Blizzard is certainly trying to make it a thing.
I'm pretty certain I heard that it was only the expansion related achievements that were losing the XP bonus, and Duels achievements would keep it. I'm a long way away from 12 wins, and probably too shitty at this game to ever get it.
This could be very good in any deck that likes wide boards. I think only rogue will be able to activate it on turn 5 with Backstab. Plenty of 1-mana damage spells though, and if dies but takes 2 hits to kill it, you still get the buff.
This was definitely the easiest to guess Hearthstone translation of the DH sigils in WoW from that article. I think I'm going to hate facing demon hunter even more.
Innervate is a nature spell, so that's a good start. We'll just have to see what other cheap nature spells druid gets, in order to know how good it is.
This could give Warsong Envoy some insane attack. On the other hand it will only have 2 health left. If the other card it resurrects is Barrens Blacksmith, that might help. Either way, I think this makes any previously underwhelming looking frenzy minions look at least a bit better.
Rank 1 may be weak since it's untargeted, but damn, this will be insane at rank 2 and 3.
Looks powerful. Maybe you play it when you have a board, then everything attacks and gets +1/+1. It will probably be pretty easy to deal with with those base stats, but it has rush, so if there's a target that it can survive hitting, you might be in business.
I think if it doesn't say "with rush" or something, that means they are plain 2/2s. If you get this down turn 3, that may not matter all that much. Unless your opponent has Lightning Storm handy or something.
Maybe this will go off once when your opponent casts a removal spell on it. Pretty high health, so they would probably want to use hard removal.
This can do some huge damage, especially if you can play multiple healing spells plus maybe hero power. I think I'll want some good deathrattles when I'm facing priest.
I guess? This card lives or dies based on if watch posts are worth running.
I guess deathrattle DH will be running cheap to mid-cost deathrattle minions. I have no idea if the right cards exist for it to be good, but Blizzard is certainly trying to make it a thing.
I'm pretty certain I heard that it was only the expansion related achievements that were losing the XP bonus, and Duels achievements would keep it. I'm a long way away from 12 wins, and probably too shitty at this game to ever get it.
This could be very good in any deck that likes wide boards. I think only rogue will be able to activate it on turn 5 with Backstab. Plenty of 1-mana damage spells though, and if dies but takes 2 hits to kill it, you still get the buff.
So I guess Blizzard is trying to make deathrattle demon hunter.
Definitely getting lots of support for taunt druid. Now we just need to know what taunt minions will be available.
I'm still not sure if there will be enough good taunt minions to make taunt druid a thing, but this will definitely be good in such a deck.
This was definitely the easiest to guess Hearthstone translation of the DH sigils in WoW from that article. I think I'm going to hate facing demon hunter even more.
Innervate is a nature spell, so that's a good start. We'll just have to see what other cheap nature spells druid gets, in order to know how good it is.
I guess another +1 boost to Self-Sharpening Sword will be nice. And if you're forced to trade, at least you won't take damage.
So I see Whirlwind is in the new Core set. Maybe if you can protect it with a taunt it can survive a turn and hit face very hard.
I think we're going to need to see a few more murlocs before we can know if murloc shaman will be a thing this expansion.
We've seen Flurry, and now this. I think we might be seeing a freeze mage soon.
I wonder how long a chain you'll actually be able to get off before this dies, or you run out of progressively cheaper beasts.