GoddammitDontShootMe
LV.18COMMENT_COUNT_1900_HS
Comments
2,124 totalReplacement for [card]Captain Greenskin[/card]? Clearly worse because there's no durability buff, but you can use two. And Greenskin is going to Wild, so there's that. Still, you'll probably just want to use [card]11499[/card] except in Pirate based decks.
Nice, if they can't kill it in one hit, it will take at least three. That's what I call sticky.
If the Hog didn't have rush this would be about as common as [card]Dragonling Mechanic[/card]. Still not amazing, but the token is a Beast, so maybe with [card]Scavenging Hyena[/card]?
Could let you get something normally too expensive with [card]Razorfen Beastmaster[/card]. Otherwise, I don't know. Do you want to play [card]Darkmoon Tonk[/card] for 6 mana? I believe these discounts only apply to your hand, so I don't think it will …
Obvious callback. It will only ever summon one, but that one can summon another one and so on. Maybe combine with [card]Pen Flinger[/card] and spells, and you have a much slower neutral [card]Gibberling[/card].
I think you are going to want to silence this. Or maybe use [card]Deathwarden[/card], except if you have deathrattles you want to trigger.
I'm sure a class with lots of healing would like this, like priest.
Warrior card in disguise? Maybe you could [card]Shield Slam[/card] this as long as you didn't already have 7+ armor. Which is unlikely if you're playing warrior.
Would this go in a self-damage warlock deck? There might be better things to include with [card]Darkglare[/card] and [card]Flesh Giant[/card]. The rest of the self-damage synergies look to be rotating out.
Might be a good card for deathrattle decks.
1 mana more than [card]Convincing Infiltrator[/card], so might be too slow. And if you played it on turn 6, you would need to wait another turn to ping it, or if your opponent has a board, there's probably something with …
I'm not sure about this one. You maybe discover a good card from your opponent's deck, but they draw their copy too. I struggle to think of scenarios where this would be more advantageous to you than them.
I've been reading just the first 2 pages of each thread, and I still have all the neutrals from the final stream to do. I've also been looking at cards that might go good with the card. But damn, if …
[card]Mor'shan Elite[/card] looks to be the most obvious target, but this might be decent with good taunt.
Looks nice for triggering Frenzy effects. No more [card]Inner Rage[/card], but there is [card]11462[/card], but you'd need 6 mana to do both in the same turn. I think most things have more than 1 or 2 health by turn 4 …
Nice card. It will remove quite a lot and survive to draw a card for you.
There should be plenty of 3-health or less targets for this. Or you trade first I guess.
This will probably give warrior a lot of armor against swarm decks.
Seems like a decent zoo card. In most cases, I think your opponent will try to kill everything else first so the deathrattle doesn't do anything.
How many 1-drops is zoolock playing that they wouldn't rather trigger their battlecry?