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GoddammitDontShootMe

Relaxed
Joined 06/03/2019 Achieve Points 2195 Posts 2052

GoddammitDontShootMe's Comments

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2052 Posts Joined 06/03/2019
    Posted 3 years, 7 months ago

    This will probably be pretty good with Desperate Prayer. Worst case, you hero power and play this on 7.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2052 Posts Joined 06/03/2019
    Posted 3 years, 7 months ago

    I'm not sure what taunt cards see play in druid decks right now, except for Teacher's Pet and Dreaming Drake. There are also some spells that give taunt to minions, but I'm not sure if they are used much. Maybe this will make them more worth using. Too bad Treenforcements is leaving.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2052 Posts Joined 06/03/2019
    Posted 3 years, 7 months ago

    0-mana freeze? I'll take 2. May not always hit the biggest threat, though the chances become bigger as the threats become bigger, but it will slow your opponent down.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2052 Posts Joined 06/03/2019
    Posted 3 years, 7 months ago

    This could be good if druid runs big beasts. Druid will be able to upgrade to rank 3 well before anyone else, and paying 2 mana for draw plus a 3 mana discount is pretty nice.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2052 Posts Joined 06/03/2019
    Posted 3 years, 7 months ago

    This would be the second card supporting a more spell focused hunter after Barak Kodobane. No idea if it will happen this expansion, but it's clear Blizzard is trying to make it happen.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2052 Posts Joined 06/03/2019
    Posted 3 years, 7 months ago

    "Entered your hand" as opposed to drawn. So if it enters your hand via any means you can get 4 damage if you play it the same turn, unlike Keli'dan the Breaker. Keli'dan doesn't do damage, but you get what I mean, hopefully.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2052 Posts Joined 06/03/2019
    Posted 3 years, 7 months ago

    Is this the return of Murloc Shaman?

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2052 Posts Joined 06/03/2019
    Posted 3 years, 7 months ago

    Why is it called Yoink! if it doesn't steal anything? Pay 1 mana to pick a new hero power and use it twice? Seems good to me.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2052 Posts Joined 06/03/2019
    Posted 3 years, 7 months ago

    This might go well with that medic card that summons 2/2s for every Holy spell.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2052 Posts Joined 06/03/2019
    Posted 3 years, 7 months ago

    There's some cheap holy spells. I'm not sure how many you get before this dies, and 2 health minions die to most AoEs.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2052 Posts Joined 06/03/2019
    Posted 3 years, 7 months ago

    Like a mini Survival of the Fittest. Obviously you'll want to play this is early as possible.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2052 Posts Joined 06/03/2019
    Posted 3 years, 7 months ago

    Want another Twisting Nether for when your opponent builds back their board? No? How about for the low cost of absolutely free? Except for the fact that ends free card generation from Tamsin.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2052 Posts Joined 06/03/2019
    Posted 3 years, 7 months ago

    It's a powerful AoE, but damn, that downside. Maybe there'll be some synergy to make it less punishing.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2052 Posts Joined 06/03/2019
    Posted 3 years, 7 months ago

    I'm pretty sure 1 mana deal 2 damage to all enemy minions is good. And the downside isn't much of a downside, as there are a number of good deathrattles available.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2052 Posts Joined 06/03/2019
    Posted 3 years, 7 months ago

    These ranked cards are always too weak for their cost at rank 1, but they sometimes get good. Even on turn 2 or 3, a 2/2 rush for 2 isn't that great. A 6/6 rush for 2 is awesome. A 4/4 isn't that bad either.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2052 Posts Joined 06/03/2019
    Posted 3 years, 7 months ago

    Probably won't be clearing much at rank 1, unless you play it on curve. At rank 2 and 3, it becomes pretty good.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2052 Posts Joined 06/03/2019
    Posted 3 years, 7 months ago

    Khartut Defender was annoying enough. No Reborn this time, but heals 8 to the hero and all their minions, instead of just 6 to the hero only. At least Grave Rune is going away.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2052 Posts Joined 06/03/2019
    Posted 3 years, 7 months ago

    This is a nice fuck you to all secret decks. Doesn't destroy the secrets, just makes them 100% not secret anymore. That said, some key cards from secret mage are leaving, so I don't know how well secret decks will do.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2052 Posts Joined 06/03/2019
    Posted 3 years, 7 months ago

    You know it's coming, so it will be easy to play around. Unless you already have a board when it gets played. It will almost certainly slow any opponent down, except those that can get their minions at 4 health and above.

  • GoddammitDontShootMe's Avatar
    Relaxed 2195 2052 Posts Joined 06/03/2019
    Posted 3 years, 7 months ago

    I guess this might be decent in a more spell focused hunter deck. Plenty of good spells at all 3 costs, and you can avoid getting trash by not putting trash in your deck.