GoddammitDontShootMe
LV.16COMMENT_COUNT_1900_HS
Comments
2,070 totalI think if it doesn't say "with rush" or something, that means they are plain 2/2s. If you get this down turn 3, that may not matter all that much. Unless your opponent has [card]Lightning Storm[/card] handy or something.
Maybe this will go off once when your opponent casts a removal spell on it. Pretty high health, so they would probably want to use hard removal.
This can do some huge damage, especially if you can play multiple healing spells plus maybe hero power. I think I'll want some good deathrattles when I'm facing priest.
I guess? This card lives or dies based on if watch posts are worth running.
I guess deathrattle DH will be running cheap to mid-cost deathrattle minions. I have no idea if the right cards exist for it to be good, but Blizzard is certainly trying to make it a thing.
I'm pretty certain I heard that it was only the expansion related achievements that were losing the XP bonus, and Duels achievements would keep it. I'm a long way away from 12 wins, and probably too shitty at this game …
This could be very good in any deck that likes wide boards. I think only rogue will be able to activate it on turn 5 with [card]Backstab[/card]. Plenty of 1-mana damage spells though, and if dies but takes 2 hits …
So I guess Blizzard is trying to make deathrattle demon hunter.
Definitely getting lots of support for taunt druid. Now we just need to know what taunt minions will be available.
I'm still not sure if there will be enough good taunt minions to make taunt druid a thing, but this will definitely be good in such a deck.
This was definitely the easiest to guess Hearthstone translation of the DH sigils in WoW from that article. I think I'm going to hate facing demon hunter even more.
[card]Innervate[/card] is a nature spell, so that's a good start. We'll just have to see what other cheap nature spells druid gets, in order to know how good it is.
I guess another +1 boost to [card]Self-Sharpening Sword[/card] will be nice. And if you're forced to trade, at least you won't take damage.
So I see [card]Whirlwind[/card] is in the new Core set. Maybe if you can protect it with a taunt it can survive a turn and hit face very hard.
I think we're going to need to see a few more murlocs before we can know if murloc shaman will be a thing this expansion.
We've seen Flurry, and now this. I think we might be seeing a freeze mage soon.
I wonder how long a chain you'll actually be able to get off before this dies, or you run out of progressively cheaper beasts.
I'm not sure who would use this. It's a beast, so maybe hunter?
Maybe [card]Soul Rend[/card] won't suck as much? More often than not if you can trigger it, it will remove something, and restoring 6 health should be nice. Otherwise it's a 3/3 lifesteal for 3. Meh.
I think there's a problem with the card art.