Hydrafrog
Lv.17Gul'dan
Comments
3,263 totalQuote From Melliflue I have been trying all week to make a [card]Lightshow[/card] deck work but it ended up with a very low curve because mage has awful survival tools at the moment, and [card]Lightshow[/card] wrecks late-game strategies. …
Quote From dapperdog Quote From Hydrafrog Ok I've been laddering with a Shadow Priest deck using a few of the new cards in it like [card]Fight Over Me[/card], a total 5 star card in my opinion …
All of these just feel really meh in my opinion. I know that DK has had it's bread and butter with 3 uses of [card]construct quarter[/card] and with their hero power it almost guarantees that they get a fat 4/5 …
Ok I've been laddering with a Shadow Priest deck using a few of the new cards in it like [card]Fight Over Me[/card], a total 5 star card in my opinion BTW, and [card]Ghost Writer[/card], another amazing card with Finale, and …
Quote From Topandito I mean for me, while I don't think the deck is winning hard against anyone else most likely, hero power druid is basically an instant loss if you play anything resembling control. They gain so …
Quote From dapperdog If it were up to me its most likely DK cards need some looking at. Frost aggro and unholy can easily pick apart most decks but I feel the biggest problem here is that I …
Quote From Caro Sounds like you dealing with a bug coz Kangor doesn't go back to hand if there's no minions in hand, at least that how I've experienced games.
Personally Kangor doesn't bother me but I've …
I know it's only the second day, but with the fervor of people playing the new decks is all over the place. I can already see problematic cards coming to the table and I am curious as to what other …
I'm super psyched to see this rotation. I wasn't the biggest fan of Hydra. I'm hoping that this year will have some interesting mechanics and have more overpowering cards and less overpowering decks.
Well, as a diehard wild player... I cannot help but think... LET THE CHAOS REIGN!!! I am so happy to break out my old Warlock cards for [card]The Demon Seed[/card]. With the ability to take Fatigue damage being more prominent …
This needs overload. It's too good. 3 for 8 health, pretty ok. 3 for a 3/3 with taunt, pretty ok. Combined for the same cost with no drawback... stupid
There are enough tactics to get this out fast... and year 4 turns to get the effect seems like a pain... but the fact that you'll have 8/8's on the board that your opponent now has to deal with, is …
Play it last and you have a [card]consecration[/card] with legs... what's not to like about that?
Kinda makes it scary to run poisonous minions as they both probably would die
Thank the Gods this is holy. If it was Shadow, that would have been the end all be all of it and Shadow Priest would be no more.
Suck it [card]wildfire[/card] this is amazing!
I'm skeptical of this. It's a great thing to drop ASAP and go miracle on them and kill them by death of a thousand 1 dmg cards... but this would have been better with a "Until the end of the …
If you can weasel this out ASAP, getting the [card]banjosaur[/card] ready to go "cheated" out of your hand, this could totally be worth playing especially with colossal minions
I want so badly to see this succeed. But with a 10 mana cost for a 5/6 that MAY get big enough to destroy whatever gets in your way... This needs to have some kind of support to make it …
10/10 for 6 is ridiculous... Add on tossing a bunch of hand cluttering bananas to your opponent, while they may be able to use some of them, if you're running this guy then you have ways to navigate around whatever …