How is this vampiric? It should just be something to the extent of sanguine. Now if you were to steal your opponent's health... not only would that make this a killer card, but that would be vampiric
Who knows what will happen on the release, but this looks like a wonderful way to deal with the plague of Druid tokens before they vampire you with Sire
What I am curious about is if the Duels can be used to fulfill the new achievements? I got the daily quest play 6 Locations. Since I cannot open my packs yet, let alone play them in a standard constructed deck, if I get a Location in my Duels bucket, will it count?
You would really need to set up this minion. If you were able to get Stoneborn General into play or Scrapyard Colossus or remarkably a colossal minion to die when this thing is in play... then it's great. But that requires a LOT to do it.
I want to love this minion for like ever. Murloc decks are rampant, and gladly are not pigeon holed in only Paladin and Shaman. The idea of this thing coming out for free and with Lushwater Scout giving it Rush and +1 attack is amazing... I seriously love it already
Solid, but not an autoinclude. I can see this making it's way into DH, Hunter, perhaps some low cost minion decks. 5 for 5/5 is meh, but smack someone in the face for 5, that is worth looking into. Even Shadow Priest could run with this
We can all see the deathrattle manipulators (Priest and Rogue, looking at you) really abusing this nasty sucker. Even in Paladin with Cavalry Horn this would really suck for your opponent if they don't have an answer for it. That's potentially 16 damage to your side of the board on minions you probably don't want to lose.
I want to play this solely because there is a Barbarian ability in Pathfinder that lets you use another PC as an improvised weapon causing damage to both your target and whomever you used to bludgeon them with. Who knows... maybe you will get a Loot Hoarder tossed at their Colossus of the Moon. Then again, you could get Ozumat and just wipe their board.
Oh man I am looking forward to playing with this in Wild. Warrior has a lot of handbuff options available to it in recent sets that this would be a no-brainer for autoinclude in most builds
How is this vampiric? It should just be something to the extent of sanguine. Now if you were to steal your opponent's health... not only would that make this a killer card, but that would be vampiric
Clear the board, get corpses to play with, leave a body on the table... how is this a bad thing?
Who knows what will happen on the release, but this looks like a wonderful way to deal with the plague of Druid tokens before they vampire you with Sire
What I am curious about is if the Duels can be used to fulfill the new achievements? I got the daily quest play 6 Locations. Since I cannot open my packs yet, let alone play them in a standard constructed deck, if I get a Location in my Duels bucket, will it count?
We have seen neutral totems before... but rarely in actual play. This is just ungood
Super good! I like that this will hit ALL minions in your hand. Will probably be auto-include in Odd DH or any other mini-minion builds.
I"ve never been a fan of battlecry specific tribe buffs. I can see it in Arena with Hunters, but that's pretty much it
I really like this because it flows really well from turn to turn instead of this turn only which would make it less impressive
Pretty situational unless you are running a good amount of deathrattle minions that can help you at low cost like Loot Hoarder
You would really need to set up this minion. If you were able to get Stoneborn General into play or Scrapyard Colossus or remarkably a colossal minion to die when this thing is in play... then it's great. But that requires a LOT to do it.
Eh... Secret Mage couldn't care less about this, at least in wild. With standard I don't see a lot of people playing it.
Paladin could use it since it summon taunters and they love to handbuff.
Rogue MAY use it, but I'm not sure why other than to be more defensive to build up a combo swing.
Hunter on the other hand I can see utilizing this since it will help them to protect their beasts they want on the board. But that is my impression.
I want to love this minion for like ever. Murloc decks are rampant, and gladly are not pigeon holed in only Paladin and Shaman. The idea of this thing coming out for free and with Lushwater Scout giving it Rush and +1 attack is amazing... I seriously love it already
Solid, but not an autoinclude. I can see this making it's way into DH, Hunter, perhaps some low cost minion decks. 5 for 5/5 is meh, but smack someone in the face for 5, that is worth looking into. Even Shadow Priest could run with this
Icky... Who would run this I know there has to be something out there that will make this fun, but I'll be damned if I can see it right now
We can all see the deathrattle manipulators (Priest and Rogue, looking at you) really abusing this nasty sucker. Even in Paladin with Cavalry Horn this would really suck for your opponent if they don't have an answer for it. That's potentially 16 damage to your side of the board on minions you probably don't want to lose.
Shadow Priest could benefit from that. I've gassed out with the deck so much that it hurts.
How will this work with Maestra of the Masquerade? If you drop this T2/3, and hope it doesn't die... will you be able to bump up your hand with it?
I love it. Take that thief!
I want to play this solely because there is a Barbarian ability in Pathfinder that lets you use another PC as an improvised weapon causing damage to both your target and whomever you used to bludgeon them with. Who knows... maybe you will get a Loot Hoarder tossed at their Colossus of the Moon. Then again, you could get Ozumat and just wipe their board.
Oh man I am looking forward to playing with this in Wild. Warrior has a lot of handbuff options available to it in recent sets that this would be a no-brainer for autoinclude in most builds