KANSAS
Lv.16Old God Fanatic
Comments
How did you do against Cubelocks? That is the main deck I am struggling against. There is just no way this deck can handle all of the extra boards they spill out with [card]expired merchant[/card] and [card]bloodreaver gul'dan[/card]/[card]N'zoth[/card]. And you have no way of stopping them from using [card]Skull of the man'ari[/card] and [card]voidcaller[/card] to cheat out their Demons early. …
I can't see any images. I think you may have made a mistake when posting them.
I can't decide if I like Counter Shot or not. It is exactly like [card]Freezing Trap[/card] but for spells, do I like it because it is simple and practical, or do I dislike it because it is uninspired and boring? I am leaning towards dislike because I don't think it fits Hunters theme to disrupt spells. Their secrets traditionally only …
I gave all of the "dormant for 2 turns" rogue secrets 1 star. Not necessarily because I think they are bad, when I saw the first one I gave it 4 stars. But I gave them all a low rating because I don't want any of those secrets to be the winner. If an idea is so obvious it got …
I think it is different in Cubelock than in Egg Hunter. For one, you have plenty of tools to kill him on the same turn you play him, so you wouldn't be losing tempo or have to risk getting it transformed or silenced or anything. Also, you don't have a lot of minions that you would be upset about killing. …
I like the smaller Taunts because it helps you against faster decks, and it I am always able to get [card]Sulfuras[/card] out just as I start running low on cards. Plus, with buff cards like [card]bolster[/card] and [card]into the fray[/card] those taunts can be very useful for keeping wide boards at bay.
This deck is great! I played it some in Casual and went 3-0, then I played on ranked and went 6-1. I am now at Diamond 2 with 3 stars, tomorrow I will continue to climb and hopefully make it to Legend!
*edit* my luck has turned. I got to rank 1, 1 star, but then quickly started losing …
Quote From grumpymonk So many rogue secrets...
Btw, since I'm still pretty new to this, what happens if I or someone else submitted a card that had the same design? Would they be disqualified? I don't think it's fair for someone to submit a card early and get lower scores because someone else submitted a card later …
I am a bit disappointed at the number of rogue secrets that say "When an enemy minion is played/attacks, it goes dormant for 2 turns". At first I thought "oh, that is kind of interesting" then "Oh look, these two submissions are very similar" and now there are four secrets like that.
To be honest I am pretty disappointed …
Has anybody tried playing [card]Teron Gorefiend[/card] in Cubelock? It is basically a [card]Carnivorous Cube[/card] that hits everything on your side of the board.
Quote From meisterz39 Quote From KANSAS I do not play LoR, but I a, not a fan of balancing cards in this way. If a card is too OP in a certain situation, then you shouldn't change the card to say "this doesn't work in this specific situation".
If Glimpse Beyond is too powerful at …
I do not play LoR, but I am not a fan of balancing cards in this way. If a card is too OP in a certain situation, then you shouldn't change the card to say "this doesn't work in this specific situation".
If Glimpse Beyond is too powerful at instant speed, then maybe reduce it to sorcery speed so …
Quote From Shivershine I already submitted this, but here it is.
I voted 3 stars because there really isn't anything exciting going on with your card. It isn't bad or super powerful, and it isn't all that unique either. It is just okay, so I gave it a "just okay" rating.
…Quote From Feuerrabe Honestly did not know that this art already existed in the game? I think it is used in some adventure? Anyway, here is the finalized version of Shady Deal and I do think that this artwork is "undangerous". Finding art is easily the most time-consuming part of creating a card.
Does anybody know of a good deck to climb with in wild? I have tried Secret Mage, Odd Warrior, Cubelock, Odd Demon Hunte, even a homebrewed Spiteful Hunter but I haven't been able to get past Diamond 2. It feels like any deck I play is able to win against half of my matchups, but loses really bad to the …
Quote From MurlocAggroB Quote From KANSAS Even if your hero power provides a lot of synergy with your deck, you should still focus more on playing cards than just "hitting the button"
I mean, Demon Hunters play more cards than Priests. Like 90% of Priest games are nothing and hero power on the …
Alright, I am willing to take back what I said about hero powers not being central to a deck strategy. But I still disagree with the 1 mana hero power. It is just too efficient and it makes the class feel boring when they do the same thing every turn. Even if your hero power provides a lot of synergy …
Personally, I think the best thing to do would be to make the hero power cost 2 mana like everyone else's, and make it give +2 attack instead of +1. I think the 1 mana hero power is a design flaw in the class. In most cases, you hero power shouldn't be central to your decks strategy. It shouldn't be …
I edited my card a bit.
I upped the damage to emphasize the power of the fire, but I also made it hit your minions as well to balance things out. And because the secret won't trigger for a long time after you play it, it can be hard to know exactly when it is safe to build …
You have to get to rank 25, then you will get an Old Gods pack which will give you C'thun and the wild format.

