KANSAS
Lv.16Old God Fanatic
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There is a button on the top-left corner of the page where you can separate the different games. Just bookmark the "hearthstone portal" on your web browser and there you go!
For anyone who is sick and tired of Demon Hunters, there aren't that many Demon Hunters in wild. People still play Demon Hunters there, but there aren't nearly as many as there are in standard.
Or at least this has been my experience, I am very sorry if I end up getting your hopes up and then you go …
I think they could have afforded to make the cycle lands uncommon. One of the biggest things in this game that separates the budget player from the whale is their decks manabase. I really wish good lands weren't so hard to comeby, I really don't think it would break the game all that much to make good lands easier to …
Quote From Xarkkal I haven't tried it yet, it's probably terrible. But here's the Spiteful package added into Recruit Hunter
I decided to take out [card]Houndmaster[/card], [card]Tundra Rhino[/card], and a single copy of [card]crackling razormaw[/card] because I don't think I had enough beasts for them to be good enough. I also took out [card]Acolyte of Pain[/card] because he is a very bad tempo play and I don't need that much draw.
I added [card]Sn1p-sn4p[/card] because he is just a …
Oh yeah, I thought he just said "permanent" not "nonland permanent". But I guess that makes sense, I don't think they would print a 2 mana card that just "double all of your mana"
Kinnan is nuts! He doesn't even have to survive more than one turn to get a ton of value. And if your opponent has instant speed removal you can just tap all of your lands in response and still get double mana. It is kind of a shame he is such easy prey though . . .
I was inspired by this thread to craft [card]Spiteful Summoner[/card] and [card]Nagrand Slam[/card]. This is my list so far,
[deck]14654[/deck]
I have only played 3 games, so far I am 2-1. One of the wins was against a cubelock who was just a bit too slow, the other win was against a priest who was AFK. The loss …
This set looks absolutely incredible! I am really liking all of these huge multicolored cards, and the companions look super interesting as well. It is a shame I spent all of my money on Mystery Boosters .
It is way too early for me to decide how I feel about Demon Hunters, but so far they don't seem to be all that I hoped they would be. Really, they aren't as interesting to play as I thought, and I also don't like playing against them all that much either. I feel like there are so many more …
Remember, if you disenchant the nerfed cards, you won't be able to open them again in packs.
Holy cow that was fast!
This deck might be better as a standard deck where [card]Reliquary of Souls[/card] is the only 1 mana legendary.
Weird, I wonder why it works like this for [card]Eye beam[/card] but not [card]the coin[/card].
I think it is still a bit too early to say anything definite, it could be that 90% of the playerbase is playing Demon Hunters to it has a high win rate, but I do think they may be a bit too efficient.
I was playing Warlock and I had answers all through the early turns with [card]sacrificial pact[/card], …
Some more feedback:
[spoiler]@Demonxz95, Blood Golem looks pretty cool. I like the idea of giving it taunt, it makes the card much more dynamic. But I would lower the attack a bit to compensate. Maybe a 4 mana 5/7 taunt?
@Conduit, It is very interesting. But also kind of weird. It is almost too unique if you know …
Happy launch everybody!
No, but I upvoted it an extra time for you. ; )
I don't think that is what is happening. This isn't exactly the first "fight" type thing in Magic.
Thank you everyone for your feedback. I agree that not all of the cards are very strong and some of them could use tweaking. I am now deciding between these cards:


Lord of the Flame: I made Illidan, Master of the Flame before the tenth hero was announced, so I just took Illidan out of the card
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