KANSAS's Avatar

KANSAS

Old God Fanatic
Joined 03/25/2019 Achieve Points 1745 Posts 2912

KANSAS's Comments

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 7 months ago

    I like the rewards more with this new ranked system. Even if you get less dust, getting expansion packs is a lot more valuable than the 500 dust I would be getting in the previous ranked system. The packs are also a lot more valuable since the duplicate protection, so maybe you are getting less dust, but you are getting more playable cards. Plus, for a F2P player those 5 packs are the equivalent of 5-7 days of playing. Which means the Legendary for our pity timer is a week closer.

    One other thing, this is a lot more exciting than the last system was. Before, I was always excited to play at the start of a new month, but all I got was the same old 500 dust and another boring grind ahead of me. But packs are exciting. When opening packs, you might get a Legendary or extra Epics. And if you low roll and get 40 dust each pack, then you are now that much closer to a good pack.

    In short, these rewards are more interesting and exciting. And they are much more useful if you don't have the entire expansion yet. And in my opinion, if you do own the entire expansion you shouldn't be that concerned about missing out on 100 dust.

    In reply to Season Rewards
  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 7 months ago
    Quote From Vandaren

    You know i'm still hoping someday there will be windfury shaman or something. We have Windfury on the basic set after all. But idk, maybe the mechanic can't be viable without being too oppressive. Or maybe i'm just eager to put my Whirlwind Tempest to good use.

    If you like janky decks, then you could build a combo with Ravenholdt Assassin, then next turn Windfury + Whirlwind Tempest for 28 damage. You could do more damage if you want to use Emperor Thaurissan and Rockbiter Weapon or something.

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 7 months ago

    Well this is disappointing. One of my favorite things about the new rank system was that you would get rewards as you were ranking, not just after, which would give players a lot more motivation to play ranked.

    I would like it if they gave us less rewards for hitting a rank for the first time, but gave it to us every month. 

    In reply to Season Rewards
  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 7 months ago
    Quote From DelkoHS
    Quote From KANSAS

    Is anybody else not getting the "first time" rewards? I am at Gold 8 and still haven't gotten anything.

     

    If you reached gold 8 last month, you already received them then.

    So then "first time" rewards means first time getting that rank ever. I thought it meant the first time hitting that rank this month and that was why everybody went back to bronze 10 each month.

    In reply to Season Rewards
  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 7 months ago

    Is anybody else not getting the "first time" rewards? I am at Gold 8 and still haven't gotten anything.

     

    In reply to Season Rewards
  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 7 months ago

    I have mentioned this before and I will say it again, the quest reward should read "refresh your mana crystals". OTK decks aren't inherently bad, in fact they can be good for the game. As iWatchUSleep mentioned, they keep super greedy control decks from taking over the meta. The change I suggested keeps the combo potential, but it doesn't stack with Archmage Vargoth and it doesn't give all of your minions Charge.

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 7 months ago

    Dude.

    I need to get my hands on those cards.

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 7 months ago

    I believe we are called "card slinging enthusiasts" or something.

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 7 months ago

    It is definitely a lot easier to hit Legend. For one, there are 10 less stars between each rank floor, which makes climbing a lot easier. Also, the rewards are actually worth the climb. Before, I had no motivation to hit Legend and little motivation to hit rank 5. Now, with the free Legendary, extra packs, and all of the rewards you get during the climb, it actually feels worth the effort to play ladder.

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 7 months ago

    Congrats! I got Legend for the second time this month, though with the new rank and rewards system it is about as exciting as the first time :)

    I made it with Spiteful Summoner Hunter which made me feel pretty cool since it isn't a very popular deck. I didn't think I was going to get to Legend, but this close to the end of the month everybody is playing Aggro Demon Hunter (which my deck has like a 68% winrate against).

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 7 months ago

    Battletag: Jarvis#12448

    Region: NA

    Trade Only? Yes, you go first

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 7 months ago

    Great article! Even if you don't play LoR it is still a very interesting article about a very interesting topic in card games.

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 7 months ago

    What kind of advice would you like us to give you?

    Either play a good deck or something to counter early wide boards, or expect to lose.

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 7 months ago
    Quote From linkblade91

    I noted that some people find it weird that the frog can attack things other than what it pulls, so I made a variant to gauge which is better. Original on the left, new one on the right:

    The new Toxic Longtongue pulls its phrasing from Wild Bloodstinger, as grumpymonk noted. It no longer has Rush because it's guaranteed to specifically attack the minion it summons, for better or worse. As-to why it has 3/1 stats...I don't know, I just picked something lol. I wanted it to have 1 Health to ensure it would die, to compensate for the Poisonous. It's the inverse of Vilebrood Skitterer.

    With the new version, it functions just like a spell that destroys a random minion in your opponents deck.  Maybe change it to Stealth instead of Rush to make it more interactive?

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 7 months ago

    I found some better art, what do you think?

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 7 months ago
    Quote From anchorm4n

    After some consideration I figured Alandien's effect is probably too strong for such a weak restriction. I will make her a Highlander Card herself and store her away for future competitions. 

    I want to keep the mechanic, though, so here's my alternative card:

    Feedback would be very welcome and pretty pretty please somebody tell me the effect qualifies!

    I kind of like the idea of wanting no duplicates in your opponents deck, but simply gaining lifesteal doesn't seem like enough of a benefit to justify the risk. I would change the ability to be something more relevant against highlander decks. The difference of gaining 7 life isn't enough to make people want to play this.

    Make it cheaper, slightly better against normal decks, and make the ability more relevant against highlander decks. I really like the concept, but the card is pretty weak as it is.

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 7 months ago

    Quote From TheHoax91
    KANSAS - I like everything about this card except name and art. Warlocks in WoW have a spell called 'Banish' that fits perfectly to what the card does… For art I'd prefer a warlock casting the spell than just seeing a lonely guy. Just me nitpicking though…

    I will change the name to "Banish". I didn't know that was a Warlock ability in WoW. As for the art, I have had a very hard time finding something good. This art was mainly a placeholder until something better turns up.

    Quote From anchorm4n
    While I generally dislike those "put it at the bottom of their deck" cards, yours looks fair because it targets minions who are already in play. It feels familiar to Entomb, which brings me to my one question / problem: why is this a warlock card? I'll go art hunting myself later and will let you know if I stumble upon something fitting.

    The card was originally called "into the depths" and it was a Shaman card but the art sucked and I wanted to re-do it. Then I had the idea for the "exile" thing and it just seemed to fit Warlock more. And as TheHoax91 mentioned above, Warlocks have an ability in WoW called "Banish" so I will change the name and art to fit that and keep it as a Warlock card.

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 7 months ago

    Here is my card

    Show Spoiler

    I designed this card perfectly aware that your opponent will probably never get this card back. It is a removal card that basically just straight removes it from the game. It doesn't trigger Deathrattles, it doesn't enter the res pool, nothing. If people think this would be too frustrating too fight against or too un-fun then I can come up with something else.

    I would like some different art, but man finding art is so hard. I would appreciate some help if anybody has a good image that would fit the card

    Feedback:

    Show Spoiler

    @Conduit, this card reminds me of Treachery only it has far fewer uses. Fewer meaning less than two. The only reason I could see someone playing this is if they wanted to give their opponent a bad draw. But then why not just play Bad Luck Albatross or even Weasel Tunneler

    @Linkblade91, I can't decide between Burning Chainwhip and Switch Teams. Burning Chainwhip looks more like a card Blizzard may actually make some day, but Switch Teams is very flavorful and fun. All I know is Toxic Longtongue it my least favorite of the three. I do think Burning Chainwhip should be a Warrior card though.

    @Demonxz95, I don't like it because Bomb Warriors can be very frustrating to play against and this just doubles the frustration. I can't say exactly how balanced this is, but I do know that it isn't fun for anybody but the Warrior.

    @Shaveyou, Incitus, Living Flame is interesting. It looks like the odd sort of neutral legendary blizzard would print. I like this one a lot more than Roaring Inferno. You just shouldn't be able to make your opponent discard random cards. In the early days of Hearthstone Illidan made both players discard and draw 3 cards and he was too good because he was able to disrupt your opponents strategy too well. This is the same but more frustrating.

    @Wailor, not bad. I am concerned that this may cause too many players to be salty due to random draws making them lose. You could make it summon a Doomsayer instead and have it shuffle several portals instead. This would make the card a lot more interactive by giving the opponent a chance to escape the board clear.

    @thepowerofcheese, I have nothing bad to say about this card. I think Blizzard may have overestimated how powerful tutoring your biggest minion is with Ancient Harbinger. This would be a nice card to replace that one.

    @Hordaki, very nice. I think the effect is strong enough, but not too oppressive. I would argue that seeing your opponents cards isn't part of Demon Hunters theme, but they have only been a playable class for what? a month? I think we have some wiggle room for class identity.

    @Pokeniner, I am not sure I like this. It feels kind of weird. The whole thing with shuffling this into the opponents deck just seems like it was tagged on to fit the theme. It isn't realistic, It feels too much like a "custom card" if you know what I mean. *edit* I can see you have already submitted your card. I would advise you to wait for feedback rather than just posting your first idea.

     

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 7 months ago

    So close! I was sure this week would be mine. Well, congrats Linkblade.

    Looking at the transparency report, you had a fair amount of 1 star votes, and a fair amount of 5 star votes, but you had a lot of 4 star votes. I think your card won not because it really excited people, but because it was just too well balanced for people to really hate it. Even if it wasn't their favorite, they couldn't really find anything wrong with it. 

  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 7 months ago

    I am mainly impressed with the amount of gold you have.

    In reply to GG Arena Rewards