KANSAS
LV.16Old God Fanatic
Comments
2,877 totalI agree with ShadowOfSense that this is a positive change. If they kept the face damage then they wouldn't be able to give it the damage buff and make it a playable card. If it could it face then it …
Hey, new mage archetype! This card looks very promising, any card that can remove a minion and get you a minion on the field is worth considering. Obviously this card isn't very good on its own, but I am under …
Eh, unless this manages to stay alive for a few turns alongside some [card text="Sorcerer Apprentices"]sorcerer's apprentice[/card] or you happen to have two [card text="Cabal Lackeys"]Kabal Lackey[/card] in your hand then I just don't see you getting enough value from …
The basic priest cards should turn into common cards when they rotate. So you will be able to disenchant the golden versions for a total of 200 dust.
A very nice card that is flexible and powerful. I like legendaries like this where they are really useful to have, but you don't need to craft them to be able to play a deck.
I like how this …
I was hoping for more ways to obtain gold/dust. Or if they increased the chance of getting a epic/legendary from packs, or ia revamp to the dusting system to make it more forgiving.
It is not that I am …
I agree that leaked stuff like the new class should have been avoidable somehow without just not visiting the site altogether. How can I know that there is leaked information I don't want to know unless I go to the …
Or, even better, [card]fresh scent[/card]. Then you have a 9/11 on turn 4 that explodes everything when it dies.
Honestly, this card is probably strongest in galakrond warrior where it can get buffed by +4/+4.
I believe no infinite combo can trigger more than 14 times. But I may be wrong on that.
I mean yeah it is all upsides and I am glad to not have to worry about opening a third epic. But this isn't the huge economy change I thought we would get. It is good, but I just don't …
Quote From Me0203 For classes without silence, this is a slow game-ender. If a Control Warrior became oppressively good, I would bet that some decks might run this card against it... or maybe that's my GvG brain thinking, …
So about the duplicate protection, if I open all of the commons, will it not give me any more commons until I have every other card? Because if not, then I don't see this system helping as much as people …
I would like it if we could see the cards that filled each square when you crossed it off. I really like the idea of the bingo, but without really being able to follow along with what is happening it …
A nice card for cyclone mage. It basically acts like a third cyclone. If you have double [card]sorcerer's apprentice[/card] out then you should be able to just play the majority of the spells you get without much trouble. I think …
I have been wanting a charge card for a long time, I am not disappointed.
Any card that both deals reliable damage and puts a body on the field has potential. And the ability to bypass taunts makes this …
Great video.
VENGEANCE!
I am very glad they are printing more "big beast" type stuff. I like this theme for hunter a lot better than the swarm style stuff they got in saviors of uldum.
This card will be good or bad all depending on how good hunter will be at buffing beasts, but it definitely has potential. And with cards like fresh scent and the new [card]Scavengers Ingenuity[/card], I think this should be consistent …