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lMarcusl

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Joined June 2019 389 posts 1,955 XP 390 achievement pts

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385 total
+3
Continuous Pack Opening Functionality Arrives for Hearthstone’s Desktop Clients With the New Patch - Keep Your Spacebars Ready!

When you've saved up like 9000 gold since the last expansion plus have some unopened packs from pre- and post-launch events, you can easily have over a hundred packs to open every set. Each pack has 5 cards. That's 600 …

3 years, 9 months ago
0
Murder at Castle Nathria Final Card Reveals - See All 35 New Cards

Well, more like 3 more mana cause of the Overload.

3 years, 9 months ago
+1
New Warrior Minion - Crazed Wretch

There's no way people aren't gonna make an OTK with this.

3 years, 9 months ago
-1
New Shaman Minion - Gigantotem

Compare this to [card]Thing from Below[/card]. 4 mana more, no taunt, +3/+3 in stats. Sure it's a Totem, you can use totem-specific spells on it but still...that ain't a great comparison to a card that came out ages ago.

3 years, 9 months ago
0
The Countess is a New Legendary Paladin Card Revealed for Murder at Castle Nathria by Masaru

That is...weird. No. 1 what the hell is Paladin doing getting cards from other classes? Priest? Sure. Rogue? Absolutely. But Paladin?? No. 2 you're playing Pure Paladin yet your value wincon will be non-Paladin legendaries? Doesn't seem very Pure (also …

3 years, 9 months ago
-1
Orion, Mansion Manager is a New Castle Nathria Mage Legendary Card Revealed on Douyu

This might be pretty grody in Wild. It's no fuss for a Mage to splurge out 2-3 secrets early on. If even one stays up by turn 4 it's bad news when this hits the board.

3 years, 9 months ago
+1
Two New Castle Nathria Rogue Cards Revealed by Xeno - Private Eye & Sticky Situation

I have to say, I really like the diverse support classes are getting this expansion. Rogue is getting some funky miracle/spam support plus hefty secret support to build on top of undersupported archetypes from the past, Pally is going back …

3 years, 9 months ago
+3
Three Cards Revealed by Roger for Castle Nathria, Including New Demon Hunter Legendary

Fuck that weapon scares me. So excited to face that stupid all-1-drop Odd DH in Wild again...

3 years, 9 months ago
+2
Artificer Xy'mox is a New Legendary Demon Hunter Card Revealed by Feno for Castle Nathria

I mean, I'm happy DH is being given something new to do, given how limited the class has been so far (especially in Wild). I just wish it was something that has a future. I very much doubt they're gonna …

3 years, 9 months ago
+1
The Stonewright is a New Legendary Shaman Card Revealed by PCGamer for Castle Nathria

Ey'sor is pretty damn busted. It just so happens to be by far the best card in a deck that is currently pretty much unplayable. I've won more games with Totem Shaman off of the back of Ey'sor than any …

3 years, 9 months ago
+2
Pelagos is a New Legendary Priest Hearthstone Card Revealed by Inven Global for Castle Nathria

I've been burned by Board Priest attempts far too many times to put stock in this anymore. High Priest Amet couldn't do it, Stormpike Aid Station couldn't do it, this can't do it either. Sure, you can make it a …

3 years, 9 months ago
+1
All New Hearthstone Battlegrounds Reveals From Lobby Legends: Eternal Night Day 1 - One Naga Hero & Five Minions

I'm a bit confused. Out of all these minions, the only one that really has anything going for it in the game as it is currently is Sparring Partner, as he will be considerably easier to find than Defender of …

3 years, 10 months ago
+6
Heroic Brawliseum

Oh wow, finally! So excited to not touch this.

3 years, 11 months ago
0
Patch 23.2.2 Brings a Bunch of Naga Nerfs and Other Changes to Hearthstone Battlegrounds

Disagreed. If you start with the Mini-Myrmidon you can have persistent, free scaling from turn 3, which no other tribe has. With that line of play, you're also mostly safe from damage on turns 1 and 2 as the Mini-Myrmidon …

3 years, 11 months ago
+3
Patch 23.2.2 Brings a Bunch of Naga Nerfs and Other Changes to Hearthstone Battlegrounds

Wat? They left Lava Lurker on 2? Are they mental? That needs to be at least a tier 3, possibly a 4.

Also the butchering of Murlocs and Quilboar didn't seem warranted, the Tier 6's seemed to just about make …

3 years, 11 months ago
0
Our Buff Predictions for the Upcoming Voyage to the Sunken City Balance Patch

Props on the article but...you're out of your mind if you think Lightbomb at 5 is reasonable. Even in Wild that's be offensive (I run it in Wild Questline Priest, a meme deck, and it destroys). It's a more predictable …

3 years, 11 months ago
0
Everybunny Get in Here!

Holy crap I must have blocked this brawl out of my mind. It's so MINDNUMBINGLY BORING! Seriously, who came up with this, played a game of it and said: "Yeah! That's exactly what I was going for!". I'd rather play …

3 years, 11 months ago
+3
Blizzard Confirms Wild & Standard Balance Changes and Bans Coming on Tuesday - Kael'thas Reverted, Pirate Warrior Nerf & More

I don't think it is, 3/4/3 sounds much better. If the Questline was an infinite value option for a midrange deck, it would be fine. The issue is it fits into aggro and comes out at around the time the …

4 years ago
0
Switcheroo Priest is the most miserable deck I've ever played against.

I...don't understand how that preserves the combo whatsoever. You pay 3 mana (!!!) to draw no cards and create a 4 mana 1/1 boar and a 1 20/20 darkness, assuming you already have them in hand. Where's the combo? I …

4 years ago
0
Switcheroo Priest is the most miserable deck I've ever played against.

I wouldn't mind if they blanket applied this to everything, period. Nothing should summon an identical copy, just copy of the base minion. They could bundle that with the Vivid Nightmare change I suggested. Getting kinda sick of infinite Shudderwocks …

4 years ago