Looks like something you’d play right after losing the board (since the enemy minions will probably mostly be damaged at that point). Definitely looking forward to playing this card
Honestly think you’d probably want to hold onto it until after you’ve played the legendary, else you’ll get your hand filled with a bunch of them instead of any better cards.
Who knows though, maybe summoning a 4/4 or 5/5 recruit each turn is enough on its own
The cost reduction cards make it look pretty nice, a big wall with healing for potentially pretty cheap, and being able to get more later on in the game with the legendary
Honestly don’t think this’ll see any play, board clears aren’t that great if you give your opponent every chance to play around them, even more so for such a small clear
If they printed one or two more spells that summoned minions then this’ll probably be decent, as it is though I don’t think there’s really enough for a deck like that yet
Looks like a card that’ll probably get run in most decks, because there’s really no downside to running it, aside from cutting some essential card I guess. Would’ve preferred they not print something like this, but whatever I guess. Hopefully it’s not as good as it looks
Looks like something you’d play right after losing the board (since the enemy minions will probably mostly be damaged at that point). Definitely looking forward to playing this card
Could probably see some play, seems a good bit weaker than the other one though.
Nice draw and helps you stick on the board, altogether a decent card I’d say
Even though your board survives, it’s still so expensive for a clear, which still needs some other card to be effective. Looks way too slow
Seems kind of weird for a murloc deck, since it’s so slow (and gives up the turn 1). Might see play though I guess
Honestly think you’d probably want to hold onto it until after you’ve played the legendary, else you’ll get your hand filled with a bunch of them instead of any better cards.
Who knows though, maybe summoning a 4/4 or 5/5 recruit each turn is enough on its own
Pretty nice card, half decent taunt with an upside that helps out a good bit. Can discount these quite a bit altogether
Looks pretty strong, card generation for aggressive decks can do a lot for strengthening the deck
The cost reduction cards make it look pretty nice, a big wall with healing for potentially pretty cheap, and being able to get more later on in the game with the legendary
Honestly, looks pretty great for just any Pally deck that expects to draw a decent amount of its deck, regardless of how many murlocs you’re running
Seems pretty great, even with only a few buffs in your deck. Makes me want to craft a few of the wild cards to make a Buff Pally deck
Looks pretty great, cheap draw is always a nice addition to a deck
Looks pretty scary, bit too draw dependent to be amazing though
Meh, lots of weak options it could generate, without too many good high rolls from what I remember. So probably a 3 drop on average
Decent support for that kind of deck, probably still gonna be an expansion or two away that we see much for that deck type though
Honestly don’t think this’ll see any play, board clears aren’t that great if you give your opponent every chance to play around them, even more so for such a small clear
On its own it’s way too slow, needs some amazing synergy to be even remotely worth it most likely
Secret Mage doesn’t really want a card like this, doubt it’ll see much play
If they printed one or two more spells that summoned minions then this’ll probably be decent, as it is though I don’t think there’s really enough for a deck like that yet
Looks like a card that’ll probably get run in most decks, because there’s really no downside to running it, aside from cutting some essential card I guess. Would’ve preferred they not print something like this, but whatever I guess. Hopefully it’s not as good as it looks