minuano28
LV.10Mountain
Comments
861 total[runecard]Khahiri the student[/runecard] don't see any play, so I doubt this will do.
As [runecard]Akshan[/runecard] showed us a 2/2 quick attack is a strong stat line for a 2 drop. Plus the fact that it plant puffcaps anytime it strike the nexus means that your opponent can't just ignore it, looks pretty good
In an appropriate deck this card is basically a six mana [runecard]The dreadway[/runecard] so it definitely has potential. Gonna have to wait to see what other traps we will be getting before giving a definitive opinion.
A 3 man deal 2 that will occasionally deal 3 and can't even go face in the same region that already have [runecard]Mystic Shot[/runecard]. Yeah this look like pack filler.
We haven't gotten the expansion yet and I already hate this card :)
On a more serious note this card looks scary, like Taznak said it can easily mess with your combo but that no it only strength since …
Nocturne is not a Void champion, he is a demon like Tahm Kench.
Each year we will usually get two major expansions and two mini-expansion. The major ones tend to be divided into 3 sets.
Thanks.
Did they mention anywhere if the dual region are going to be locked or unlocked?
So besides the yordles we also have Caitlyn, Senna, Xerath and Sion.
With Vex coming in September to league were going to have 14 Yordle champions and Yummi is also from Bandle city.
Poppy and Kled are probably going to be dual region champions.
[quote from="Author"]Alpha is better suited to aggro metas (currently) whereas thrumming is better vs control[/quote]
After a bit of testing that's the conclusion that I reached too. Thank you for the explanation.
Is [runecard]Thrumming swarm[/runecard] really a better alternative to [runecard]alpha wildclaw[/runecard]? Sure it provides more value but at seven mana the card isn't cheap and with only 4 health it dies to [runecard]Black spear[/runecard], [runecard]Ravenous flock[/runecard] and [runecard]Monster Harpoon[/runecard], whereas wildclaw …
The main problem with landmarks is the lack of good landmark removal cards. Right now the only good one is [runecard]Scorched earth[/runecard]. Any time we had strong landmarks they ended up being oppressive and had to be nerfed that was …
Quote From FrostyFeet Just managed to crawl through my first run (I've been playing it slowly) and only managed to get 2/3 of the adventure badges. Has anyone gotten all three? It isn't showing me what I needed …
If you like RNG style deck you can try Targon's peak deck your goal is to stay alive early using removal healing until you play targon's peak and having it ( Hopefully ) discount one your 8+ mana cards.
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I wasn't try to imply that he was easy just that aggressive strategies are usually the best way to deal with him. He is definitely one cheap mofo capable of dishing absurd amount of damage out off of nowhere.
Just finished my first run with MF, didn't have much problem with GP since I had an insanely fast deck with domination and an elusive Miss Fortune my only death came from getting snowballed by a legion marauders deck.
I like this design it offers plenty of interesting interactions.
Now while I wouldn't describe any Yordle champions as one of my mains, I did play lot's Veigar back in the day, so that the one I am looking …