As Akshan showed us a 2/2 quick attack is a strong stat line for a 2 drop. Plus the fact that it plant puffcaps anytime it strike the nexus means that your opponent can't just ignore it, looks pretty good
In an appropriate deck this card is basically a six mana The Dreadway so it definitely has potential. Gonna have to wait to see what other traps we will be getting before giving a definitive opinion.
We haven't gotten the expansion yet and I already hate this card :)
On a more serious note this card looks scary, like Taznak said it can easily mess with your combo but that no it only strength since it can also cause you this discard your win con cards like Sejuani, Aurelion sol etc
The main problem with landmarks is the lack of good landmark removal cards. Right now the only good one is Scorched Earth. Any time we had strong landmarks they ended up being oppressive and had to be nerfed that was the case with The Grand Plaza and The Veiled Temple.
Also your general assessment on landmark power level is good, with exception of Hexcore Foundry that one is pretty good and synergies really well with Teemo deck since you pump your opponent deck full of Puffcaps and force him to draw them with Hexcore.
Overall the mechanic is still ( relatively ) new and the dev are still experimenting with it to see what works and what doesn't, I think they eventually get it right.
Just managed to crawl through my first run (I've been playing it slowly) and only managed to get 2/3 of the adventure badges. Has anyone gotten all three? It isn't showing me what I needed to do to earn the third and I wouldn't like to blindly retry at some point to get the missing one.
There are 3 badges : Skill, time and wealth.
To get the skill one you cannot die more than once. For the speed one you have to finish a run in at least 60 minutes and finally for the wealth one you have to finish a run with a least 1000 gold.
If you like RNG style deck you can try Targon's peak deck your goal is to stay alive early using removal healing until you play targon's peak and having it ( Hopefully ) discount one your 8+ mana cards.
I wasn't try to imply that he was easy just that aggressive strategies are usually the best way to deal with him. He is definitely one cheap mofo capable of dishing absurd amount of damage out off of nowhere.
Just finished my first run with MF, didn't have much problem with GP since I had an insanely fast deck with domination and an elusive Miss Fortune my only death came from getting snowballed by a legion marauders deck.
I like this design it offers plenty of interesting interactions.
Now while I wouldn't describe any Yordle champions as one of my mains, I did play lot's Veigar back in the day, so that the one I am looking forward to the most.
Khahiri the Student don't see any play, so I doubt this will do.
Two health is too fragile for a four drop.
As Akshan showed us a 2/2 quick attack is a strong stat line for a 2 drop. Plus the fact that it plant puffcaps anytime it strike the nexus means that your opponent can't just ignore it, looks pretty good
In an appropriate deck this card is basically a six mana The Dreadway so it definitely has potential. Gonna have to wait to see what other traps we will be getting before giving a definitive opinion.
A 3 man deal 2 that will occasionally deal 3 and can't even go face in the same region that already have Mystic Shot. Yeah this look like pack filler.
We haven't gotten the expansion yet and I already hate this card :)
On a more serious note this card looks scary, like Taznak said it can easily mess with your combo but that no it only strength since it can also cause you this discard your win con cards like Sejuani, Aurelion sol etc
Nocturne is not a Void champion, he is a demon like Tahm Kench.
Each year we will usually get two major expansions and two mini-expansion. The major ones tend to be divided into 3 sets.
Thanks.
Did they mention anywhere if the dual region are going to be locked or unlocked?
So besides the yordles we also have Caitlyn, Senna, Xerath and Sion.
With Vex coming in September to league were going to have 14 Yordle champions and Yummi is also from Bandle city.
Poppy and Kled are probably going to be dual region champions.
After a bit of testing that's the conclusion that I reached too. Thank you for the explanation.
Is Thrumming Swarm really a better alternative to Alpha Wildclaw? Sure it provides more value but at seven mana the card isn't cheap and with only 4 health it dies to Black Spear, Ravenous Flock and Monster Harpoon, whereas wildclaw don't.
The main problem with landmarks is the lack of good landmark removal cards. Right now the only good one is Scorched Earth. Any time we had strong landmarks they ended up being oppressive and had to be nerfed that was the case with The Grand Plaza and The Veiled Temple.
Also your general assessment on landmark power level is good, with exception of Hexcore Foundry that one is pretty good and synergies really well with Teemo deck since you pump your opponent deck full of Puffcaps and force him to draw them with Hexcore.
Overall the mechanic is still ( relatively ) new and the dev are still experimenting with it to see what works and what doesn't, I think they eventually get it right.
There are 3 badges : Skill, time and wealth.
To get the skill one you cannot die more than once. For the speed one you have to finish a run in at least 60 minutes and finally for the wealth one you have to finish a run with a least 1000 gold.
If you like RNG style deck you can try Targon's peak deck your goal is to stay alive early using removal healing until you play targon's peak and having it ( Hopefully ) discount one your 8+ mana cards.
I wasn't try to imply that he was easy just that aggressive strategies are usually the best way to deal with him. He is definitely one cheap mofo capable of dishing absurd amount of damage out off of nowhere.
Just finished my first run with MF, didn't have much problem with GP since I had an insanely fast deck with domination and an elusive Miss Fortune my only death came from getting snowballed by a legion marauders deck.
I like this design it offers plenty of interesting interactions.
Now while I wouldn't describe any Yordle champions as one of my mains, I did play lot's Veigar back in the day, so that the one I am looking forward to the most.