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minuano28

Mountain
Joined 09/10/2020 Achieve Points 700 Posts 862

minuano28's Comments

  • It's strange that so many people wroth off Bandle city because Lulu and Teemo are already in the game. Malphite is from Ixtal and he's already in a the game, Rek'sai is from the Void and she already in the game. 

  • Great news, as much as I love lab of legends it was starting to get repetitive for me due to facing the same enemies over and over again. 

  • So they finally confirmed Bandle City. 

    I am very intrigued by the PVE focus expansion.

  • Quote From Author
    6. Zillian/clock boy, don't run the mobalitics list it sucks. I have built a lot of brews that I feel are vastly superior to the 40% winrate mobalytics list, simple by understanding that these Champs need support/alt wincons

    You can add Go Hard and that about it. The main problem with the predict archetype is that it's too RNG dependent to be viable, it's pretty common to make dozen of predict and not find a single Hexite Crystal, Parallel Convergence or Chronobreak. In order to be good they need support that can narrow down the card pool, something like Solari Priestess or Starshaping.

    Quote From Author
    Sejuani, is kind of being cut from all her decks, the good news is her champ spell is quite strong, she still acts as removal, and sometimes can really mess up the opponents play patterns

    She is only cut from midrange frostbite in favor of Leblanc. Sejuani is a lot better than many people give her credit for since she can counter most OTK and Viego decks. In fact a recent tier list by team leviathan (Which is written by Runeterra Pro players like Den and Ultraman) place Gankplank/Sejuani as a solid tier 2 deck. I also see many player getting good results with Swain/Sejuani.

    https://teamleviathangaming.com/lor-snapshot/

  • I think that your are referring to this tweet :

    In reply to Card Casting Limit
  • Quote From Snowleaf

    Hi im kinda new to LoR so maybe Im missing something. I just played a match against a Freljord/Shadow Isle deck that was running The Howling abyss card. Now my understanding is it only summons level 2 champs? Whicch would explain the Teemo and Elise. However he also put an Aurilion Sol and Nautilus on the board. I went through every card from Freljord and Shadowisle but i cant figure out how he did that.

     

    Welcome to the community.

    As for the The Howling Abyss. It's not bug, when the card say level two champions it doesn't mean 2 mana champions like Teemo, Elise, Lucian etc. but the level up form of any champion from the game.

     

  • Quote From Nifty129

    Board presence implies having multiple units on board. As just stated the majority of the top tier decks go all in on one champ, usually a cheap one with quick attack.

    There are two deck that play that way Zed/Sivir and Akhsan/Sivir and yes they are very annoying to deal with but two decks is not what I would describe as a majority.

  • Quote From Nifty129

    All to be boiled down to Pass Pass thing, combo out burst...why even design good cards when they will never succeed in that combat trick heavy environment?

    It's ironic that you complain about the "pass pass thing" because that's exactly the control play style, keep passing until your opponent play a unit and pop it off with removal.

    Quote From Author

    Pass pass, Zed

    Pass Pass, Darius

    Pass, Pass, thing, sivir, ruin runner

    So your telling me that in meta where have decks like Pirate Aggro, Lurks and Azir/Irelia, you can just keep passing for four even six turns and still be alive? Not gonna happen.

    You can afford to pass for one or even two turns but after that you have to play proactively develop your board put pressure on your opponent. because otherwise your going to be dead by turn five or six.

  • I like the fact that he can be built in different kind decks. Runeterra could definitely use more champions like that.

    However he is definitely overtuned, he summon extra units, buff himself and said units and once he levels up which not that hard to do, he pretty much wins the game on his own even other 5 mana champions like Lee Sin and Swain needs other cards to finish the job.

    I think that they need to take away the health gain from the Encroaching Mist. So that he wouldn't impossible to kill for regions that don't have access to hard removal.

  • I can't say that I share this feeling, in the previous meta an Azir/Irelia player could misplay all the time and still beat you because that deck was just that busted. That made playing that game a very frustrating experience for me and after a while I just decided to stop playing until the balance patch got released.

    Now I can beat a meta deck as long as I play better than opposition. Which feels pretty great.

    Also I wouldn't say that there is no "Top Dogs" or that "nearly any deck is goodknow" but I do understand why you might feel that way. The ladder is full of people who just netdeck the meta without taking time to properly learn how to play the decks in question but once you get to high Elo and you start facing people who know what their doing your gonna see the difference in power between meta and non-meta decks.

     

    In reply to The Syndrome Effect
  • In my opinion removal cards are good the way they are. It's the burst speed buff spells who are too strong:

    Cards like Sharpsight, Troll Chant and the recently buffed Twin Disciplines have powerful effects for a cheap price.

    So do we need to buff removal? I think the answer is no, because that would just lead to power creep. I think a better solution would be to tone down those burst speed spells.

    With that being said, I do like this current meta, I have no problem climbing with non meta decks, something that I couldn't do in the previous one.

  • Not surprising, decks who have simple game plans are always going to do better than than the ones that require you to plan your moves ahead. Because they don't punish you as severely for making mistakes.

    In reply to Post Event Meta
  • Quote From Author
    Uhuh then why is it that when I play dragons against every Nasus or Shadow guy deck the opponent just sits there wide eyed as I level Asol?

    Because they just netdeck meta decks without learning how to use them properly. Anyway my point is that Tresh/Nasus use vile feast as removal against aggro and not for stalling.

  • Quote From Nifty129

    That deck just wants blockers and doesn't really care about hard removal

    It's just stalling till atrocity

    Tresh/Nasus doesn't want blocker it want to kill as many units as possible either with trades or removal like vile feast and black spear otherwise your Tresh won't level up and you Nasus is going to have pitiful stats. It's also not a stall deck, you want to push as much damage as possible in the early and mid game, in order to put your opponent withing atrocity range, because realistically your Nasus isn't going to have 20 power, most of the time your Nasus is going to be around 12 power.

  • Quote From Nifty129
    With the exception of black spear most of the cards you listed have been outstripped by burst speed combat tricks.

    All removal get countered by burst speed spells that doesn't make the removal bad. 

    Quote From Nifty129
    Like what's better drain 1 for 2 mana, or give somethings, 3/1 for 1 mana?

    That going to depend on the situation. If your going against aggro decks killing a 1 health unit and getting a chump blocker is way more useful than buffing a unit. Tresh/Nasus was a tier one deck and ran 3 vile feast for a reason.

     

  • Quote From Nifty129
    Akshan is a very flexible card, he can be aggressive and combo oriented, he can be a card advantage tool for control decks, and he's just great landmark support.

    Indeed Akhsan is most the fun champion they have released in long time, Akhsan/Riven and Akhsan/Lee Sin are my two favorite decks from this mini expansion so far.

    Quote From Nifty129

    We were just talking about how there's no good removal in shadow isles, and we just got two really strong pieces. It turns out spending 4 mana for slow speed champion removal is actually kiiiinda good, it also adds value to all your healing 

    Similarly 5 mana drain two from two units is kind of a high value static shock I love it.

    No good removal in Shadow Isles? That like one the top region when it comes to removal: Vile Feast, Black Spear, Withering Wail, Vengeance, The Ruination.

  • I didn't notice this one before reading a tread on it, nice change.

  • Quote From Nifty129

    Feel the rush was exactly the combo card I was thinking of. I've seen it run in all sorts.of lists with all sorts of Champs...want to know why because as a combo card the exact decklist doesn't matter as long as it excels as stalling out the game and giving you that magical top deck.

    Feel The Rush is not a Combo card my friend. Combo means a combination of multiple cards, Spectral Matron is combo card since you need to have another 8+ unit to get its effect. Lee Sin is another example of a combo card since he doesn't do anything by himself you need to have two other spells in hand to get his effect. Feel the Rush doesn't need to have another card in your hand or in the board to get it's effect.

     

  • Quote From Nifty129
    Combo more so referring to decks that have their entire wincon based around one decisive turn and everything else is just stalling.

    That definition can easily be applied to most control decks, take feel the rush for example all you do is in the early and mid game is stalling until you can play feel the rush and swing for big damage. 

  • The way I see it any deck that aims to control the board in the early/mid game with non combat removal before finishing off the opponent in the late game is a control deck. 

    I don't consider combo to be a unique deck type in Runeterra because pretty much any deck is capable of some form of combo. Jinx/Draven is considered an aggro yet it has so many combos available Spinning Axe or Get Excited! into Vision for example,Trash/Nasus is a midrange but it also have combo like Ravenous Butcher into Cursed Keeper