Bard with Aphelios is more spooky imo. You get tons of healing to sway any aggro matchup in your favor, and Aphelios can give you tons of value and flexibility with his weapons, on top of Chimes themselves giving him protection.
Made the small adjustments that you guys suggested. Now it should be of better wording, and also she's now a Warden. Also to @MrRhapsody - don't submit Thermal Shocker, because I fully intent on submitting Moonforest Warden, and us having basically identical cards in terms of effect and even stats would sound suspicious.
A loose idea. It was pretty difficult to actually think of what effect to use to meet the criteria, but I think going for Spitelash Siren route went well enough.
As a Wild player, I do feel that nerfs to DH for Standard will only butcher the class more. Drek'Thar does need a hit regardless of DH, but I do not advocate for nerfs to Multi-Strike nor Dreadprison Glaive. If anything, some stuff should be nerfed to Odd-Cost so that Odd Demon Hunter gets some new toys to possibly use - my best bet would be to nerf Fel Barrage to 3 Mana. Also MAYBE nerf Lady S'theno to 4 Mana or make her prioritise minions, as Odd DH doesn't really care about using multiple spells for S'Theno, and she can also do some terror in Standard.
If you really want Test Subject shenanigans, run Dragon Soul instead. You then don't need to run PW: Shield nor even Radiant Elemental. Just run Seance - it will let you actually have some infinite value that Ritual does not provide even though you will get more 5/5 Dragons initially with Ritual (three 5/5 Dragons each turn is still plenty). Instead of PW:Shield, run Regenerate to actually get 3 spells for Dragon Soul to proc.
I was ready to believe. I ignored the Hearthcards formatting, since it's been used for leaked or not yet translated cards, and they did happen to very occasionally use art from boss fights (see Roll the Bones).
An update on my submission. Now it should be more balanced, as admittedly Jaina having huge Taunts was a big no-no. Now it instead plays out on both classes using higher-Cost spells like Inner Demon or Rune of the Archmage. The Hero Power is also more balanced, giving you a 1/1 Vigilante with HP and not a 2/2 with Taunt like it did, whilst still enabling Wildfire and Reckless Apprentice shenanigans for Mage and some token-based ones for Demon Hunter due to the Vigilante being naturally small for them.
A quick idea for my mashup. I just had to immediately use the Dreadlord Jaina's art. :>
So the idea is that her HP and Battlecry benefit both classes - DH can use her as a followup after Sigil of Reckoning (preferably, since that was my intent :>), and Jaina got a push for expensive spells in Alterac Valley. HP benefits Mage more, albeit Demon Hunter can also use it for some quick chip damage and a 2/2, all for 1 Mana, not to mention Demon synergies.
Perhaps that is a much better idea since I don't play Summoner until my combo turn. This does, however, leave you a little more susceptible to cards like Oh My Yogg! preventing you from even pulling off the combo, provided that the opponent didn't just cast it earlier. It may be too niche of a scenario to consider, though, thus I may just craft Finishers.
Greetings, everyone! I'm back with some new content. Today, I'm presenting you something that is currently WIP, but I'd love to do in the future - a tournament series with a Core Set from cards organizers and later also fans can include. You are only seeing this on the site because of its formatting's convenience, so shush please. Tyvm :>
You can, however, tell if each class having 20 cards is good or should the number drop down. Again, it's heavily WIP, as not every set is finished.
Some loose ideas. Recycler gives Spare Parts a payoff (I kind of wish HS was not restricted heavily towards 4 lines of text, though - would make for a spicier effect), while Kolrax makes Azari, the Devourer viable in modern HS.
Bard with Aphelios is more spooky imo. You get tons of healing to sway any aggro matchup in your favor, and Aphelios can give you tons of value and flexibility with his weapons, on top of Chimes themselves giving him protection.
I sincerely hope the casters will butcher Rosspierdol's name. If you are a Pole like me, you know the reasoning behind my request.
So it's Gwent, but with Marvel IP and more intricate gameplay.
The nerf to Dragonbane Shot could be a buff to Odd QL Hunter in Wild. Not sure if I should be scared.
Made the small adjustments that you guys suggested. Now it should be of better wording, and also she's now a Warden. Also to @MrRhapsody - don't submit Thermal Shocker, because I fully intent on submitting Moonforest Warden, and us having basically identical cards in terms of effect and even stats would sound suspicious.
A loose idea. It was pretty difficult to actually think of what effect to use to meet the criteria, but I think going for Spitelash Siren route went well enough.
As a Wild player, I do feel that nerfs to DH for Standard will only butcher the class more. Drek'Thar does need a hit regardless of DH, but I do not advocate for nerfs to Multi-Strike nor Dreadprison Glaive. If anything, some stuff should be nerfed to Odd-Cost so that Odd Demon Hunter gets some new toys to possibly use - my best bet would be to nerf Fel Barrage to 3 Mana. Also MAYBE nerf Lady S'theno to 4 Mana or make her prioritise minions, as Odd DH doesn't really care about using multiple spells for S'Theno, and she can also do some terror in Standard.
Some of my weird deckcrafting shenanigans.
Lovely to see this being developed in some way, shape and form! Love me more Duelyst-esque CCGs like I did for FCS.
There you go. Here's my initial decklist for you.
If you really want Test Subject shenanigans, run Dragon Soul instead. You then don't need to run PW: Shield nor even Radiant Elemental. Just run Seance - it will let you actually have some infinite value that Ritual does not provide even though you will get more 5/5 Dragons initially with Ritual (three 5/5 Dragons each turn is still plenty). Instead of PW:Shield, run Regenerate to actually get 3 spells for Dragon Soul to proc.
I was ready to believe. I ignored the Hearthcards formatting, since it's been used for leaked or not yet translated cards, and they did happen to very occasionally use art from boss fights (see Roll the Bones).
I did NOT expect them to release a mini-set for a Wild set. This looks so cool!
An update on my submission. Now it should be more balanced, as admittedly Jaina having huge Taunts was a big no-no. Now it instead plays out on both classes using higher-Cost spells like Inner Demon or Rune of the Archmage. The Hero Power is also more balanced, giving you a 1/1 Vigilante with HP and not a 2/2 with Taunt like it did, whilst still enabling Wildfire and Reckless Apprentice shenanigans for Mage and some token-based ones for Demon Hunter due to the Vigilante being naturally small for them.
A quick idea for my mashup. I just had to immediately use the Dreadlord Jaina's art. :>
So the idea is that her HP and Battlecry benefit both classes - DH can use her as a followup after Sigil of Reckoning (preferably, since that was my intent :>), and Jaina got a push for expensive spells in Alterac Valley. HP benefits Mage more, albeit Demon Hunter can also use it for some quick chip damage and a 2/2, all for 1 Mana, not to mention Demon synergies.
All classes now have their core sets! Now I need to make the Neutral set...
Perhaps that is a much better idea since I don't play Summoner until my combo turn. This does, however, leave you a little more susceptible to cards like Oh My Yogg! preventing you from even pulling off the combo, provided that the opponent didn't just cast it earlier. It may be too niche of a scenario to consider, though, thus I may just craft Finishers.
Could you send a link to the 3Tier amalgam?
Greetings, everyone! I'm back with some new content. Today, I'm presenting you something that is currently WIP, but I'd love to do in the future - a tournament series with a Core Set from cards organizers and later also fans can include. You are only seeing this on the site because of its formatting's convenience, so shush please. Tyvm :>
You can, however, tell if each class having 20 cards is good or should the number drop down. Again, it's heavily WIP, as not every set is finished.
PREVIEW 2022 (OR 20XX ;p)
LEGENDARIES
EPICS
RARES
COMMONS
Some loose ideas. Recycler gives Spare Parts a payoff (I kind of wish HS was not restricted heavily towards 4 lines of text, though - would make for a spicier effect), while Kolrax makes Azari, the Devourer viable in modern HS.