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1,231 totalSorry are we talking about credibility in the context of a card game?
I have a real job lol.
The most powerful control deck overall is the shadow list I provided for the current meta.
4/5 out …
Youre free to believe whatever stats you want.
But when we cross reference with mobalytics we also see 3 aggro decks with a 60% winrate.
Is that accurate not at all, but assuming that aggro is doing poorly …
https://runeterraccg.com/meta-stats/
I count something like 8 viable aggro decks and yes I am including Viktor, and pantheon who are slightly more combo oriented.
Ezreal catlyn, jayce etc. are getting pooped on.
Mastering runeterra is built by one …
Not sure you've been playing ladder lately but everything is super turbo.
So yes big things, aggro things, tempo things, just go go go.
Removal is very expensive in this game relative to your ability to go from …
Not gonna do a card by card breakdown for this.
Suffice it to say Bilgewater got itself a Viego.
Which should help the control bilgewater archetype a great deal.
Something like TF makes a lot more sense …
I see a lot of this stuff as fairly playable.
Megatusk, stagehand, hunting boar, harbinger, the maker, blood in the water, chamber of renewal, are all very playable.
When you get into that 5 cost plus range its …
Let's card review woooo
Hey a nightfall finisher, ironically probably better in ramp targon

Infinitely worse than spectral matron but I like the flavor

Really good on like a Renekton, or Ziggs, or Thaliyah, …
I'm not an alarmist, leave it to the streamers to say such and such a meta is toxic.
If anything I was more outspoken about the possitive impact of the last two patches than anyone.
Truthfully any issues …
It's pretty obvious to me that this is a tech list.
Really only good into the play scenarios I outlined above.
As soon as people start playing decks with non-linear styles darkness falls apart.
But yeah pantheon, …
Its obviously a meme, like I built a second deck that includes Zillian and while having instant acess to 3 mana removal and flocks to offset the incredible mana cost of playing Katarina is nice, it's still not "good"
…
Playing on ladder lately has felt pretty repressive to midrange decks.
I wasnt entirely sure if it was a perception issue on my end so I pulled up the weekly stats.
https://runeterraccg.com/meta-stats/
Ezreal Catlyn - 50%
…
Now that LOR essentially has perfect archetype balance now, and massive number of viable decks.
Its very hard to definitively say what buffs, nerfs, and changes need to happen.
Its easy to point to certain things like Freijord …
I'll give another example opponent created an aggro discard shell with Heimer and just a million cheap pings.
Boom baboon, boom baboon, zaunite zauntie
Swing free 7 dmg due to double chomp.
Play heimer.
Then on …
Yep for sure, LOR is becoming a game where brewing is very difficult proposition.
There's a lot of tech choices and ratio decisions so usually I just assume people will figure out what works for them :)
Imagine this play scenario, you have heimer on board:
1. You play an 8 mana production surge
2. Your opponent plays deny
Your opponent has played a 4 mana card to stop something like 13 mana worth …
https://app.mobalytics.gg/lor/meta-tier-list
They got rid of all the garbage Swim picks.
Now it's essentially exactly what it should be.
We have pirate aggro as tier 1 has been for 2 years honestly.
We have Jayce sentinels that …
Currently meta stats are far too volatile with small sample sizes to offer reliable data.
However early trends are rising up, namely control is receiving a numbers boost putting it on par with aggro for the first time ever …
Yeah overall two amazing patches that have led to the game being more dynamic, and more balanced overall.
Pro synergy basically.
You can run bad Champs like Katarina and Garen, or spell activated Champs like Nami and Lux, …
I had said the last balance patch was the best LOR had ever seen.
Necessary justified nerfs, buffs to bad archetypes like sundisc, and new cards that were actually playable and strong.
Now once again Riots nocked it …
Percentages are just so healthy across the board, and increasingly even old archetypes and new are re-surfacing for proper evaluation.
Everyone knows scouts are great but pirate aggro is back at 58% possible never having left.
For everyone …