The flavour is pretty good all-round, which is impressive given it stays within normal HS mechanics. Loki is a bit weird mechanically, but that makes perfect sense for the character.
You might consider nerfing many of them into a state that would be plausible for current HS designs. Fenrir, for example, is way stronger than the (recently buffed) Darius Crowley and Odin... well he's got 2x Flamestrike, +10 armour, plus a 7/7 body with 2x 2/1 rushers, all for the same cost as a single Flamestrike. Those are certainly not the only ones that would raise concerns about balance, though some of them may be OK (e.g. Loki and Skadi).
I appreciate people often design cards purely for flavour and assume balance would be sorted if they were ever actually printed - I'm sure the initial design team does that a lot too - but you should attempt to make the cards look half-balanced. I'd be interested to hear how you chose the numbers on some of them, when to me they are so clearly overtuned I'd never even consider them when designing a card.
I was just thinking about Colossals. Colossals have some crazy stats but I guess some of my cards are even crazier than colossals.
Big minions usually get destroyed by some cheap spell anyways so I thought Fenrir was fine. Reducing him to a 5/5 and increasing the cost to 6 might be good.
Jormungand is a 10 mana class card so I gave it crazy stats to fit. Especially since it destroys your own minions.
Heimdall is probably too cheap and should be more like 7 mana.
Loki is basically it can only be destroyed with aoe it has a good effect to make up for the bad stats+cost. Like the Reno hero card you make a minion disappear from existence.
Freyja could reduce the cost by 2 instead of reducing the cost drastically to 1
I don't think Odin is that strong its basically a better more expensive brawl. To balance him I would make him 8 or 9 mana. As a sometimes better Twister Nether.
I think Hel is fine
Skadi is fine
Ratatoskr might have too much high roll and may need increased mana cost. Also reducing a beast to 1 mana instead of 0.
Thor is fine I actually thought he might be too weak or basic.
Ymir is better than Druid Death Knight so reducing his stats to 5/5 or Increasing the cost to 8 or 9 mana could balance him.
(Yeah I can see why these cards would be too strong kinda hard to be creative and balance simultaneously though.)
There's literally an aggro demon hunter deck out right now (prestor aggro dh) but okay
Kayn doesn't see play because there are no big taunt minions that see play. That's literally it. It's a 4 mana 3/4 that deals 3 in this meta which isn't good enough.
Just think about it. The only deck that has big taunts in this meta is libram paladin, which doesn't see play. So there's no reason for Kayn to be used.
Taunt Druid, Libram Paladin, Priest with the 6/6 heal 8,
I was just thinking about Colossals. Colossals have some crazy stats but I guess some of my cards are even crazier than colossals.
Big minions usually get destroyed by some cheap spell anyways so I thought Fenrir was fine. Reducing him to a 5/5 and increasing the cost to 6 might be good.
Jormungand is a 10 mana class card so I gave it crazy stats to fit. Especially since it destroys your own minions.
Heimdall is probably too cheap and should be more like 7 mana.
Loki is basically it can only be destroyed with aoe it has a good effect to make up for the bad stats+cost. Like the Reno hero card you make a minion disappear from existence.
Freyja could reduce the cost by 2 instead of reducing the cost drastically to 1
I don't think Odin is that strong its basically a better more expensive brawl. To balance him I would make him 8 or 9 mana. As a sometimes better Twister Nether.
I think Hel is fine
Skadi is fine
Ratatoskr might have too much high roll and may need increased mana cost. Also reducing a beast to 1 mana instead of 0.
Thor is fine I actually thought he might be too weak or basic.
Ymir is better than Druid Death Knight so reducing his stats to 5/5 or Increasing the cost to 8 or 9 mana could balance him.
(Yeah I can see why these cards would be too strong kinda hard to be creative and balance simultaneously though.)
Bad standard list. (if you agree downvote.)
If I get bad RNG I always have 30K+ dust.
no lol
I think you might need +2 Spice Bread Baker for some extra heal
You have a self damage card in the deck but not much heal.
Nope lol downvotes don't mean shit except I triggered some smooth brains
Playing Mercs was your 1st mistake.
Still pretty good in a highlander deck.
Wow that common card dust is so nice...im sure they aren't worried about players get dust from a common.
I would take out 2 Azsharan Trident and replace it with 2 From the Depths
Mage:
Paladin:
Warrior:
Warlock:
Rogue:
Hunter:
Shaman:
Priest:
Druid:
Demon Hunter:
And im sure fanboys will still defend the price as always
How is a battlepass with a diamond card less expensive than 1 diamond card lmao
25 Dollars for a single card?
Fucking joke
This expansion is gonna be crazy that coreset is nice
Downvoting feature in a friendly casual environment is lame causes toxicity on the site
Not a smart design choice
Meme: Eerie Statue, Snow Chugger, Fel Reaver
Useless: Azure Drake too expensive in this meta, Faerie Dragon, Shady dealer
This list is mostly meme cards...
ok
Taunt Druid, Libram Paladin, Priest with the 6/6 heal 8,