This is like Restless Mummy more than anything else. Mummy is a great card that gets played a lot, so I think this will be good too! It costs 1 less and keeps its health after trading, but is slower because you need to Corrupt it first for full value.
So good! I've played my share of thief priest and burgle rogue, and I always run Nightmare Amalgam to help with synergies. This is significantly better!
What a weird card! I mean, it dunks on Magma Rager so hard ... actually no, hiding a Magma Rager behind a taunt is a feasible play, and this can't hide. Anyway, garbage card.
This is most like Devolve IMO, as you can get rid of sticky minions your opponent has played. But you can also "buff" your own understatted battlecry minions. I like it!
Seems like a really good draw card for Rogue, but Rogue already has lots of draw. We'll see if all the combo synergy they're offering this expansion pays off.
This is like Restless Mummy more than anything else. Mummy is a great card that gets played a lot, so I think this will be good too! It costs 1 less and keeps its health after trading, but is slower because you need to Corrupt it first for full value.
Always strange to see a taunt minion with more health than attack. The stats check out though, in terms of value!
"Funnel cakes! Get your f-aaaah!" -Refreshment Vendor
Stats/cost this card checks out, plus it has a cool effect and the demon tag. Ok, I'll try Demonlock.
Well they're pushing a lot of demon synergy for warlock this expansion, so this seems pretty good. You can buff its stats, reduce its cost, etc.
LOL!
You're right, the flavor of this card is great, but I'm not sure how good it will really be.
This is a really neat card, and the first time Silence is a deathrattle, unless I'm mistaken. I think it could be quite useful!
This should show up in plenty of zoo/swarm type decks. Great value overall.
This should be a very good card. A great example of the edge that battlecry has over deathrattle (since it costs one more than Mad Scientist.
So good! I've played my share of thief priest and burgle rogue, and I always run Nightmare Amalgam to help with synergies. This is significantly better!
Damn that would be a spicy combo! I might try that!
What a weird card! I mean, it dunks on Magma Rager so hard ... actually no, hiding a Magma Rager behind a taunt is a feasible play, and this can't hide. Anyway, garbage card.
This is most like Devolve IMO, as you can get rid of sticky minions your opponent has played. But you can also "buff" your own understatted battlecry minions. I like it!
That's what I was thinking. If you can get a decent attack weapon, plus a Rockbiter Weapon or two, this could be some really significant damage.
I'm confused ... is this a Rager or no?
Seems like a really good draw card for Rogue, but Rogue already has lots of draw. We'll see if all the combo synergy they're offering this expansion pays off.
Well, everyone else already said this was like Secret Plan but better. Not sure what else there is to say. It doesn't go in Spells-only Hunter?
It's good! And something different for your opponent to play around, which makes all secrets just a little better. Plus, free Huffer!
Low cost and high health make this seem enticing, but will it really be good? Trogg Gloomeater was not really played, nor was Venomancer.
No, you're right. I think I just reversed them in my head. Too many cards to comment on!!!