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RandomGuy

Joined 05/29/2019 Achieve Points 430 Posts 614

RandomGuy's Comments

  • RandomGuy's Avatar
    430 614 Posts Joined 05/29/2019
    Posted 4 years, 10 months ago
    Quote From Starscream

    This card is amazing.

    Any deck that runs lots of minions will want to include this. You get a card with good stats on the ability to bring back lots of smaller minions that died if you traded that turn. 

    The issue with this is, as we've seen with Revenge of the Wild, if you have a board of small minions, you should probably just be going face.

  • RandomGuy's Avatar
    430 614 Posts Joined 05/29/2019
    Posted 4 years, 10 months ago
    Quote From FrostyFeet

    There's some highroll potential in this one, not sure if I like that.

    I mean, if you want to pay 7 mana to take a very slim chance to high roll a King Krush or something, I think I'm probably okay with that. Seems fair enough. But it's a good point.

  • RandomGuy's Avatar
    430 614 Posts Joined 05/29/2019
    Posted 4 years, 10 months ago

    No thanks.

  • RandomGuy's Avatar
    430 614 Posts Joined 05/29/2019
    Posted 4 years, 10 months ago

    This card needed to be in the classic set. I'm glad they've added one. And it's pretty decent, too.

  • RandomGuy's Avatar
    430 614 Posts Joined 05/29/2019
    Posted 4 years, 10 months ago

    Nope.

  • RandomGuy's Avatar
    430 614 Posts Joined 05/29/2019
    Posted 4 years, 10 months ago

    Kel'Thuzad was never very good.
    Revenge of the Wild hasn't found a way to be very good.
    I think we might be at the point where we can reasonably say that these effects aren't very good.

  • RandomGuy's Avatar
    430 614 Posts Joined 05/29/2019
    Posted 4 years, 10 months ago

    Cute, fun. Probably ends there. Random legendaries are no longer a good thing. Dragon tag is something, I guess.

  • RandomGuy's Avatar
    430 614 Posts Joined 05/29/2019
    Posted 4 years, 10 months ago

    "5 mana - win all your trades this turn"  OR "5 mana Soul of the Forest for Paladin".

    This definitely doesn't see play now, but I wouldn't sleep on it.
    there was a time where we were like "lul level up"

  • RandomGuy's Avatar
    430 614 Posts Joined 05/29/2019
    Posted 4 years, 10 months ago

    Redundancy is the name of the game. This costs A LOT, and there have been times where Cenarius was played in token. Definitely not a card for the current iteration of Token Druid, IMO. It's not the right metagame for a card this costly. But there was a time when Level Up didn't make much sense, too.

  • RandomGuy's Avatar
    430 614 Posts Joined 05/29/2019
    Posted 4 years, 10 months ago

    I think a world exists where this may one day see play. It's stats are okay. It has taunt. It has a desirable effect. It just costs a lot.

  • RandomGuy's Avatar
    430 614 Posts Joined 05/29/2019
    Posted 4 years, 10 months ago

    Priest's classic set keeps getting worse. At least the Rogue card is in the realm of playable. This is just bad. I understand why they made it, but it isn't good.

  • RandomGuy's Avatar
    430 614 Posts Joined 05/29/2019
    Posted 4 years, 10 months ago

    Truthfully, this doesn't even seem like that bad of a card. Plague Scientist was borderline playable, but was often held back by the combo restriction. We've seen how good Toxifin is. Granted, the costs are wildly different. But in a world where your board is constantly filled with Lackeys, this seems like a really reasonable card.

  • RandomGuy's Avatar
    430 614 Posts Joined 05/29/2019
    Posted 4 years, 10 months ago

    At the moment, I find ladder very annoying because there isn't a comfortable nexus between Bomb Warrior and Bomb Hunter.

    Decks that benefited from buffs, and would theoretically farm Warrior are, themselves, farmed by Bomb Hunter.
    Decks that beat Hunter are often beaten by Warrior, unless they are teched towards Warrior, which hurts the Hunter match up.
    2 Classes are DOA, priest & warlock.
    Your sort of left with coin flips of Mech Token Druid and Murwock Shaman, neither of which feel super good to play IMO.

    I am glad that we're towards the end of this cycle. It has been a good and interesting one, but it's time to move on. Truthfully, I haven't even had the desire to ladder for about 2 months.

  • RandomGuy's Avatar
    430 614 Posts Joined 05/29/2019
    Posted 4 years, 10 months ago

    full board of Lucentbarks. Still 0% chance to win the game.
    #bombwarriorlife

  • RandomGuy's Avatar
    430 614 Posts Joined 05/29/2019
    Posted 4 years, 10 months ago

    I figured this would be a good place to consolidate decks and ideas. I really love Brawls like this.

    This is what I've been playing:

  • RandomGuy's Avatar
    430 614 Posts Joined 05/29/2019
    Posted 4 years, 10 months ago

    The problem with this deck is that it doesn't do anything that actually wins the game once Jades are big enough. Grave Horror + Seance probably isn't enough.

    In reply to Dragon-mix Priest
  • RandomGuy's Avatar
    430 614 Posts Joined 05/29/2019
    Posted 4 years, 10 months ago

    At this point, the conversation is so all over the place that it is basically a meme.

    Hearthstone is not an overwhelmingly interactive game. This is actually one of the main reasons for its success. But it makes the conversation regarding interactivity very cumbersome.

    Fundamentally, I think what people mean when they talk about interactivity as it relates to Hearthstone is that they want the game to feel like they have decisions to make and that those decisions ultimately matter. Because this is about how people "feel," it also clouds the conversation.

    People will also try to roll RNG into this discussion (wrongly IMO), and that also confuses things.

    A recent example of un-interactive gameplay: Baku Rogue v. Baku Warrior
    - There was almost no way for Baku Rogue to out damage the hero power of Baku Warrior. And since the most impactful thing Warrior could do on most turns was to hit the hero power button, and the game doesn't provide a way to interact with hero powers, the game was not very interactive.

    An example of interactive gameplay: Midrange decks playing one another
    - This one is more easy. I'm sure we've all played this game before. Both decks are aggressive-to-midrangey. Both players open well (or poorly) so no one is snowballing an early lead. The game comes down to eeking out as much value as you can with smart trades and resource use. This is the type of game that makes you feel like a good and smart player.


  • RandomGuy's Avatar
    430 614 Posts Joined 05/29/2019
    Posted 4 years, 10 months ago
    Quote From ARES

    That's interesting.. so a 2- mana "add a random animal companion to your hand"  would probably see play then

    Also means some kinda thematic spell hunter based around the companions may work..

    The Stonehill was just an example of cards that would bring class cards more often so would get value from companions shifting pools.

    I think at 1 mana it might see play, and that's primarily because of Zul'jin. At 2 mana, I don't. Essentially, you'd be paying 5 mana for a card that is worth only about 3.5.

  • RandomGuy's Avatar
    430 614 Posts Joined 05/29/2019
    Posted 4 years, 10 months ago

    FWIW, this has been working pretty great for me over the last two days thanks to the impact Masters' Tour Vegas has had on the metagame.

    Nine Lives
    A Deathrattle Hunter Deck created by RandomGuy. Last updated 4 years, 10 months ago
    1


    It looks to feast on the plethora of Warriors and Mages.
    I would say it's better against Warrior than your standard bomb hunter but slightly worse against Mage.
    A few spots are unsettled, IMO.

    Galvanizer is nice so that you don't have to wait until turn 6 to play Mechanical Whelp, but I could see playing something else in it's place.
    And Replicating Menace isn't the world's greatest card, but it's nice to be able to have a sticky board for various magnetic effects and to be able to go wide against Druid.

    I think Tracking should probably be in here too, since we aren't looking to play the long game against anyone except warrior.

  • RandomGuy's Avatar
    430 614 Posts Joined 05/29/2019
    Posted 4 years, 10 months ago
    Quote From Gerix55

    Lol.

    It's seems i triggered more people than i tought. :d

    Good ol' "Lol triggerd."

    The only thing left for a person to say after they've been shown to be absolutely wrong.

    In reply to WTF matchmaking
  • ODYN
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