Too slow, as others have said. You are better off putting a different card in your deck, that will actually help you achieve your win condition, rather than to have a cute "dead" card that will do almost nothing for you.
Do you think Blizzard would actually do something like that? For example to keep winrates of certain decks in control.
No, the consequences, if proven they are doing this, would most certainly not be worth the "upside".
I get it, we've all had these things happen to us and variance can make it feel rigged, but like others said, few dozen games is such a small sample size, you cant draw any conclusions from that. Play thousand, tens of thousands of games, then you might start having a sample size of some relevance ... which would still be affected by other factors outside your scope of influence, not even talking about anything Blizzard related.
Just vent a little and move on, not much else to do here :)
The legendary cards distribution is fine what is not fine is the epic card distribution.. Epics are too rare for how many you need.. There are too many bad epics for them to be as rare as they are now..
Or you know make common cards yield more dust just a small increase from 5 to 10 will go a long way...
Agreed, rather than focusing on legendary drops alone, some kind of overhaul of the crafting system as a whole is needed. Im not sure if Blizzard will ever do that, but players would surely appretiate it.
I think the best way to go about it is to create a card (or a few of them) in an expansion where it makes sense thematically and do something like this:
It would keep the design clean (ish) and wouldnt take up much of the card's text space, leaving room for some options.
Just saw the clip in Trollden where you give opponent Majordomo, clear the board and take his Hero Power to kill him for exactly 8 dmg :D Grizzled Wizard is alive!
Honestly, if you can get it to trigger, you deserve the weapon lol and if you can get it to trigger, at that point of the game, it most likely wont make any difference.
While it was bad, there is Magma Rager lol ... and worse cards than Zealot. It is very interesting to me, if it was removed solely cause it was a really bad 4-drop, or if there was other reason behind it. Cause Lightforged Crusader was not touched ... reason being 7/7 for 7 is ok? (which it is)
Grinch would be more fitting 😉
Too slow, as others have said. You are better off putting a different card in your deck, that will actually help you achieve your win condition, rather than to have a cute "dead" card that will do almost nothing for you.
Ok then :) Good luck!
No, the consequences, if proven they are doing this, would most certainly not be worth the "upside".
I get it, we've all had these things happen to us and variance can make it feel rigged, but like others said, few dozen games is such a small sample size, you cant draw any conclusions from that. Play thousand, tens of thousands of games, then you might start having a sample size of some relevance ... which would still be affected by other factors outside your scope of influence, not even talking about anything Blizzard related.
Just vent a little and move on, not much else to do here :)
Agreed, rather than focusing on legendary drops alone, some kind of overhaul of the crafting system as a whole is needed. Im not sure if Blizzard will ever do that, but players would surely appretiate it.
Yeah, same 😎
Havent played the game for a long time, but im sad to see it go. I had good times :(
I think the best way to go about it is to create a card (or a few of them) in an expansion where it makes sense thematically and do something like this:
It would keep the design clean (ish) and wouldnt take up much of the card's text space, leaving room for some options.
I just love the LOL/LOR art. They certainly have a shot at this, cause art and lore/universe is half the battle, look at HS. Gimme more!
Are you actually winning thanks to Embiggen tho?:) Seems like the deck is built more midrange-ish and wins off that.
Just saw the clip in Trollden where you give opponent Majordomo, clear the board and take his Hero Power to kill him for exactly 8 dmg :D Grizzled Wizard is alive!
Fun fact, the increased cost is not transferable, if you switch Hero Powers with your opponent, it stays with you :D
Honestly, if you can get it to trigger, you deserve the weapon lol and if you can get it to trigger, at that point of the game, it most likely wont make any difference.
While it was bad, there is Magma Rager lol ... and worse cards than Zealot. It is very interesting to me, if it was removed solely cause it was a really bad 4-drop, or if there was other reason behind it. Cause Lightforged Crusader was not touched ... reason being 7/7 for 7 is ok? (which it is)
ROFL they nuked the Poacher 😂 i mean im not surprised but that is going to have an enormous impact on arena.
I can understand when some things are forgotten and possibly bug out when it comes to new card interactions with rately played cards, but this? 🙄
Thanks and good luck. I played one run yesterday and that alone was enought to show me the power of the dragons.
Especially that 7/7 elusive taunt is pain in the ass to deal with and if you are not on the board by the time its played it is almost gg.
You are the hero we need!
They could just make new deck recipes tho i guess it would lose its point kinda.
To be honest i dont think they will move him to Standard permanently but at the same time i dont think its an impossible outcome.
Mere 800 dust, pff, you can do it!