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sinti

Senior Writer
Joined 10/20/2018 Achieve Points 2070 Posts 2792

sinti's Comments

  • sinti's Avatar
    Senior Writer Chocolate Cake 2070 2792 Posts Joined 10/20/2018
    Posted 4 years, 10 months ago

    100+60+100 dust/gold quests for first trio, preeeeetty nice!

  • sinti's Avatar
    Senior Writer Chocolate Cake 2070 2792 Posts Joined 10/20/2018
    Posted 4 years, 10 months ago

    You give them too much credit i think :)

  • sinti's Avatar
    Senior Writer Chocolate Cake 2070 2792 Posts Joined 10/20/2018
    Posted 4 years, 10 months ago

    It only works because the packs are treated as a new set, technically. Imo its an oversight on Blizzards part, or lazy coding (again). Thankfully, this time it benefits the player, so yay!

  • sinti's Avatar
    Senior Writer Chocolate Cake 2070 2792 Posts Joined 10/20/2018
    Posted 4 years, 10 months ago

    Congratulations, good job!

  • sinti's Avatar
    Senior Writer Chocolate Cake 2070 2792 Posts Joined 10/20/2018
    Posted 4 years, 10 months ago

    Hah, good catch! Some of it did come true to an extent, Shadows deserves a cookie :)

  • sinti's Avatar
    Senior Writer Chocolate Cake 2070 2792 Posts Joined 10/20/2018
    Posted 4 years, 10 months ago

    But but ... you can be in chaaaaaaarrrrrrge again :D

  • sinti's Avatar
    Senior Writer Chocolate Cake 2070 2792 Posts Joined 10/20/2018
    Posted 4 years, 11 months ago

    Quote From Flux
    Fixed an issue that would bump forum threads when titles were edited or threads were moved.

    Hells yeah! Now i can clean up the forum without pushing everything on the top :D

  • sinti's Avatar
    Senior Writer Chocolate Cake 2070 2792 Posts Joined 10/20/2018
    Posted 4 years, 11 months ago

    And that does it for Glakrond's Awakening. What do you think about the cards for Arena?:)

  • sinti's Avatar
    Senior Writer Chocolate Cake 2070 2792 Posts Joined 10/20/2018
    Posted 4 years, 11 months ago

    - NEW CARDS -

    5=Excellent, 4=Good, 3=Average, 2=Poor, 1=Terrible


    E

    Boompistol Bully (4): Decent stats and an ability that can be pretty annoying for your opponent, having them play suboptimally. Pretty good.

    Shadow Sculptor (3): Can be quite powerful, especially if you can combo it with The Coin, but i feel like it might not be as easy to use in Arena, i guess we will have to see. Definitely better in a low curve deck, thats for sure.

    R

    Bomb Wrangler (3): This should end up being at least 3/4 combined stats with a 1-4 damage on token's deathrattle. Pretty good deal for a 3 drop, but it does take a while until you get full value off it and the damage distribution might end up being negated. Not a bad card, just not as amazing in the end.

    Chopshop Copter (3): Even without the ability, this is a barely passable 3-drop, if you have any mechs, this skyrockets in value.

    Cleric of Scales (3): You need dragons and you need spells in your deck, if you have both, this card is insane. But very draft dependant.

    Frenzied Felwing (4): Win more card, but an early win more card, pretty easy to get this to 1 mana just by playing a 2-drop and going face. Early tempo is a powerful thing and this can help you get it. Sucks in topdeck mode or when ur behind, but i think the potential to steal games from early turns is good enough to pick this up almost always.

    Licensed Adventurer (3): Standard 2-drop with an upside, good. Will make quests suck a bit less, which is nice.

    Risky Skipper (3): This card might end up being super busted ... or not, but the potential is there. Problem is, you are damaging your board as well and you pay more cards to do it, but sometimes that can be useful (Bomb Wrangler). I think it will be just a good card overall with relatively good versatility, sometimes all you need is 1 dmg to clear the tokens and then you can trade it off before playing other minions, which is fine for 1 mana card.

    Rotnest Drake (5): You need a dragon, obviously, but then it is a free Deadly Shot on top of a 6/5 body. That is preeeeetty good!

    Scalelord (5): The stats alone make this an excellent card, not to mention the dragon tag, the ability is just a bonus, that can actually become insane, if you can muster some murloc friends.

    Steel Beetle (3): Average 2-drop with some synergy, but to be honest, id rather not get 5 Armor and not tell my opponent i have (or dont have) a 5+ cost spell in my hand, so not sure how much will i be actually picking this. But if you need 2-drops, go ahead.

    C

    Animated Avalanche (3): Super draft dependant, in the right arena setting, this card will be one of the strongest in the pool, but not right now. If you can activate it, the card is insane.

    Boom Squad (5): Cheap discover card that gives you a huge selection of options to choose from and at the same time supports multiple tribe synergies that you can pick depending on a given situation. Pretty great and versatile card. Not to mention anything that discovers dragons is pretty strong these days.

    Explosive Evolution (5): This card will be a gamble, but upping your minion by 3 cost is a huge jump, you can have a 4-drop on T2 for example, but it will be a strong play at any time. Good thing its never a dead draw, you can play a random 4-drop for 4 mana with your hero power too.

    Fiendish Servant (3): Above average 1-drop, aggressive statline and transfers at least +2 Attack to another friendly minion, plus a demon synergy. Pretty great.

    Fresh Scent (5): Obviously you need to have beasts, but if you do, this card is beyond insane. Extra Arms were reverted back to 3 mana, just cause how strong the card was. This is exactly that for beasts. At worse, this is a Blessing of Kings for beasts, but so much better, if you can land it on an early drop and carry the momentum.

    Hailbringer (3): Assuming the tokens just have the Water Elemental text, this is a pretty decent card overall, swarms the board with annoying tokens that will not only eat an attack, but negate another attack from the same minion, slowing the opponents board progress. It will be pretty annoying card to deal with, especially for non-ping classes, and even then, Druid and Rogue will have to skip their next hero attack. It will be soooooo annyoing for a weapon class to lock them down with a 1/1 weenie :D

    Skydiving Instructor (1): Even if you have 1-drops, this isnt that amazing, i mean it pulls a bad draw out of your deck, which is nice, but still. And if you dont have 1-drops, this is abysmal.

    Skyvateer (2): This card will be pretty good in regular pirate decks, but for arena this is kinda meh, i mean it has potential to do all kinds of stuff and it cycles itself, but honestly? Id rather have Novice Engineer in its place.

    Twisted Knowledge (5): You get two cards for 1 and for just 2 mana. Yes, it can give you crap, but more often than not you will be able to get some powerful cards. Superb value card for its cost.

    Waxmancy (5): Its literally as if this card transformed into a battlecry minion and you can play it instead, but better, since you get to choose from 3 options. A discover card that is not anti-tempo? Hell yeah.

  • sinti's Avatar
    Senior Writer Chocolate Cake 2070 2792 Posts Joined 10/20/2018
    Posted 4 years, 11 months ago

    Ehm, you are on equal grounds with everyone else. You do realize that early beta was accessible only to selected number of ppl, right? Do you think it would be fair to have a jump start over others, especially when you were given MANY things for free to test out the product?

    I think you are being pretty entitled here. If you enjoy the game, id say you will pretty soon have enough to craft any deck you want, so i wouldnt worry about it. Just play and have fun ;-)

  • sinti's Avatar
    Senior Writer Chocolate Cake 2070 2792 Posts Joined 10/20/2018
    Posted 4 years, 11 months ago

    Lol i might have skiped the explanation of Plot 🤣 going by the tooltip itself. Sorry for that. Yeh that changes things slightly 😅

  • sinti's Avatar
    Senior Writer Chocolate Cake 2070 2792 Posts Joined 10/20/2018
    Posted 4 years, 11 months ago

    Good interview, as always! Tho if Plot were a thing, it would be a relatively hard to balance the effects properly, some of the showcased cards seem pretty strong, maybe too strong.

    Compare for example Desecration to Hagatha's Scheme, you would roughtly wait 4 turns to clear much of anything, but then you are still doing just 5 damage and it costs you 5 mana.

  • sinti's Avatar
    Senior Writer Chocolate Cake 2070 2792 Posts Joined 10/20/2018
    Posted 4 years, 11 months ago

    But then you dont get golden dragons :(

  • sinti's Avatar
    Senior Writer Chocolate Cake 2070 2792 Posts Joined 10/20/2018
    Posted 4 years, 11 months ago

    Congratulations!

  • sinti's Avatar
    Senior Writer Chocolate Cake 2070 2792 Posts Joined 10/20/2018
    Posted 4 years, 11 months ago

    Flavor wise, thats kinda off for Anivia, isnt it? 🤔

  • sinti's Avatar
    Senior Writer Chocolate Cake 2070 2792 Posts Joined 10/20/2018
    Posted 4 years, 11 months ago

    It is based on your current Health. You can see the board on the left that your portraits swap quickly before getting the defeat screen. 

    Entire leaderboard order is based on current Health throughout the session.

  • sinti's Avatar
    Senior Writer Chocolate Cake 2070 2792 Posts Joined 10/20/2018
    Posted 4 years, 11 months ago

    - NEW CARDS -

    5=Excellent, 4=Good, 3=Average, 2=Poor, 1=Terrible


    The Fist of Ra-den (3): While there is a lot smaller chance that this will get Ooze'd than in constructed, there is also a smaller chance you will get (good) enough spells to get mileage from this. Not only do you not get that many spells in an arena deck, plenty of shaman spells you dont want. Not to mention that shaman spells are relatively low cost because of Overload. Obviously Eye of the Storm is a dream scenario, that can happen, but i think at least for arena, this card might look better than it is.

    Escaped Manasaber (4): Good 4-drop with Stealth, that alone is pretty nice. The ability is certainly a cool one, can help you accelerate your mana curve, which can help you get on top. Nothing you cant do without, but it is a nice card for sure.

  • sinti's Avatar
    Senior Writer Chocolate Cake 2070 2792 Posts Joined 10/20/2018
    Posted 4 years, 11 months ago

    I wonder if this will actually work. You basically pass a turn to set this up, that is no small requirement. But if you can survive the tempo loss, you might get a really nice swing turns in return.

  • sinti's Avatar
    Senior Writer Chocolate Cake 2070 2792 Posts Joined 10/20/2018
    Posted 4 years, 11 months ago

    This looks like a pretty intersting card for variety of decks. Im fairly confident this will see play and also that we will get some crazy combos with it, 7 copies on the board, windfury on all of them.

    How much mana do you want?

    YES!

  • sinti's Avatar
    Senior Writer Chocolate Cake 2070 2792 Posts Joined 10/20/2018
    Posted 4 years, 11 months ago

    This alone can hard carry the Quest. Pretty strong card.