I agree with Regis in-that I feel Risa is garbage. The 5-Mana overhead is a lot to ask for a measly 3 damage trade, and you must invest additional resources - both in Mana for Risa and Mana for a means to attack - every single turn to continue trading with her. You're not developing a board for yourself, either, or bouncing an impactful Battlecry; you're just hoping to clear small stuff over and over.
This plus The Jailer is basically instant win unless your opponent has lethal from hand, no?
Well, Immune turns off Taunt, so your opponent can just "go around it", if you will. 15 damage + Lifesteal can't be ignored...unless lethal is already on the board lol.
Wow...a whopping *two* people voted in the finals. If that doesn't tell you the state of these comps, I don't know what could enlighten you further.
Congrats to Demon, I guess? It's hard to say who really won this prompt, in my opinion, with such a tiny sample size to go off of. Three of us got a 5-vote, but then seemingly the other person decided the game with that second vote. Ugh.
I was gonna say more things about the nature of what we're doing and the hope that we can continue, but...yeah. It's just a sad, pathetic flop of an ending.
Does Elite Tauren Champion need the "or more" bonus damage? Now we have to learn how it scales up...plus I think a repeatable Ragnaros to the face is plenty enough punishment as it is *shrugs*
Edit: To be fair to myself, the Pick wasn't there when I made the comment.
If this be the last time we do this, I think I should make time in my schedule for feedback.
Crusader2010
This is certainly a unique condition, but I don't think it's healthy. Your deck must contain 5 Legendaries at the moment of your death: that means, to regularly ensure this happens, you need to fill your deck with Legendaries so you don't draw into all of them. This screams "Wallet Warrior"; a truly pay-2-win archetype. You should also capitalize "Legendaries" and add a period to the end of the sentence.
AeroJulwin
I think Avalan is a neat direction to go: yeah cards from other classes are a Priest + Rogue thing, but that doesn't mean they have exclusive rights to it at all times. And the Cast When Drawn is fine for Discovers: if it's not your turn, you just get something random. I'm actually against the grain in-that I don't like the Researcher, because they already can abuse the whole "didn't start in your deck" playstyle quite a bit without additional Mana-cheating. There's nothing wrong with the card itself; I just don't think it needs to exist.
anchorm4n
I like this card, as I did back then. That being said, two things: the art isn't great for the portrait-window, and Gul'dan shouldn't be the character because he's the playable hero (I know it was part of the requirement at the time; just saying that, for this comp, he should be swapped out).
Wailor
I would be hard-pressed to vote for the Teleporter. Spells are very important for driving a class' uniqueness, and without them, you're very much limited in your playstyle - Play a body, hope it sticks, rinse repeat. Mage in particular is so connected to their spells that to willingly go without seems very weird.
Demonxz95
I don't have any quibbles about how the card is written or anything; just repeating my concern that you shouldn't lean into generating 3-Rune cards when Blizzard literally put a stop to that on purpose.
I mean, some of us have to compete on occasion for access to their TV: this eliminates that problem, because if one wants to watch a movie or whatever and I want to game, we can do both now. Will I buy it? Probably not, but the option exists so that's something. Having to keep it in-house is pretty crappy, though; I can't argue with you there.
High Priestess Ishanah implements passive healing, which is something I've always wanted to see. I'm wondering if turn 3 is too early for an infinite effect like this, though.
I absolutely believe that is too early: Holy Priest will play defensive as it is, and with her they can just passively out-heal chip damage and stall for the late-game.
This is the last competition of the Season...but hopefully not the last one period. We'll see :/
Anyway, I think I might dust off my old Edwin for this: the reward can be tweaked, but I've always been high on the condition as something unique and flavorful.
I made a complicated version that shuffles unique Cast When Drawn spells into your deck, but it's probably just too much.
Show Spoiler
I'm thinking it shuffles two copies of each into your deck, maybe even three.
I almost Reality Stone'd the location by accident when I first saw it lol. A couple games later, my opponent played Galactus there even though they were clearly losing the spot, just to preserve the bonus 🙂
At least I got a couple weeks in of the Wave + She-Hulk combo before I lost it. Bought them both with tokens, too :( All well; back to an older deck, I guess.
Charge is only used once in the Paladin, and Spell Damage is not on any Warlock cards:
The Myrmidon has seemingly lost his faith, and gains strength when others waver (i.e: their Divine Shields breaking). A solid handbuff target that can grow on its own (DS minions being good handbuff targets as well).
The Siren lures minions to their doom and gains magical power from their death. Don't know what you'd use her with right now; probably some OTK strategy with cards from her expansion.
I agree with Regis in-that I feel Risa is garbage. The 5-Mana overhead is a lot to ask for a measly 3 damage trade, and you must invest additional resources - both in Mana for Risa and Mana for a means to attack - every single turn to continue trading with her. You're not developing a board for yourself, either, or bouncing an impactful Battlecry; you're just hoping to clear small stuff over and over.
Well, Immune turns off Taunt, so your opponent can just "go around it", if you will. 15 damage + Lifesteal can't be ignored...unless lethal is already on the board lol.
Wow...a whopping *two* people voted in the finals. If that doesn't tell you the state of these comps, I don't know what could enlighten you further.
Congrats to Demon, I guess? It's hard to say who really won this prompt, in my opinion, with such a tiny sample size to go off of. Three of us got a 5-vote, but then seemingly the other person decided the game with that second vote. Ugh.
I was gonna say more things about the nature of what we're doing and the hope that we can continue, but...yeah. It's just a sad, pathetic flop of an ending.
Good luck to the finalists!
Does Elite Tauren Champion need the "or more" bonus damage? Now we have to learn how it scales up...plus I think a repeatable Ragnaros to the face is plenty enough punishment as it is *shrugs*
Edit: To be fair to myself, the Pick wasn't there when I made the comment.
"Oh hey, Through Fel and Flames could be nice support for Fire Warr...it's a Fel spell."
If this be the last time we do this, I think I should make time in my schedule for feedback.
I mean, some of us have to compete on occasion for access to their TV: this eliminates that problem, because if one wants to watch a movie or whatever and I want to game, we can do both now. Will I buy it? Probably not, but the option exists so that's something. Having to keep it in-house is pretty crappy, though; I can't argue with you there.
I absolutely believe that is too early: Holy Priest will play defensive as it is, and with her they can just passively out-heal chip damage and stall for the late-game.
This is the last competition of the Season...but hopefully not the last one period. We'll see :/
Anyway, I think I might dust off my old Edwin for this: the reward can be tweaked, but I've always been high on the condition as something unique and flavorful.
I made a complicated version that shuffles unique Cast When Drawn spells into your deck, but it's probably just too much.
I'm thinking it shuffles two copies of each into your deck, maybe even three.
Weird: I see "Out of Games". I'd say it was a cache issue, but surely you've been around the site long enough for it to unstick lol :/
Congratulations to Wailor! You crushed that one.
Good luck to the finalists!
I almost Reality Stone'd the location by accident when I first saw it lol. A couple games later, my opponent played Galactus there even though they were clearly losing the spot, just to preserve the bonus 🙂
You have about 6 hours left to submit! I only just submitted a card, myself: been busy a lot lately...or distracted with Tears of the Kingdom lol.
Didn't get around to doing the Noz quest two days ago...they did this just for me :D
At least I got a couple weeks in of the Wave + She-Hulk combo before I lost it. Bought them both with tokens, too :( All well; back to an older deck, I guess.
Don't own Spider-Man but I'll make do with Doctor Octopus or Hobgoblin, I guess.
Charge is only used once in the Paladin, and Spell Damage is not on any Warlock cards:
Not sure on the cost for either of them.