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YourPrivateNightmare

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Joined 03/25/2019 Achieve Points 2010 Posts 4741

YourPrivateNightmare's Comments

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 4 years, 9 months ago

    basically Blessing of Kings for Priest. Not exactly sure what kind of deck could use this, but it's really not bad, especially since Inner Fire is here to stay.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 4 years, 9 months ago

    Good enough, basically Swashburglar for Priest. Since they apparently don't want to give draw to Priest we'll have to make due with stealing stuff and this just about makes the cut.

    Still need more payoff for Thief Priest

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 4 years, 9 months ago

    Actually nuts, probably one of the best 1-drops Priest ever had (outside of Cleric I guess)

    You can use it to stall early, you can use it to set up for SW:P, you can combo it with Cabal Shadow Priest and Shadow Madness.

    Hell, this might make Tempo Priest a thing again. Nothing more tempo than playing a 1-drop and jacking your opponent'S shit.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 4 years, 9 months ago

    probably too situational to be honest.

    It won't kill early boards so the low mana cost is somewhat irrelevant.

    It's basically filler for when there are no lategame boardwipes in standard. Won't run this unless there'S something to specifically counter (or Priest gets a way to buff enemy attack)

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 4 years, 9 months ago

    Pretty good I'd say. Good enough if you just run it in a Beast focused deck it gives you decent enough value, but if you actually put specific beasts into your deck it could be huge. Oasis Snapjaw and Hippogryph say hi.

    Curves into Ramkahen Wildtamer. In theory you could do some really powerful stuff with this.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 4 years, 9 months ago

    to be fair this is already a huge bonus. I can't count how many times I ended up missing like 2 or 3 crucial rares (and sometimes even commons) that I really didn't want to craft (since it's a huge dust loss overall) so I had to wait and buy more packs until I got to actually build decks.

    It also means that dusting golden commons/rares is now much safer since you'll basically guarantee to get all of them with enough packs.

    Finally, the real factors here is the one to Epics. Opening excess epics feels awful, because the dust-rarity rate is pretty bad. Now you'll get a larger amount of epics on average and that makes up for a lot of dust.

     

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 4 years, 9 months ago

    Only one adventure and it'S in Phase 1. Kind of interesting and also means less expensive expansions (hopefully)

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 4 years, 9 months ago

    At first Spellbreaker was kind of confusing, but it makes perfect sense. There is no reason to have 2 cards with the same purpose in the same set (especially the evergreen one).

    Acolyte was surprising, but I like their direction. I never really enjoyed how most reliable card draw is found in the Neutral set. Maybe this way we get more interesting card draw for classes that need/could use it (for instance Priest). Warrior won't like this one though.

    MCT can go fuck itself. Nothing to be said here, good riddance

    Leeroy was inevitable. He also leaves together with Zilliax which should balance things out overall.

    Mountain Giant is the most puzzling one. It was only ever a problem when you gave decks the ability to strictly build around it. I guess it opens up space for Handlock to go in a new direction. Funny how Sea Giant is the only Giant left in thee Classic set now.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 4 years, 9 months ago

    Sounds good, also gives more incentive to actuallly rank up instead of just grinding for rank 5 every month and then never touching the mode again.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 4 years, 9 months ago

    this sounds way too good not to have a catch.

    I mean, they have to finance themselves somehow. I really hope this isn't being used as justification for more insidious monetization later down the road.

    In any case....KEEP ALL YOUR CARDPACKS NOW AND DON'T OPEN THEM UNTIL THIS GOES LIVE

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 4 years, 9 months ago

    maybe they're overhauling the classic set in some regard and DHs don't even get one

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 4 years, 9 months ago
    Quote From SamHobbs494

    Is this going to come with a massive Illidan buff? Can't have the progenitor of the entire class be a meme anymore.

    If my profile picture and banner don't make it obvious, I am so hyped for this. Blizz had to pull some magic for me to carry on spending money on HS.

    Curious to see how long it takes people to get him golden or the alt 1000 win picture

    I mean....technically speaking Illidan has a lot of synergy with the current DH cards. He creates a bunch of tokens.

    Maybe they rework him into DHs new classic legendary.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 4 years, 9 months ago
    Quote From MurlocAggroB
    Quote From YourPrivateNightmare

    Pretty strong on paper, but without self damaging tools it doesn't seem that great.

    Why is it a demon though? None of the other Illidari have a demon tag

    It isn't self-damage, it's attack based. "After this minion is attacked". That certainly makes it worse, but it's an interesting new mechanic at least.

    Also, I already replied this on the article comments but I'll restate it in a more visible spot. She's a Demon because she's in Metamorphosis, which is a DH ability that turns the user into a demon temporarily. There's a separate version for each spec - Havoc has it as a DPS stim and grows wings while using it. Vengeance has it as a survivability tool and grows spikes. This is a Vengeance DH using Metamorphosis.

    File:Female Blood Elf Vengeance Metamorphosis.jpg

    thanks, that actually makes sense.

     

    Also whoops, I misread it.

     

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 4 years, 9 months ago
    Quote From dapperdog

    Tempo aggro. New rogue basically. And dhunters have better tempo cards. Its not second-hand zoo, I just cant imagine any minion trading to happen. There's so much support for dhunter to just clear it with spells + face

    yeah, having looked at the entire thing so far I realise it now.

    Basically looks like tempo king, but weak to burn.

    Because an aggro meta is what everyone was looking forward to, right?

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 4 years, 9 months ago

    I mean....Solitary Monk into Stand Alone on turn 3 is basically game over for any deck (that isn't running Vengeance or some Rimefang wolf shenanigans)

    So is a Greenglade Duo that you can't get rid of.

    Having only 20 health means any guaranteed damage is relevant...and if that guaranteed damage hits you for 6 over multiple turns things get kind of kooky.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 4 years, 9 months ago
    Quote From MurlocAggroB

    We don't know if this is a fake Twinspell or not. Second Slice could easily be 1 mana. A 0 man spell that generates a 0 mana spell sounds like a bit much.

    Either that or Auctioneer is going bye bye for limiting design space.

    if they rotate Auctioneer now after him not having seen real play for almost a year just so they can print half-baked 0-cost spells that won't see play outside of actual Auctioneer then I#ll be pissed.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 4 years, 9 months ago

    sure, but why are some of them not demons in the news set? If they want to be consistent either all of them are Demons or none of them.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 4 years, 9 months ago

    Smite is a straight up buff. It was only used face in OTK decks (mainly Razakus). Aside from that it was a lackluster removal spell (and also the only card to have an identical copy, being Arcane Shot). Now it's the strongest 1-mana removal spell in the game, meaning that you can never stick any 1-drop against Priest, which could be huge.

    Shield is the only real nerf and who knows what Auctioneer Shenanigans we're going to get into.

     

    I also suspect Neutrals are going to get cut....it'S not like we need them anyways. What's the point of having that many when most of them are deliberately designed to be pointless outside of Arena.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 4 years, 9 months ago

    Auctioneer mostly, but also just keeping key minions alive.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 4 years, 9 months ago

    to be fair, Demon Hunter hero cards would be a bit less likely because in canon only elves can become DHs...and we only have one elf hero.