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YourPrivateNightmare

Lv.19

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Joined March 2019 4,741 posts 24,225 XP 2,010 achievement pts

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the worst part about it is that if there is a mix of Standard and Wild expansions, even cards that were previously useless and are far too weak for Wild (and were therefore safe to disenchant by any metric) might be needed..

So basically they'D be going back on their word and that will be the point I'll just …

this is making me nervous. I am seriously worried that they might pull an "for the year of the Phoenix we'll introduce a new Standard mode with rotating expansions from the past, so if you dusted your old cards, better go buy some more lol"

Quote From FortyDust

I can see a case for making Relentless Pursuit a Slow spell, but the mana cost is fine as is.

For Elusives, they should just make it part of the keyword that Elusive units can block (and be blocked by) other Elusives only.

I considered that one too, but it …

I assume it's overwhelm that does the thing. It's kind of weird because it's not usually a keyword found on spells so the interactions don't seem as straightforward

 

Yeah, Elusives are still a bit silly, but I do feel they could easily be fixed if they just added the "Can't block" keyword to more of them. Aggressive decks shouldn't have problems against Elusives, but they do since a buffed Elusive unit can just value block an attacker and smash into your face the next turn with nothing you …

Quote From troY

I want an additional feature, where the innkeeper can use decks you made. This makes it easier to practice match-ups while preparing for tournaments and such.

I don't think the piss-poor Hearthstone AI would be able to handle constructed decks anywhere close to how they were intended. I'm not just talking about …

That seems like an incredibly weird statement.Really depends on what the definition of "fun" is:

 

-the ability to build multiple working decks

-having a playstyle that's not dependant on any particular support, therefore always being playable

-Yogg levels of RNG because decision making is overrated

 

 

also, when isn't it bad …

obviously he has Blood Elven heritage, you can tell by the teeth

on the flipside, lots of reused characters every expansion (if you don't like Rafaam, he's gonna get o your nerves pretty quickly)

considering that the "Year of the Dragon" wasn't really indicative until the very end I wouldn't hold my breath

In the end [card]Galakrond, the Unspeakable[/card] ended up better than [card]Galakrond, the Tempest[/card]

 

Now how's that for irony

I don'T get triple Glimpse Beyond when you barely even run any tokens that you would want to sacrifice at any point

it wasn't a mistake, it was a necessity. Charge is not a keyword that should just be granted to any minion.

I could honestly see some Frothing Berserk BS now with Risky Skipper if Warsong was unnerfed.

 

Dragons are the new Demons I guess....at least in terms of lategame.

 

Also Cobalt Guardian is still at tier 3 and noone seems to care.

6 years ago · on Here be dragons

Shouldn't nerf the Shadow Riders. In fact, they should be the main focus of Hecarim, so his base stats should be reduced...or just his mana cost increased.

 

I think that the 6-mana slot is way too efficient. He should be at 7 or 8-mana. In return they could reduce his upgrade requirement to make pure Ephemeral decks …

At this point I'M just preparing for some sort of disappointment.

Deathwing brings Beasts back. Rat pack is pretty much insane. You get a free Pack Leader and unless your opponent also runs tokens you never get punished

6 years ago · on Here be dragons
Quote From Bystekhilcar
Quote From DoubleSummon

There is ONE card that benefits from a highlander build and it's Purrsuit of Perfection.

(you can run 3 copies of that..) but why would you ruin your deck for it.. you could also play heimer/karma and be able to fulfill the requirement eventually.

Add …

your country better have some customer protection laws, as seen with Warcraft Reforged