YourPrivateNightmare
Lv.19Skeleton
Comments
Vote for the Chonkler or perish
Radiant Guardian is actually kind of broken imo. there's basically no way to play around it (unless you deliberately let your opponent value trade or just smack you in the face) and it's almost impossible to get rid off if buffs are available. I really think the entire "tough" keyword needs some nerfs, especially in regards to spell damage.
Quote From Avalon Quote From Topandito Quote From Avalon Quote From YourPrivateNightmare funny because I was thinking of taking a break because of all the Elusive spam that fundamentally invalidates the core gameplay.
I guess we'll see in a week if they're able to correctly identify and address problems …
Quote From GerritDeMan Changing Fearsome to "Can't be blocked by a unit with less than or equal to its power" would make it the most broken mechanic in the game. Any sizable fearsome unit would force the opponent to take unfavorable trades or would just be unblockable if the opponent doesn't have high attack units. Can you for …
inb4 there's still a 14 day dry streak between announcment and the first card reveals, and they just cram them into 6 days.
Quote From OldManSanns Quote From YourPrivateNightmare funny because I was thinking of taking a break because of all the Elusive spam that fundamentally invalidates the core gameplay.
I guess we'll see in a week if they're able to correctly identify and address problems in the game.
I have a deck …
funny because I was thinking of taking a break because of all the Elusive spam that fundamentally invalidates the core gameplay.
I guess we'll see in a week if they're able to correctly identify and address problems in the game.
this would make a number of units way too weak, for instance Chempunk Shredder,
Not to mention, if you already had Vengeance, why wouldn't you have used it earlier? It's not like a Vladimir deck has access to Deny (not any that I know of at least) so there's no reason to wait that long to actually …
Sounds like Ezreal is up for a rework somewhere down the line.
His entire design is kind of disconnected anyways. He takes a lot of work to level up and his effect is essentially a huge finisher, yet his mana cost and stat distribution basically classify him as a long term value (or rather removal and burn) …
sooo....Darkmoon Faire?
Elusives need to f**** off and die. Literally add "can't block" to half of them and nerf the rest.
If they don't manage to actually get them into a spot where they can't just stack buffs ona single unit and win because not every region has Vengeance then the game is basically ruined.
Also nerf all permanent buffs, …
I once had it happen right after drafting.
I had a pure Piltover deck with Teemo and Ezreal, but I didn#t really have a lot of Shroom cards so the game just offered me to trade teemo for another Ezreal.
well, I see the fact that they discussed it and the now confirmed planned reverts as somewhat telling.
i remember a post on here where they said Boom was considered for being reverted due to him being much less powerful in Wild overall
Quote From FieselFitz Quote From Xarkkal Quote From FieselFitz I realy don't get why so many players want to see Divine Spirit to go to the Hall of Fame. I mean i haven't seen that card in play for almost a year now .... at least not since the release of DoD - so …
0 chance of unnerfing Apothecary. That card completely dominated the meta and would do so even without Necrium Blade
Boom was already confirmed
The year of the dragon unnerf will probably be one of Shaman's Galakrond cards, seeing how they nerfed that archetype into the ground and the deck is losing even more cards in the rotation. I'm guessing Dragon's Pack will be reverted
I mean...the need time to establish new characters, unless they want to keep recycling the same ones.
I don'T see the point about Edwin. There's a neutral 3-mana counter with Owl. We don't remove cards just because they occasionally win games.
I also don#t bet on Leeroy, he's essential for aggressive decks to have enough reach. If an aggro deck takes over, it's usually not Leeroy'S fault
So I just came across a VERY unusual interactions.
I had an [runecard]Unscarred Reaver[/runecard] on board and my opponent played [runecard]Corina Veraza[/runecard]. However, Corina pulled only minions, dealing 0 damage....yet the Reaver still got her attack boosted as if she took damage.
Apparently these "take damage" cards will proc even if technically no actual …