This scares me beyond reason. 4-mana draw 2 is awful in any context even as a tutor...unless whatever you're tutoring will allow you to win the game really hard...and that is a very threatening image considering most of the combo stuff is rotating at this point.
This sounds really overpriced on paper. We've also seen the Demon hunter Sunken card already and it's not something that so insane that you would build a deck around tutoring it with this card.
This begs the question...what kind of insane combo is possible that would require this to be essentially an immesnly overcosted Crystology?
Nice meme, but I feel like that's too random to every produce consistent result. A neat Naga generator to keep the chain going I guess, but I doubt that'l be necessary
^Really puts into perspective just how powerful Petting Zoo was.
This just doesn't compare favourably enough. If you topdeck it without a naga to play it just sucks, and even on curve it's just alriht. The tokens would need Rush for this to be any good. I do not believe in Naga Spell Hunter.
I will never get over how they print Witch's Brew, a callback card to Wtichwood specifically and don't give it Echo because "nuh-uh, that's expansion specific keyword" only to print Snip-Snap in the very next expansion with fucking Echo. Unironically comical.
Yeah this looks kinda weak. The plain copy is really awkward because against a buffed target you're essentially just paying extra for a silence, while against a big minion you need extra removal to take care of it.
Actually insane if you pull it off with the Dredge mech or any handbuffs. Double 6/4 with Divine Shield just ends games. Might be nerfed if it's consistent enough.
Amazing in Quest SHaman but I'm not sure if that deck will be able to survive the rotation. NOt sure if it's good enough in any other deck, might be too random
I love this for its potential in Vanndar Beast hunter, but I'm not sure if it isn't too awkward. If the Hunter Dredge card is good this could be nuts, but if it isn't...
I think Sharks might just be too difficult to make work with the Colossal concept while a Hydra is just...self-explanatory. 3 heads with different effects. Done.
Meanwhile a Shark could be two parts at best and what does the Sharkfin even do in that case? Just attack also?
This could be insanely powerful in Big Beast Hunter as long as they get enough cards to replace Jewel of N'Zoth and Teacher's Pet. Sure, you have to wait one turn to actually get it back, but for just 2-mana you essentially get a fully statted copy of whatever your opponent had to get past to hit you in the face.
It's also a fairly easy Secret to control the outcome of because as long as you have something in play that needs to be killed the opponent can't play around it.
Seems really OP on paper but in practice, what are you even doing with this?
The best Fire spell is Don't stand in the Fire, which is purely removal. Frost is even worse, because you're not gonna run Glaciate just for this and Nature? I can't even think of any big nature spell in Shaman right now.
Just feels like a card they designed for Mage, realized how broken it would be and then tried to fit into any other class without giving them any real support.
What an interesting card. It's really strong if you can just jam it on curve and set up your next plays because you got lucky with card order but it might just be too inconsistent in that regard.
Would put it in Quest DH but I'M not sure that deck can survive without Glide (unless Glide gets added to Core)
that means you can DOUBLE Boulderfist Ogre on turn 9, that's insane
This scares me beyond reason. 4-mana draw 2 is awful in any context even as a tutor...unless whatever you're tutoring will allow you to win the game really hard...and that is a very threatening image considering most of the combo stuff is rotating at this point.
This sounds really overpriced on paper. We've also seen the Demon hunter Sunken card already and it's not something that so insane that you would build a deck around tutoring it with this card.
This begs the question...what kind of insane combo is possible that would require this to be essentially an immesnly overcosted Crystology?
IT's the legendary, isn't it?
Nice meme, but I feel like that's too random to every produce consistent result. A neat Naga generator to keep the chain going I guess, but I doubt that'l be necessary
^Really puts into perspective just how powerful Petting Zoo was.
This just doesn't compare favourably enough. If you topdeck it without a naga to play it just sucks, and even on curve it's just alriht. The tokens would need Rush for this to be any good. I do not believe in Naga Spell Hunter.
Ah I messed up the order of expansions there, I don't know why that happened.
I will never get over how they print Witch's Brew, a callback card to Wtichwood specifically and don't give it Echo because "nuh-uh, that's expansion specific keyword" only to print Snip-Snap in the very next expansion with fucking Echo. Unironically comical.
Ah yes, Echo, the famous expansion-exclusive keyword.
Yeah this looks kinda weak. The plain copy is really awkward because against a buffed target you're essentially just paying extra for a silence, while against a big minion you need extra removal to take care of it.
Actually insane if you pull it off with the Dredge mech or any handbuffs. Double 6/4 with Divine Shield just ends games. Might be nerfed if it's consistent enough.
Murloc Keleseth. Now this is a good payoff. The 3-4 mana curve could be nuts but it all depends on the available Core set murlocs.
Amazing in Quest SHaman but I'm not sure if that deck will be able to survive the rotation. NOt sure if it's good enough in any other deck, might be too random
I love this for its potential in Vanndar Beast hunter, but I'm not sure if it isn't too awkward. If the Hunter Dredge card is good this could be nuts, but if it isn't...
Warrior can tutor weapons and dredge with Pirates. This is really good in a tempo matchup. Quest Pirate Warrior might just not be trash in Standard.
I think Sharks might just be too difficult to make work with the Colossal concept while a Hydra is just...self-explanatory. 3 heads with different effects. Done.
Meanwhile a Shark could be two parts at best and what does the Sharkfin even do in that case? Just attack also?
This could be insanely powerful in Big Beast Hunter as long as they get enough cards to replace Jewel of N'Zoth and Teacher's Pet. Sure, you have to wait one turn to actually get it back, but for just 2-mana you essentially get a fully statted copy of whatever your opponent had to get past to hit you in the face.
It's also a fairly easy Secret to control the outcome of because as long as you have something in play that needs to be killed the opponent can't play around it.
Inb4 this gets us Malygos combo Hunter in wild
So Hunter'S Colossal is going to be this big Hydra I assume? Shame, was hoping for a big shark.
Seems really OP on paper but in practice, what are you even doing with this?
The best Fire spell is Don't stand in the Fire, which is purely removal. Frost is even worse, because you're not gonna run Glaciate just for this and Nature? I can't even think of any big nature spell in Shaman right now.
Just feels like a card they designed for Mage, realized how broken it would be and then tried to fit into any other class without giving them any real support.
Big Spell Mage failed so now we try Big Spell Shaman.
What an interesting card. It's really strong if you can just jam it on curve and set up your next plays because you got lucky with card order but it might just be too inconsistent in that regard.
Would put it in Quest DH but I'M not sure that deck can survive without Glide (unless Glide gets added to Core)