YourPrivateNightmare
Lv.19Skeleton
Comments
Standard too if the Core set has enough Mechs.
The only way this doesn't spawn an archetype on its own is if the available mechs are just so unbelievably shit that you cannot possiblby win a game by playing them.
2-mana draw 5 in Paladin. That mech class identity is working overtime today
Wait what? That's insane
Very strong as long as there's cheap spells for Demon Hunter. Could easily see this in Quest Demon Hunter (assuming that deck sticks around in some capacity)
This sounds kinda nuts if I'm being honest. Immune while attacking is actually insanely powerful and hasn't been used that much so far.
I mean as long as you have spells this is potentially a full clear on every board. Could be even crazier if there's some decent way to give it an attack buff. At the very least …
Sounds a bit too slow to see play. It's basically Kazakusan for Rogue except you don't start winning the game once you play it, you just mildly inconvenience your opponent.
As long as this is the only payoff for a Pirate deck I don't see it happening. Best case scenario you're in a ressource war and you drop this …
So the JUggernaut can now generate an 8/8 for you to throw face with Smite.
Boy do I really hope Quest Warrior stays dead in Standard.
I'll give them 2 weeks before they nerf Quest Hunter into the ground. Just a straight upgrade over [card]Overwhelm[/card]
more like hitting the special sauce
those gains ain't natural
Life finds a way
Solid midgame value card for a variety of decks, I wonder if she's strong enough to just build the entire deck around in some capacity.
Looks powerful, very flexible and useful in a multitude of decks.
Ring is the one that'll most likely be the biggest payoff since it allows you to double up on a high value spell.
Xal'atath is good as extra burn damage. I couuld see this in Quest Hunter just for the extra lategame burn (although it might just …
So the obvious comparison is [card]Deathwing, Mad Aspect[/card]. UNlike Deathwing this only targets enemies so it's an actual tempo play, but unlike Deathwing it comes with much lower stats and a higher cost.
Now personally, I would love to see Handbuff Warrior return in some fashion and this could be a fantastic top end finisher, especially since it can …
Not necessarily since it's all about rezzing the boars anyways. It needs to kill a boar to destroy the others so you're always getting one in your rez pool
There has to be some upcoming synergy with Pirates on the board because otherwise the steatlh on these just seems random.
Outside of specific circumstances it's mainly just a 9-mana Twisting Nether. When's the last time you saw Nether?
Nature spells for Priest? Multicaster confirmed :^)
Sounds decent, but I wonder how good it is in practice. Are there any decks right now that live and die by playing more than one copy of a single minion? Otherwise this is just an overpriced Nether
inb4 Cannon Combo Rogue is tier 1 and ruins the game for a month :^)
All the hype aside...is this even that good in Priest? I mean think about it, all the MIracle stuff is rotating so there's no crazy turn 4 30/30 Malygos shenanigans possible.
It also only refreshes mana so you have to wait until you get a good payoff and then you need to not only keep a bunch of spells …