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YourPrivateNightmare

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Joined 03/25/2019 Achieve Points 2010 Posts 4741

YourPrivateNightmare's Comments

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 3 years, 1 month ago

    Yeah this is just way too specific. No way to increase the damage so you likely need something else to pair it with while at the same time you also need a minion on board to use it. Unless there's some crazy synergy for this I don't see it being useful.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 3 years, 1 month ago

    At this point they're just slapping Rush onto everything to turn it from a meme into a competitive card.

    I'm worried that we might end up with a bit too much handbuffing synergy in paladin to the point where there's just not enough silence in the game to deal with it all.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 3 years, 1 month ago

    I would agree with you but this kind of thing has precedent in universe. It's not like Star Wars where they pull a literal "lmao magic, idk" to explain it, Liches are an established thing and Tamsin was at the very least foreshadowed to have dabbled in necromancy so there's some amount of setup.

    Honestly, I'm just curious about what they're gonna do with her character going forward. If it's shit it's shit and I'll be calling it out as such. As it stands I don't see anything wrong with bringing a character back as undead...especially if that character was already dead to begin with. The resolution of the Cariel-Tamsin story could still work if neither of them new Tamsin wasn't actually going to die.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 3 years, 1 month ago

    sorry but you're conflating "subverting expectations" with good writing. Just because they (seemingly) killed Tamsin off halfway through the story doesn't mean it's a good storyline. The good storyline comes from the build-up of characters, which were done well and whose actions aren't undermined by this recent development.

    As it stands we don'T know where the story is going. We don't know how exactly Tamsin comes back as a LIch and how the other characters will react to it. It's entirely possible that they fuck this up and the story goes down the drain and ends up ruining the characters, but for now we don't know that.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 3 years, 1 month ago

    Weak. I've crafted her the moment I decided that Beast Hunter will manifest itself one way or another. Haven't used her since and I'm goddamn proud of it.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 3 years, 1 month ago

    oh damn you're right, I completel forgot about that one.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 3 years, 1 month ago

    I mean...it was blatantly obvious that they wouldn't just kill off one of the main characters halfway into the story....and further more they DID kill her...she just happens to have a phylactery that turns her into a lich. Sure, it's kind of a cop out but it's not insanely contrived. Hell, I think it would be worse if Tamsin was just gone forever because I kinda wanted to see how the gang handles her betrayal.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 3 years, 1 month ago

    #FreeTheRibcage

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 3 years, 1 month ago

    which Questlines are you even talking about. Warlock doesn't come down before turn 8-9, Mage is probably dead for good, and most of the other ones don't close out the game the moment they come down (maybe Hunter, but you hardcounter them by playing stealth minions anyways)

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 3 years, 1 month ago

    They're really bringing back all the old memes. Even Vanish gets to be a thing again. I wonder if that'll backfire horribly.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 3 years, 1 month ago

    Seems a bit...underwhelming. Not that I want another giga-broken lategame control-fucker, but how exactly does this help any deck win games?

    It doesn't offset fatigue so it's by default weaker than Demon Seed. It  also clashes with Demon Seed because you can't play it until you have accumulated a decent amount of self-damage or else you won't be able to complete the quest in time. Additionally, the Quest Hero power with Demon seed up is just worse because you don't care about  spawning little gremlins because Hunter hero power + draw is just better.

    Maybe they didn't realise how strong the Quest would be when they designed this but it really just seems like a downgrade by comparison. At least it's better than Jaraxxus.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 3 years, 1 month ago

    At first I got excited because of Vanndar but then realized it doesn't specifiy minions. Still works as a tutor for whatever big or small card you wanna build a deck around but other than that...it's just okay I guess, but Moonlit Guidance is probably better overall. I do wonder if this helps some sort of Malygos ramp druid be more efficient.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 3 years, 1 month ago

    This is...kinda bad. I guess it works in Token Demon hunter, but it's not a permanent buff meaning that if you're in a matchup where your tokens don't get to attack this is a huge waste.

    I guess it functions as a 2-mana boardwide buff at the very least. Will have to see how they try to push this archetype.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 3 years, 1 month ago

    Notice that this doesn't specifc enemy minions so it's not some ultra broken tempo boardclear, but at the same time it's basically Frost Nova that always kills something (although it can with if there are a lot of small guys on board.

    Good enough to run in a deck where you want to draw off Multicaster

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 3 years, 1 month ago

    Apparently the expansion where everyone gets Deathrattle support except Hunter.

    I generally feel this is a powerful card, but I'M not sure what to use it for.

    The obvious combo is this + Wicked Shipment at max. If you combine it with Mo'arg Forgefiend you get to roleplay as Warrior even. Outside of that I don't see many practical applications unless we get some gamewinning deathrattles in here.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 3 years, 1 month ago

    Very cute, decent support for Big Spell Mage as well, but without some Freeze payoff I don't see it working out.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 3 years, 1 month ago

    I can't believe they managed to make Tamsin even hotter.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 3 years, 1 month ago

    Out of all these the big wolf is the best because Druid has some great buffs spells and the ability to just get a cheap and efficient stealth minion to go along with them is pretty neat.

  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 3 years, 1 month ago

    Not a terrible card at all. We do have Kodo Mount still collection dust, looking for a good target to buff and this might just be it. Gonna have to wait for the corresponding Legendary though because right now the beast package is too disjointed.