YourPrivateNightmare
Lv.19Skeleton
Comments
Yeah this is just way too specific. No way to increase the damage so you likely need something else to pair it with while at the same time you also need a minion on board to use it. Unless there's some crazy synergy for this I don't see it being useful.
Now everyone gets to be [card]Serena Bloodfeather[/card]
At this point they're just slapping Rush onto everything to turn it from a meme into a competitive card.
I'm worried that we might end up with a bit too much handbuffing synergy in paladin to the point where there's just not enough silence in the game to deal with it all.
I would agree with you but this kind of thing has precedent in universe. It's not like Star Wars where they pull a literal "lmao magic, idk" to explain it, Liches are an established thing and Tamsin was at the very least foreshadowed to have dabbled in necromancy so there's some amount of setup.
Honestly, I'm just curious about …
sorry but you're conflating "subverting expectations" with good writing. Just because they (seemingly) killed Tamsin off halfway through the story doesn't mean it's a good storyline. The good storyline comes from the build-up of characters, which were done well and whose actions aren't undermined by this recent development.
As it stands we don'T know where the story is going. …
Weak. I've crafted her the moment I decided that Beast Hunter will manifest itself one way or another. Haven't used her since and I'm goddamn proud of it.
oh damn you're right, I completel forgot about that one.
I mean...it was blatantly obvious that they wouldn't just kill off one of the main characters halfway into the story....and further more they DID kill her...she just happens to have a phylactery that turns her into a lich. Sure, it's kind of a cop out but it's not insanely contrived. Hell, I think it would be worse if Tamsin was …
#FreeTheRibcage
which Questlines are you even talking about. Warlock doesn't come down before turn 8-9, Mage is probably dead for good, and most of the other ones don't close out the game the moment they come down (maybe Hunter, but you hardcounter them by playing stealth minions anyways)
They're really bringing back all the old memes. Even Vanish gets to be a thing again. I wonder if that'll backfire horribly.
Seems a bit...underwhelming. Not that I want another giga-broken lategame control-fucker, but how exactly does this help any deck win games?
It doesn't offset fatigue so it's by default weaker than Demon Seed. It also clashes with Demon Seed because you can't play it until you have accumulated a decent amount of self-damage or else you won't be able …
At first I got excited because of Vanndar but then realized it doesn't specifiy minions. Still works as a tutor for whatever big or small card you wanna build a deck around but other than that...it's just okay I guess, but [card]Moonlit Guidance[/card] is probably better overall. I do wonder if this helps some sort of Malygos ramp druid be …
This is...kinda bad. I guess it works in Token Demon hunter, but it's not a permanent buff meaning that if you're in a matchup where your tokens don't get to attack this is a huge waste.
I guess it functions as a 2-mana boardwide buff at the very least. Will have to see how they try to push this …
Notice that this doesn't specifc enemy minions so it's not some ultra broken tempo boardclear, but at the same time it's basically Frost Nova that always kills something (although it can with if there are a lot of small guys on board.
Good enough to run in a deck where you want to draw off Multicaster
Apparently the expansion where everyone gets Deathrattle support except Hunter.
I generally feel this is a powerful card, but I'M not sure what to use it for.
The obvious combo is this + [card]Wicked Shipment[/card] at max. If you combine it with [card]Mo'arg Forgefiend[/card] you get to roleplay as Warrior even. Outside of that I don't see many …
Very cute, decent support for Big Spell Mage as well, but without some Freeze payoff I don't see it working out.
I can't believe they managed to make Tamsin even hotter.
Out of all these the big wolf is the best because Druid has some great buffs spells and the ability to just get a cheap and efficient stealth minion to go along with them is pretty neat.
Not a terrible card at all. We do have [card]Kodo Mount[/card] still collection dust, looking for a good target to buff and this might just be it. Gonna have to wait for the corresponding Legendary though because right now the beast package is too disjointed.