Comments
873 totalCorpsetaker saw a lot more play after [card]Zilliax[/card] came out. It would whiff if you drew Zilliax first, but if you drew Zilliax you'd probably be in a good position already.
I think there are plenty of good rush …
This might be viable in Standard, but even if it's not, I'm excited for [card]Unseal the Vault[/card] in Wild.
If you get multiple 5/5 rats in hand, you don't need to play them all out on the same turn if you expect AoE. Instead, you do your normal plays and add in one 5/5 rat each turn for a …
Priest didn't play a win condition because it didn't need it. There were enough win conditions available in N'Zoth, Alexstrasza and Ysera, but they weren't included in top decks because focusing on just surviving is good enough and more consistent.
In many games, I think you'll miss a step in your curve at some point. From there on, you'll either have to play behind the curve or postpone quest completion. If you go second, you'll have a better chance to …
I think they didn't use the legendary quest slot because it might be taken up by other events. For example, people that didn't finish their Fire Festival questline yet will still have that in their legendary quest slot.
As …
I played three games with Nozdormu in Wild and it activated 2 out of 3 times, so the quest seems to make a big difference compared to two months ago when I couldn't find a single opponent playing Nozdormu.
When I first got the Omu deck I thought it would be the best, but there is an even crazier deck out there, with a completed Quel'Delar, a passive that starts you at 10 mana and a hero power that …
They made the people who usually make new Brawls work on Mercenaries instead, which is why we're seeing a lot of repeats. Let's hope for more new Brawls after Mercenaries releases.
I've had good results with the following deck. It seems to confuse opponents; read the deck guide for details.
[deck]27422[/deck]
A bit late in the week, but if you just got the "Win 5 times in Arena, Battlegrounds, …
I managed to OTK with Demon Hunter once, when my opponent didn't manage to OTK me and was at 26 health instead of 30 when I got my turn. I think you can get 30 damage in turn 1 if …
I have had games where I just didn't have enough life left to do crazy things, so Drain Soul makes sense. And for early board control of course.
I've also been playing the Frost Giant version, but the demon …
Here is a version with [card]Flesh Giant[/card]s and a big Soul Fragment package:
[deck]27163[/deck]
It's not as refined as the other deck, but it should be a decent starting point if you want to try this archetype.
Quote From UVE What about [card]flesh giant[/card]? Looks like a good addition to the deck. :)
You're not the only one who likes Flesh Giant. I wrote a rather lengthy reply to that suggestion on …
[card]Fire Breather[/card] is probably one of the less consistent cards: it is good against Rogue and Paladin, but less so against decks that don't play many minions. Depending on the meta, you might be able to cut it.
[card]Midway …
If you don't have a full set of Wild commons yet, you'll get 5 new cards per pack, instead of half the packs being 40 dust. On the other hand, there are a lot of unplayable legendaries in Wild, so …
I saw Regis go super greedy with this card in Standard and while that does lead to some spectacular highlights, it is not very consistent. I made a lower-curve deck instead which doesn't go all-in on the Stealer of Souls, …
As an initiative from LGBT+ employees, I think it is good that they managed to get this published. As a product of a company the size of Blizzard, it feels a bit underwhelming though. I'd rather see something showcasing their …
Quote From YourPrivateNightmare It's literally just taking the Blizzard logo, then using the bucket tool to color each letter with a different color of the rainbow and then adding another one because they didn't even think about the …