Update: We misspoke earlier on how you calculate your multiplier. We were off by 1!
Update 2: Looks like your MMR can increase your star bonus. (Source)
Hearthstone's ranked play is getting a huge overhaul! Originally announced with the Year of the Phoenix information almost two weeks ago, the changes are going live with start of the April 2020 season. Here is everything you need to know.
Hearthstone's Ranked League System
No longer do we have only a numerical place on the ladder, but we've now got individual leagues much like other titles.
- There are 5 leagues - Bronze, Silver, Gold, Platinum, and Diamond.
- Everyone will start in Bronze at the beginning of each season.
- Each league has 10 individual ranks from 10 - 1. Each rank requires 3 stars to move through.
- The Legend rank has not changed and is the progression after Diamond 1.
- New players have their own league that spans 40 ranks.
A feature that still remains from the previous ranked system is the introduction of ranked floors. These are ranks at which once hit, you cannot decrease from during that month.
- Ranks 10 and 5 within each named league are your floors.
- Rank 10 is your "promotional rank floor". Congratulations, you made it.
- Rank 5 is your "non-promotional rank floor" - you still have work to do.
- You cannot get knocked out of Legend once you get there.
Unlike previous iterations of Hearthstone's Ranked System, everyone's matches are now decided based on a matchmaking rating (MMR). Prior to the April ranked changes, your opponents were chosen by what rank you were on the ladder with no prior experience taken into account.
- This allows them to reset everyone back down to Bronze 10 each season yet everyone still plays with opponents at their previous skill level.
- With MMR-based games, things get fairer everywhere on the ladder.
- Good luck sitting at Bronze 10 Legend players while you grind newbies for portraits - it won't be happening.
Here is an image with all the new ranks laid out.
The Ranked Stars Explained
Another part of the system is the ranked star bonuses, which have been updated and now use a multiplier to get you back up to your rank from the previous season.
- Each season your rank starts at Bronze 10.
- When a new ranked season starts, you earn a star multiplier based on your previous rank.
- The maximum star multiplier you can earn is 11. That comes from reaching Legend.
- When you reach a ranked floor (10 or 5) your star multiplier decreases by 1, slowing down your progression.
- Your multiplier will be gone by the time you reach your previous season's rank.
- You cannot lose your multiplier by losing games.
In the previous ranked system, going on a win streak rewarded you with a bonus star. This remains a feature of the new system and helps push you up to the top even more. If you went on a win streak and had a multiplier of 10, you'd be gaining 20 stars! Each rank has 3 stars so you would jump up 6 ranks thanks to that streak and multiplier.
There is an easy way to figure out what your base multiplier for the next season is. Simply add up the number of ranked floors you hit and subtract 1 (it can't go below 1). You may also gain additional multiplier based on your previous MMR. If you're Silver 5, you've hit 4 ranked floors which would give you a star multiplier of 3. Legend players will receive a star multiplier of 10, unless you are "high legend" which gives you a multiplier of 11. If you get close to a ranked floor, you should do your best to hit it to speed up your progression in the next season.
Better Rewards Than Ever Before
Of course, it wouldn't be a proper overhaul without also focusing on the rewards. We've got your usual end-of-season rewards but also, first-time bonuses each time you hit a ranked floor!
- As soon as you hit 5 wins each season, you will now receive your monthly card back reward - no more waiting!
- The first-time bonuses reward classic cards and packs to help new players.
- End of season rewards that reward packs give you packs for the latest expansion.
- End of season rewards are additive. Hitting a rank floor gives you those rewards and the ones before it!
- Since this is a new system, everyone can earn the first-time rewards!
Hearthstone Ranked End of Season Rewards
Here is a table that shows you exactly what you will receive at the end of the season based on your rank.
Rank Floor | Latest Expansion Packs | Rare Cards | Epic Cards |
---|---|---|---|
Bronze 5 | 0 | 1 | 0 |
Silver 10 | 1 | 1 | 0 |
Silver 5 | 1 | 3 | 0 |
Gold 10 | 2 | 3 | 0 |
Gold 5 | 2 | 5 | 0 |
Platinum 10 | 3 | 5 | 0 |
Platinum 5 | 3 | 7 | 0 |
Diamond 10 | 4 | 7 | 0 |
Diamond 5 | 4 | 7 | 1 |
Legend | 5 | 7 | 1 |
Hearthstone Ranked First Time Rewards
Here's a table showcasing the first-time rewards, also seen above.
Rank Floor | Reward |
---|---|
Bronze 5 | 1 Classic Pack |
Silver 10 | 4 Random Classic Rare Cards |
Silver 5 | 1 Classic Pack |
Gold 10 | 4 Random Classic Rare Cards |
Gold 5 | 1 Classic Pack |
Platinum 10 | 1 Random Classic Epic Card |
Platinum 5 | 1 Classic Pack |
Diamond 10 | 1 Random Classic Epic Card |
Diamond 5 | 1 Classic Pack |
Legend | 1 Random Classic Legendary Card |
Closing Thoughts
The new ranked system is a welcome change to Hearthstone. The reward changes mean that higher ranked players are getting more rewards than ever which makes shooting for higher ranks a good goal for all players. Although it may feel weird getting reset each month to Bronze 10, it incentives playing so that you don't have to regrind the entire ranked ladder because you decided to not play for a month.
Comments
I got 11 bonus stars but... i just rank 24 last season is this suppose to happen
also meet a lot of 1000 win portrait player
The 11 Bonus Stars might be a bug, but who you are matched with is based on your MMR not Rank.
Also 1000 win portraits show in no way how good a player is. It just shows that he played really really much!
I dunno. This looks much better. And it's the same damn thing:
For the skeptical: the new systems works fine I believe. The climb slows down a bit when you reach platinum 5. The MMR seems to work as intended and you don't have to grind your way up. 36 matches to get to Diamond 9 on day 2 is great (had 10 bonus stars to start with). Blizz also confirmed that if you stop one season you do not lose you MMR. Looks like hitting Legend will be easier than in the previous system.
Ladder feels sooooo much better! This overhaul was long overdue!
Also, I'm finally filling in all the holes to my classic collection because of the no duplicates change, and all the first time rewards for laddering.
So cards will be golden or not ?
Only if you open on packs, for rewards no more
This new rewrd system is so nice and the progression feels SO much better.
dare I say I'm excited to play Ladder again?
Agreed!
I can’t beliebe how much this changes the ladder feeling.
Why is this so amazing??? It’s just stars.. a lot of them. The final legend grind is literally indifferent but it feels so refreshing.
The MMR matchups are long time overdue.
I‘m thinking ahead already... how about a hardcore mode without Bonus stars? This would result in interesting races to the top
What why is this not an april fool's joke? what are they exactly fixing here? I have no idea.
I'm starting at the bottom yet my opponents are all netdecking golden heroes people (just like me). What is the point of this?
Give it a try! For me this fixes a lot!
Yes, you can’t farm noobs anymore but that is generally a good thing.
The progression feels amazing. The real deal begins at platin and diamond is the usual legend grind.
Overall it feels rewarding and i bet the progression for new players improved a lot. You might get stuck at some point but once you overcome the next treshhold, it will be muc easier next month.
Loving this new system.
One quick question for anyone who has reached Platinum Diamond already: Does the Win Streak Bonus continue throughout all "leagues" or does it go away in Platinum Diamond similar to how it went away Rank 5-1?
Win streaks stop at diamond 5.
Thanks! Figured they didn't go all the way like before, and honestly that makes the most sense in comparison to the old system.
Is there a weird wrinkle here with respect to Standard vs. Wild? Played to Rank 1 in Standard last month (three wins short, grrr....), and came in this season at 10x multiplier. Clicked over to Wild, which I have never in my life played -- and have a 6x multiplier. I guess the question is... how? Do they have Standard performance "predict" a Wild MMR as well?
Am I missing something? Wouldn’t it be better to wait until the new expansion so the bonus packs you receive in the ladder climb is from AoO
What you're missing is that the first time rewards, are all classic cards and packs. So no, you're not missing out on anything if you rank up now.
You get the “latest expansion” packs when the month ends (just like the old system’s rewards), so the new expansion will be out.
This is...... actually appealing. Never been into ranked, got 500 wins with Priest years ago and ducked out.
Might be worth playing now.
I assume our MMR goes up and down as we win or loose and it always tracks it and matches with our opponents, seems like a smart system, shame it wasn't like this the entire time