All of Azeroth wants to brawl for you! Start with a small deck, recruit as you, then send them to fight over and over!
How it Works
- Part of the challenge in this brawl is creating a deck while you play.
- At the start of your turn, choose a card via a discover-like interface. Options may be neutral or from your chosen class.
- When you play a card, shuffle a copy of it into your deck.
- When your turn finishes, your hand is put back into your deck. 4 Cards are drawn from your deck
Win a game this week to earn a Classic pack. What do you think about Decks Assemble?
Comments
King Mukla is actually great here because he lets you junk up opponent’s discover pool with 1-cost spells. Focus on clearing their board and they won’t draw minions fast enough to keep up.
I actually really like this brawl, but I'm not suprised at the amount if hate it gets. It is high-roll, but not as much as any of the random generator brawls (webspinners, portals etc,). It also calls for more skill than most of the brawls, as you need to make calls as to whether to pick good late game cards, that put you behind now, or average early game cards that won't help later.
I feel there would be less hate if certain cards were removed, but overall, it's one of my favourites.
Awful, just awful.
I was lucky this week, one game and done.
Thank God, that I don't need the packs anymore.
This brawl is one of the worst for sure.
Could we implement like an internal (out of cards) voting for the different brawls? Would be fun to know, if the people here have the same or different opinions on those brawls.
Got in, got my pack, got out.
My sincere condolences for those who needed to play this more than once for their pack.
Or those fools who play on all 3 regions NA, EU and Asia.
Man I'd hate to be one those guys!
Oh wait, I am. Nooooooooooo!
Great! more RNG. what hearthstone needed now!
I still don't quite understand the rules of this one… if you play the chickens, does it just go back into the deck or does it give you an additional copy in the deck on top of that? It seems like it's the latter, as all opponents that played their whole hand each turn ended up primarily playing chickens over and over again and then they lost.
Also of note is that for spells like Evocation the "shuffle back into the deck" brawl rule triggers before the "discard at end of turn" part, meaning you quickly get many many spells in your deck, which you can then pull with tutors (Tortollan Pilgrim, Phase Stalker, …)
Mage is totally fair and balanced, win rate 100% after playing 6 games with fun stuff like 0-cost Mana Giant, Demented Frostcaller, Stonesplinter Trogg on turn 1, Evocation plus Vex Crow into Phase Stalker, Blast Wave against a board full of chickens, … – fun!
Another classic pack, can't they give 100 gold so we can save for an impactful pack? Even would prefer 80 gold over a classic pack.
They could also give us nothing. I am grateful for everything we get :)
Sure, but they could give a reward that won't feel bad for veteran players without making much of a difference for new players I don't think they will ever go with a 80 gold reward, but they could make 100 gold instead I would really prefer those to guranteed dust.
I don't mind the RNG. Yes, you can get (un)lucky but there is also a fair bit of skill involved in weighing immediate tempo vs card quality vs long term payoff... but the time you spend waiting while picking cards (your opponent's turn only of course ;) !) is slowing it down so much that it sucks out much of the fun.
I am not even to the point of salt... This brawl is bullshit! SO irritated. I can understand things being random, but I seriously have played 9 different players and I keep getting choices that are ridiculously over priced while my opponents are curving straight into Gruul on turn 5 with The Coins. I've even went up against someone that got Jade Idol turn 1. Seriously?!?!? Why wouldn't that be just flat out banned in this brawl?
Because the hand refresh is random
For fun...
not the best brawl, but even not the worst ...
If you're wondering which is unanimously the most complained of, its likely anything that requires a discover effect (raven idols, yikes), and the other will be co-op brawls.
I try not to be too negative but this has nothing to do with skill and is all about if you got good cards early or not, turn 1 of my opponent he gets a 2/2 with lifesteal... my choices are all above 7 mana
A 2/2 on turn 1 isn't bad at all. I've done 3/4 and 3/3.
Easy loss to demon hunter with battlefiend/lowly squire
...Shaman with Tunnel Trogg into Sludge Slurper
...Arcane Anomaly in general