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Comments
What makes you think it should be a dual class card? I am anticipating 6 non-dual cards per class, and 11 in DH.
The flavor would have been fitting for a Demon Hunter / Warlock card because it also destroys friendly minions. Self damage is a Warlock thing, no matter if you target your hero or your minions (Diseased Vulture, Darkglare, Ratcatcher, EVIL Genius).
But maybe we should be grateful Zoolock doesn't get to play this.
Because it's a DH card that looks like Hellfire (warlock) + Greater Emerald Spellstone (hunter) on drugs, but 2 mana cheaper, without a drawback and a lot easier to use it.
Well I'd hope it could never have been hunter/DH because hunter is supposed to be bad at AoE, regardless of what minions come along with it. I agree it could have been perfectly fitting as a warlock/DH card, but it is equally sensible as a pure DH card.